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Nation RP

Last posted Dec 29, 2011 at 11:36PM EST. Added Dec 07, 2011 at 03:12PM EST
1042 posts from 23 users

Vlad wrote:

It looks like I’m right in the path of their expansion, But they wouldn’t crush the Middle East’s center of education and knowledge, right?

Embrace Jesus and put up statues of him and stuff. Then it would be flat out heresy to invade.

Dec 18, 2011 at 06:16PM EST
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Vlad wrote:

It looks like I’m right in the path of their expansion, But they wouldn’t crush the Middle East’s center of education and knowledge, right?

Prometheus is the closest thing that Byzantium has to an ally. They don’t love you or anything, but y’all are on good relations with each other. They might change their minds soon, but if the barbarian invasions tear apart Rome before that, then you are safe. I’d suggest brokering friendlier relations to forestall any Byzantine expansion plans. Or you could be bold and invade them yourself. Its your call.

You should also note that historically, the Romans already owned pretty much all of your current empire by this time and were fighting the Parthians while they were still around. They definitely like you enough to have not done that.

Edit: Also, what witchking said. Constantine just made the empire into a Christian one, and they’d be hysterically happy if you converted as well.

Last edited Dec 18, 2011 at 06:22PM EST
Dec 18, 2011 at 06:18PM EST
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Captain Douglas J Falcon wrote:

okay then. you go on with your hun problem.
BUT I NEED SOME HELP OVER HERE

Make a series of super-massive FORTRESS ARKS and move all of your people over here.

Dec 18, 2011 at 06:25PM EST
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Syndic wrote:

Prometheus is the closest thing that Byzantium has to an ally. They don’t love you or anything, but y’all are on good relations with each other. They might change their minds soon, but if the barbarian invasions tear apart Rome before that, then you are safe. I’d suggest brokering friendlier relations to forestall any Byzantine expansion plans. Or you could be bold and invade them yourself. Its your call.

You should also note that historically, the Romans already owned pretty much all of your current empire by this time and were fighting the Parthians while they were still around. They definitely like you enough to have not done that.

Edit: Also, what witchking said. Constantine just made the empire into a Christian one, and they’d be hysterically happy if you converted as well.

The problem with conversion is that I’m in the Middle East, the birthplace of Islam, which starts to spread shortly after Justinian I’s death (565) and a massive outbreak of bubonic plague in the Byzantine Empire (early 540s). I think I’ll focus instead on trade relations with them. It worked for me the last time we did a NatRP like this, and it’ll probably work again.

Last edited Dec 18, 2011 at 06:28PM EST
Dec 18, 2011 at 06:25PM EST
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And while your at it Vlad, please ask them to GET THE FUCK OFF OF MY LAWN, SOME ASIAN BRATS JUST STOMPED IT.

EDIT: Simple, Vlad.

DESTROY MECCA AND MOHAMMED.

Last edited Dec 18, 2011 at 06:28PM EST
Dec 18, 2011 at 06:27PM EST
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Cale wrote:

Make a series of super-massive FORTRESS ARKS and move all of your people over here.

Forts vs hordes didn’t work for you and you know it. Why the hell would you suggest that he-

Oh.
Okay I get it. Carry on then.

Dec 18, 2011 at 06:28PM EST
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Cale wrote:

And while your at it Vlad, please ask them to GET THE FUCK OFF OF MY LAWN, SOME ASIAN BRATS JUST STOMPED IT.

EDIT: Simple, Vlad.

DESTROY MECCA AND MOHAMMED.

I would if I could, but you can’t destroy an idea. Killing Mohammed would just make him into a martyr and destroying Mecca would probably give Madcat some more ammo for his “Prometheus is a monster that wants to do nothing but expand” argument.

Dec 18, 2011 at 06:32PM EST
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Vlad wrote:

I would if I could, but you can’t destroy an idea. Killing Mohammed would just make him into a martyr and destroying Mecca would probably give Madcat some more ammo for his “Prometheus is a monster that wants to do nothing but expand” argument.

Just send some assassins before he develops his ideals.

Dec 18, 2011 at 06:51PM EST
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I’m not going to let you assassinate a religion. I’d be insulted if you tried.

Dec 18, 2011 at 06:52PM EST
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ARGGGHHH! I can’t see the Nations map! Please post it again Syndic.

Dec 18, 2011 at 07:42PM EST
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Piano wrote:

ARGGGHHH! I can’t see the Nations map! Please post it again Syndic.

http://i.imgur.com/qrjgz.png

Dec 18, 2011 at 07:44PM EST
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Cale wrote:

http://i.imgur.com/qrjgz.png

Thanks.

Am I going to be crushed in between the claw of the two empires neighboring me?

Dec 18, 2011 at 07:47PM EST
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Piano wrote:

Thanks.

Am I going to be crushed in between the claw of the two empires neighboring me?

Move back. Ask for some help, because the Huns, thanks to me, have been smacked sideways, and they’re moving on anyway.

Dec 18, 2011 at 07:51PM EST
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Piano wrote:

Thanks.

Am I going to be crushed in between the claw of the two empires neighboring me?

