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Gaming deaths that make no sense?

Last posted Mar 04, 2013 at 07:43PM EST. Added Mar 01, 2013 at 11:05PM EST
50 posts from 32 users

Mar 01, 2013 at 11:05PM EST

Dr. Robotnik wrote:


>Mario falls 2 feet
>Dies

And when the time passed, it just got worse

Whatever, I can take several rockets to the face and still die backstabbed.

Mar 02, 2013 at 12:24AM EST
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Maze Games.

Touches any walls, start from beginning or die. The latter being more common.

Mar 02, 2013 at 01:15AM EST
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Asura, The Anti-Fun wrote:

You can replace MC with Sonic and it’d really still be the same.

STUPIDBOTTOMLESSPITS.

Mar 02, 2013 at 07:39AM EST
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ConnerABacon wrote:

inb4 phoenix down jokes

Fuck. As soon as I saw this thread in the top of the forums I was already gonna post this.

Mar 02, 2013 at 07:51AM EST
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Also, in Silver Surfer, if you touch anything, you die. That includes walls.
I didn’t read the comics, but isn’t Silver Surfer supposed to be rather powerful?

Mar 02, 2013 at 08:01AM EST
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Katie C. wrote:

Also, in Silver Surfer, if you touch anything, you die. That includes walls.
I didn’t read the comics, but isn’t Silver Surfer supposed to be rather powerful?

Same thing with the NES version of Dragon’s Lair

Mar 02, 2013 at 09:14AM EST
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Adam DeLand wrote:

Same thing with the NES version of Dragon’s Lair

While staying on AVGN, why the fuck can’t the Ninja Turtles swim?

Mar 02, 2013 at 09:25AM EST
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How about this from Left 4 Dead 2?

You can kill with this, but come on, you can do one hit kill decapitations.

Mar 02, 2013 at 11:05AM EST
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I thought Kat’s death in Halo Reach was pretty senseless.

Mar 02, 2013 at 12:14PM EST
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John marston dies instantly in water.

Mar 02, 2013 at 12:30PM EST
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Dac wrote:

John marston dies instantly in water.

Well, he can’t swim, so I suppose that’s why he dies. But yeah, go near any body of water that isn’t the size of a kiddie pool and H20 kicks you in the balls with overhydration .

(I remembering dying when I stood inside a waterfall. Huh.)

Mar 02, 2013 at 02:12PM EST

Mexx Android wrote:

Well, he can’t swim, so I suppose that’s why he dies. But yeah, go near any body of water that isn’t the size of a kiddie pool and H20 kicks you in the balls with overhydration .

(I remembering dying when I stood inside a waterfall. Huh.)

Yet he can take a shotgun blast to the chest from two feet away without even falling down.

Mar 02, 2013 at 07:57PM EST
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Durvarowe wrote:

Yet he can take a shotgun blast to the chest from two feet away without even falling down.

God, I love Red Dead Redemption.

Mar 02, 2013 at 08:18PM EST

CLYDE (Joe's Nightmare) wrote:

Why does Sonic only die when he has no rings?

… More importantly, how does he carry all of those rings?

Well, that’s like asking “How can Mario eat a mushrooms and become twice his height in 2 seconds?”

Mar 02, 2013 at 08:36PM EST

Mexx Android wrote:

Well, that’s like asking “How can Mario eat a mushrooms and become twice his height in 2 seconds?”

Well, that’s like asking “How does the human body work?”
Or “Why does stuff fall down?”

Shouldn’t we know everything about video games, just like we try to know everything about the real world?

Mar 02, 2013 at 08:42PM EST
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In fighting games, how you can keep going at full power with no fatigue until your health bar disappears, than you pass out. A kick to the foot can mean the difference between a tip top physical condition and KO

Mar 03, 2013 at 12:32AM EST
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How about every FPS where vehicles explode when they contact water?

Like battlefield for instance: Apparently tanks are made of sodium, because they just completely vaporize upon the slightest contact of a puddle.

Instead of cannons, they should just use water hoses.

Mar 03, 2013 at 02:28AM EST
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Dr. Robotnik wrote:


>Doesn’t need to breath in space

>Drowns when underwater

And this time there is one that applies to the boss.

