There is one bullet, and the game will play out by posting in the thread their option of the turn. Everyone gets all four options to choose from in a round. Spinning the chamber and cycling it is disabled in the final two.
There is five options when it’s your turn:
Shooting normally at yourself. If you live, you will then pass it to the next user/player in the clockwise. You can use this turn at any time.
- Fire at other player.
You get to choose another player to fire at. Your turn will end. You can only use this option once during a round.
- Spin chamber.
You spin the chamber. There is no drawback to this other than you won’t know where the bullet is. Well…you wouldn’t know where it is before either. Your turn ends. You can use this turn once during a round.
- Move forward X
You cycle the chamber your number amount of times. You can’t choose numbers 3, 4, 5, and 6. Your turn ends. You can use this turn at any time.
Only six players are permitted.
The game is split into 6 rounds with one person shot each round. If you die, then you’re out of the game and can only spectate. I choose where the bullet is, and the person dies by the other’s hands. The game will be updated any chance I get, a.k.a., whoever dies and the next round starts. If you post before I say who got shot, I won’t care. Nothing will happen, and I won’t give you any penalties.
Here’s an example of a turn:
User 1: “Shoot self.”
User 2: “Spin barrel.”
User 3: “Shoot self.”
User 4: “Fire at User 5”
User 5: “Shoot self”
User 6: “Shoot self.”
User 1: “Cycle twice”
User 2: “Shoot self”
Weasel: User 2 has died, the round is over.
Any questions will be asked, and the game starts when there is 6 players marked down. Then the shooting and cycling will start.
Get it? Well then, the end shall come for all but one.