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Interesting But True Facts About Video Games

Last posted Mar 08, 2013 at 10:31PM EST. Added Feb 10, 2013 at 06:46PM EST
19 conversations with 15 participants

ITT: Thread title.
The stage Final Destination in Super Smash Bros. Melee is exactly 13.5 Captain Falcons long. In Brawl, it was shortened to just 13 Falcons.

Feb 10, 2013 at 06:46PM EST
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“Commander Keen (legal name: William Joseph Blazkowicz II) is the grandson of Wolfenstein 3D’s William Joseph “BJ” Blazkowicz according to The Official Hint Manual for Wolfenstein 3d. Doomguy is also implied to be a descendant of BJ in Wolfenstein RPG, though his exact relation to the other protagonists is unknown."
>DoomII had a level where you kill Keen sprites to open a door
>YFW Doomguy killed his ancestor and never existed

Last edited Feb 10, 2013 at 06:50PM EST
Feb 10, 2013 at 06:49PM EST
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Captain Douglas J Falcon wrote:

ITT: Thread title.
The stage Final Destination in Super Smash Bros. Melee is exactly 13.5 Captain Falcons long. In Brawl, it was shortened to just 13 Falcons.


Show ya Moves puny humans!

Last edited Feb 10, 2013 at 06:59PM EST
Feb 10, 2013 at 06:57PM EST
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SSBB had 6 characters that were cut from the game yet data files are still found in the disk. Aside from Dr. Mario, Roy and Mewtwo supposed to be returning, Dixie Kong, Plusle & Minun, and Toon Zelda/Toon Sheik were going to be added.

There was a DYKG post for this, but I can’t seem to find it on the site now for some reason.

Feb 10, 2013 at 09:03PM EST
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There is a human gene named after Sonic the Hedgehog.
A copy of Starcraft was sent aboard the STS-96, making it the first video game in outer space.
If you play an emulation of Pokemon: FireRed/LeafGreen, the attendant at the Seagallop Ferry will say to you: “By the way: if you like this game, buy it or die.”
There is a secret room in one of the original Half-Life maps that is covered in the face of Gabe Newell.
The Konami Code first appeared in Gradius, not Contra.
Mario is named after the then-landlord of one of the developers of Super Mario Brothers.
Collectively, people have spent more time playing World of Warcraft then the human race has spent existing.
All of the voices for Golden Axe were done by prisoners on death row.
In the original Donkey Kong game, Mario was called “Jumpman”, and he was a carpenter.
“Communist Mutants from Space” is a Space Invaders clone for the Atari 2600.
The Magnavox Odyssey, the first commercial game console, had no central processing unit.

Feb 11, 2013 at 01:14AM EST
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As a Soldier, the Frying Pan does identical damage as the Shovel, but is a lot louder. Don’t use it when you are trying to stay hidden, as the distinct sound will give your position away!

Feb 12, 2013 at 02:31AM EST
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The Sega Saturn’s American Netlink functions still work today because they do not use servers. So yes, if you STILL want to play Saturn Bomberman over the internet, you most certainly can. (Japan’s Netlink add-on did use servers however, so you cannot use the Netlink add-on from Japan anymore.)

Last edited Feb 12, 2013 at 09:28AM EST
Feb 12, 2013 at 09:27AM EST
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Twilitlord wrote:

As a Soldier, the Frying Pan does identical damage as the Shovel, but is a lot louder. Don’t use it when you are trying to stay hidden, as the distinct sound will give your position away!

The same goes for all classes that can use the frying pan (everyone except spy and engineer)
The frying pan has identical stats to the default weapons, but makes the epic frying pan sound

Feb 12, 2013 at 09:36PM EST
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During the close-quarter battle with Ganon in Twilight Princess, you can take out your fishing rod and wave it around, causing Ganondorf to stare at the line, giving you a chance to hit him freely.

Feb 12, 2013 at 10:07PM EST
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Pseudogenesis wrote:

Can’t tell if srs

I’ve read that the human eye’s maximum motion detection limit is 24 frames per second, so theoretically, anything over that amount is indistinguishable from anything else over that amount.

Mar 08, 2013 at 09:19PM EST
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Luigifan wrote:

I’ve read that the human eye’s maximum motion detection limit is 24 frames per second, so theoretically, anything over that amount is indistinguishable from anything else over that amount.


This is all I can say.

Mar 08, 2013 at 09:34PM EST
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Pac-Man was originally named Puck man, but it was renamed in the U.S. for fear of defacers scratching out the P to make an F. Who says that Scott Pilgrim didn’t teach us anything?

Mar 08, 2013 at 10:04PM EST
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Luigifan wrote:

I’ve read that the human eye’s maximum motion detection limit is 24 frames per second, so theoretically, anything over that amount is indistinguishable from anything else over that amount.

I’ve heard that as well, but it doesn’t seem to be a credible argument given the massive shitstorm of people bitching about framerate in any given game. Regarding the picture, I was just saying that I was unsure if he was joking. You can’t see frames per second from a still frame.

Mar 08, 2013 at 10:31PM EST
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Skeletor-sm

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