>Attempts to crush Sonic while he’s spindashing

>Fingers take damage, not Sonic

Considering the fingers slam right onto the platform regardless, you’d think Sonic would take damage or even be crushed outrightttt, not just maintain the spindash and break those fingers.

Mar 03, 2013 at 04:13AM EST
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Darn it, the link to my second picture broke. (Basically just a pic of Sonic underwater.)

Sorry guys.

Mar 03, 2013 at 08:57AM EST
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Blue Screen (of Death) wrote:

How about every FPS where vehicles explode when they contact water?

Like battlefield for instance: Apparently tanks are made of sodium, because they just completely vaporize upon the slightest contact of a puddle.

Instead of cannons, they should just use water hoses.

Also, while we’re on the subject of FPS games.

>Shot in foot by sniper rifle
>Dies

>Poked by knife
>Dies

Mar 03, 2013 at 10:18AM EST
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In some games, restarting a level costs a life.

Wtf, is rewinding lethal or something?

Mar 03, 2013 at 10:58AM EST
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Asura, The Anti-Fun wrote:

When falling from space Master Chief was asleep in a armour lock mode where as he can’t activate it fast enough falling of a cliff.

Mar 03, 2013 at 01:42PM EST
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Vlad wrote:

Also, while we’re on the subject of FPS games.

>Shot in foot by sniper rifle
>Dies

>Poked by knife
>Dies

Another thing about FPSes,

I don’t understand regenerative health. Can you REALLY heal from a gunshot wound that fast?

Mar 03, 2013 at 02:01PM EST
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iBlewupthemoon wrote:

Die
Resurrect in a closet

If you’re talking about L4D2, might I mention…

How the fuck do these guys kill you anyway? Do Survivors just go into shock and cardiac arrest from being humped by a zombie?

Last edited Mar 03, 2013 at 02:23PM EST
Mar 03, 2013 at 02:22PM EST
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Megaman in the spikes. A highly advanced robot survives hords of robots, blob things and long falls … but is destroyed just by touching metal spikes?

Mar 03, 2013 at 02:58PM EST
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Garry’s Mod. Your character takes hardly any damage if he falls from the top of a world straight to the bottom, but can get killed by a rubber ducky that you spawned right above his head.

Mar 03, 2013 at 03:43PM EST
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Blue Screen (of Death) wrote:

How about every FPS where vehicles explode when they contact water?

Like battlefield for instance: Apparently tanks are made of sodium, because they just completely vaporize upon the slightest contact of a puddle.

Instead of cannons, they should just use water hoses.

I don’t think DICE want people to lead ambushes with tanks underwater or take down jets with AA gun vehicles while under the cover of water.

Actually, that’s a point, Jets and water…

In Just Cause 2, the slightest contact with any part of the plane and water and the whole thing vaporises.

Mar 03, 2013 at 03:59PM EST
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Katie C. wrote:

If you’re talking about L4D2, might I mention…

How the fuck do these guys kill you anyway? Do Survivors just go into shock and cardiac arrest from being humped by a zombie?

The Jockey doesn’t do anything except steer the character into the Horde/another Special Zombie.

Mar 03, 2013 at 04:01PM EST
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Cale wrote:

The Jockey doesn’t do anything except steer the character into the Horde/another Special Zombie.

No it does about two damage every few seconds and can down you (By thrusting its crotch into your head).

Also how about non-deaths like Niko-indestructable-Bellic or a blown up battlefield soldier that is revived with defibs.

Last edited Mar 03, 2013 at 04:11PM EST
Mar 03, 2013 at 04:10PM EST
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In the Paper Mario games, making wrong dialogue choices at some points of the game will give you a Game Over.

Mar 04, 2013 at 05:18PM EST
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Spider-byte wrote:

No it does about two damage every few seconds and can down you (By thrusting its crotch into your head).

Also how about non-deaths like Niko-indestructable-Bellic or a blown up battlefield soldier that is revived with defibs.

Realistically, it’s probably clawing at one’s face.

Mar 04, 2013 at 07:43PM EST
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Skeletor-sm

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