Neither of them know who you are. The Byzantines, as I have already said, are soon going to be panicking and focusing on helping the West Romans keep the empire together, but I can’t guarantee that they won’t try before that happens. You might wanna convince Prometheus to request that they leave you be.

The Sassanids may very well invade you, since they have no relations to any human players, so you don’t even have anything to try and negotiate alongside. Historically they did expand in your direction, so you should watch out. Again, I’d rely on Prometheus for defense if you must.

Dec 18, 2011 at 07:53PM EST
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Cale wrote:

Move back. Ask for some help, because the Huns, thanks to me, have been smacked sideways, and they’re moving on anyway.

There’s nothing to move back to though. I think I should just establish some trade relations with the neighboring countries and settle into the middle east.

Dec 18, 2011 at 07:55PM EST
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Piano wrote:

There’s nothing to move back to though. I think I should just establish some trade relations with the neighboring countries and settle into the middle east.

THERE IS NO ROOM.

If you want to build up first, then that’s a good plan.

Dec 18, 2011 at 07:58PM EST
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I felt that Syndic deserved some karma for all the time he’s put into this game so I upvoted each of the turn posts.

But unfortunately I DERPED at page 10 and hit the downvote button. Sorry! Anyone care to reverse that?

Dec 18, 2011 at 08:01PM EST
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Cale wrote:

THERE IS NO ROOM.

If you want to build up first, then that’s a good plan.

>Media
>Arran
Not enough Room you say?

Also, must I point out the fact that Persia, Parthia, and now the Sassanids all occupied the same, unstable region of land that has never held together for more than a few turns? With Prometheus’s help, Rossiya could corral this well developed and nicely populated region under RF’s control. Or, you can move back to the burnt out shell of a homeland you left behind.

Either location you choose, the Mongol Horde cometh, and thou art completely fucked.

Dec 18, 2011 at 08:01PM EST
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Well then, it seems I’ll need Prometheus to defend me while I build up an army and a defensive force. When I want to expand, I’ll just conquer some of the Sassanid Empire.

Last edited Dec 18, 2011 at 08:03PM EST
Dec 18, 2011 at 08:02PM EST
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First thing, we all agree to destroy the Horde before it begins, aye?

Dec 18, 2011 at 08:04PM EST
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Piano wrote:

Well then, it seems I’ll need Prometheus to defend me while I build up an army and a defensive force. When I want to expand, I’ll just conquer some of the Sassanid Empire.

Can’t do that, Star Fox.

The Sassanids are pretty powerful right now, even if they’re a bit fractured. I would suggest starting small, with Media and Arran; that way you’ll control the entire western edge of the Caspian Sea as well. You’ll also share a border with your life partner Angmar. After that, you should move on to Persia, where there will no doubt be less resistance as time goes on.

Also, I suggest you get there before the Mongols rear their ugly head. There’s about a thousand years until then, but history says they really fucked the Persians up the arse, and if you make them mad, they’ll no doubt do the same.

Just my two cents on the matter.

Dec 18, 2011 at 08:17PM EST
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Fridge wrote:

Can’t do that, Star Fox.

The Sassanids are pretty powerful right now, even if they’re a bit fractured. I would suggest starting small, with Media and Arran; that way you’ll control the entire western edge of the Caspian Sea as well. You’ll also share a border with your life partner Angmar. After that, you should move on to Persia, where there will no doubt be less resistance as time goes on.

Also, I suggest you get there before the Mongols rear their ugly head. There’s about a thousand years until then, but history says they really fucked the Persians up the arse, and if you make them mad, they’ll no doubt do the same.

Just my two cents on the matter.

If we let the Mongols happen, then they will take all of the Middle East up to Poland.

There will be NO survivors.

Dec 18, 2011 at 08:20PM EST
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Maybe you guys should send a campaign east and wipe out Mongolia now while it is still just a bunch of desert nomads.

Also why do I get the feeling than Syndic simply does not want me to have Australia? This is the second time my landing attempts there got cut off by my own split-off culture

Last edited Dec 18, 2011 at 08:30PM EST
Dec 18, 2011 at 08:29PM EST
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Cale wrote:

If we let the Mongols happen, then they will take all of the Middle East up to Poland.

There will be NO survivors.

Witch King, you’ll have to destroy Mongolia, because I’m trying to rebuild. Good luck, bro.

Dec 18, 2011 at 08:35PM EST
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Blue Screen (of Death) wrote:

Maybe you guys should send a campaign east and wipe out Mongolia now while it is still just a bunch of desert nomads.

Also why do I get the feeling than Syndic simply does not want me to have Australia? This is the second time my landing attempts there got cut off by my own split-off culture

Sorry if you meant to invade Australia and it didn’t happen. I either misinterpreted or looked over whatever you said. In either case, Sydney is getting close to forming a dual leadership with your nation and then being annexed. It would have happened like that sooner than this, but you don’t have a royal family to intermarry with, so relations have been pretty stiff.

Dec 18, 2011 at 08:37PM EST
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Cale wrote:

If we let the Mongols happen, then they will take all of the Middle East up to Poland.

