Dec 03, 2012 at 01:56AM EST
Eh, I think they just put in too much action and not enough role play into the later installments. I think they tried to pull it back some for 3, but it wasn’t really enough.
I know how bizarre it sounds for me to say that they “put in too much action and not enough role play” into a game, when in my very next breath, I’ll be praising Crysis like it’s a gift from God or something. It’s just that in my mind, if you’re gonna make a role playing game, make a role playing game; if you’re gonna make a shooter, make a shooter; and if you’re gonna hybridize them, you have to strike a balance between the two. I think Fallout 3 struck that balance right, as did ME1, but I don’t think ME2 or 3 found the right balance.
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