There will be NO survivors.

Good thing I’m nowhere near Poland

Dec 18, 2011 at 08:40PM EST
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Blue Screen (of Death) wrote:

Maybe you guys should send a campaign east and wipe out Mongolia now while it is still just a bunch of desert nomads.

Also why do I get the feeling than Syndic simply does not want me to have Australia? This is the second time my landing attempts there got cut off by my own split-off culture


You have been playing without an opponent, which is, as you may have guessed……


against the rules.

Last edited Dec 18, 2011 at 08:42PM EST
Dec 18, 2011 at 08:41PM EST
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Syndic wrote:

Sorry if you meant to invade Australia and it didn’t happen. I either misinterpreted or looked over whatever you said. In either case, Sydney is getting close to forming a dual leadership with your nation and then being annexed. It would have happened like that sooner than this, but you don’t have a royal family to intermarry with, so relations have been pretty stiff.

Both me and Sydney attacked at the same time, I guess that is what confused you. I didn’t even need Sydney’s help by the look of it, I should have left them out >.<

Sydney was once Syserror, my goal is to make them part of my nation again, hopefully without destroying them. I want that economy in tact.

However I has hoping I could avoid making a kingdom, even though the Polynesian cultures did have them at this time in history. I wanted to stick with my “Council of the Blue Screen”. Perhaps I could introduce a high aristocracy with large stake in politics that could pose as royalty. But the Council Head Honcho’s still have the final say on any law and legislation

Now if you will excuse me I have Magwoli to convert…

All hail the almighty gods of the Great Software Crash!

Dec 18, 2011 at 09:23PM EST
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The value of a royal family, especially during this time in history, is pretty high. I’d suggest getting one, even if it is just symbolic in nature. Princesses make wonderful bargaining chips when you use them against horny teenagers whom control vast swaths of land that you want to have.

Dec 18, 2011 at 11:30PM EST
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Syndic wrote:

The value of a royal family, especially during this time in history, is pretty high. I’d suggest getting one, even if it is just symbolic in nature. Princesses make wonderful bargaining chips when you use them against horny teenagers whom control vast swaths of land that you want to have.

That is one of the most hilarious forum posts I’ve read all day.

Last edited Dec 18, 2011 at 11:35PM EST
Dec 18, 2011 at 11:34PM EST
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@Syndic

Ok I’ll give it a shot.

I also decided give my religion a new name: Crashtianity

Not to be confused with another religion currently gaining popularity in Rome

Last edited Dec 19, 2011 at 12:07AM EST
Dec 19, 2011 at 12:05AM EST
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Hello, everyone.

sits back watching the fireworks from afar

Good thing I picked such an isolated location.

Dec 19, 2011 at 01:56AM EST
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For my next turn I’m going to send my entire army of Triremes directly after Fasier

 

(Just kidding, I can’t send my navy that far without losing them all to scurvy)

Dec 19, 2011 at 02:14AM EST
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I put the approximate years next to each turn in the OP. I thought that would be fun.

Dec 19, 2011 at 02:58AM EST
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Assuming we move along at the current rate of fifty years, then we will have twenty turns to prepare, so there is plenty of time to build up and maybe counter-horde.

Dec 19, 2011 at 07:37AM EST
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Captain Douglas J Falcon wrote:

fuck you.

Imma tellin’ you.

Giant-ass Arks, and sail as far as you can.

HE HAS NO BOATS TO MAKE CHASE.

Dec 19, 2011 at 07:51AM EST
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Syndic wrote:

I put the approximate years next to each turn in the OP. I thought that would be fun.

Thanks, Syndic! That is extremely helpful.

Dec 19, 2011 at 10:25AM EST
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DarkErmac wrote:

Hello, everyone.

sits back watching the fireworks from afar

Good thing I picked such an isolated location.

<sarcasm>Yeah, because there certainly weren’t any empires in pre-Columbian America, right?</sarcasm>

Dec 19, 2011 at 03:28PM EST
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Brucker wrote:

<sarcasm>Yeah, because there certainly weren’t any empires in pre-Columbian America, right?</sarcasm>

America, yes. But he’s in Argentina. So long as he doesn’t spread beyond those mountains and a little northward, he won’t have to even make contact with the Incas, the Chimu, and whatever other indigenous kingdoms the fog is hiding.

Last edited Dec 19, 2011 at 03:36PM EST
Dec 19, 2011 at 03:35PM EST
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RocketPropelledPanda wrote:

Boy am I glad there aren’t any extremely powerful hordes trying to conquer the Americas.

kidding.

Dec 19, 2011 at 08:10PM EST
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RocketPropelledPanda wrote:

So I guess we aren’t having a turn today. At least that means I can send in a better turn.

Don’t be so quick to assume. Syndic’s just running a bit late.

Dec 19, 2011 at 09:25PM EST
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Yeah. A bit late. I’m working on it tho. Lots happened this turn.

Dec 19, 2011 at 09:33PM EST
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Just gonna comment so the turn will be on the next page.

Dec 19, 2011 at 09:37PM EST
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