Kotor

Conversationalist

Location: The Fire Emblem Gallery

Joined May 01, 2012 at 09:19PM EDT


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About



Cia – 158
Fi – 106
Link – 104
Zelda – 94
Lana – 84
Ghirahim – 80
Ganondorf – 75
Agitha – 67
Ruto – 64
Volga – 63
Darunia – 62
Wizzro – 60
Zant – 59
Sheik – 52
Midna – 49
Impa – 47
Twili Midna – 33
Young Link – 4
Tingle – 1


Recent Activity

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Mar 02, 2015 at 01:25PM EST

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Mar 02, 2015 at 01:20PM EST

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Mar 02, 2015 at 01:17PM EST

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Mar 02, 2015 at 01:14PM EST

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Mar 02, 2015 at 10:56AM EST

Commented on HW Boss Costumes

How is the color based on Gohma? The outfit, and the Gohma we get in HW look nothing alike. The cucco makes sense.

Mar 02, 2015 at 10:29AM EST

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Fire Emblem
Mar 02, 2015 at 09:36AM EST

Commented on Sam's wall

I’m just glad the giants only require a C rank because I got one at Snowhead. I at least have everything planned out for the tiles leading up to Great Bay. Stone Tower only seems to require I use a stick for the tile before it. The closest one is at Ikana Castle. How convenient. The inverted Ocarinas are a blessing. I use them whenever I get them to add 10 hours to the clock. I’m ignoring the owl statues. Only going after them if they’re in the path I’m heading. It might backfire horribly since I’m at 30 hours left, but with the Inverted Song of Time, I should be fine.

What I could recommend if you’re willing to grind is to have one of your characters use a weapon with EXP+, go to the bazaar and create an EXP potion. It only requires 100 bronze materials. And then take on the MQ KO mission at the bottom right corner. In one run, I was able to increase Fi’s level by 7.

Apparently the defense does increase just very little. It’s obvious if you take on the earlier missions of the original Adventure map. Its situation is similar to the damage taken: It’s being calculated, but you can’t view it (or in the case of damage, it’s not until the end of the mission).

Mar 01, 2015 at 10:47PM EST

Commented on Sam's wall

Oh, I have to update the character levels. Fi recently passed Link. I believe she’s at 107 while Link’s only at 104. I finally get Cia to 150, and then the 1.5.0 update is released increasing the level cap to 200. Then, a 1.6.0 update is announced with a new level cap at 255. Goddammit! I only have three characters past 99 and one past 150.

The Ganon Pack seems to be what Challenge Mode was supposed to be. I am looking forward to getting my revenge on all the giant bosses. Also, Cuccodorf!

I hate the TP map. I unlocked all the costumes but I also want Ganondorf’s keybaldes and but the game refuses to give them to me. At least the game tells you how much damage you’ve accumulated but if the mooks are still going to take out 5-8 hearts even at level 255, then what’s the point? I wish the 1200 skulltulas had their heart damage limit adjusted for the map’s difficulty.

I’m not even trying to get the MM costumes. Stopping the moon is top priority. What pisses me off is that to unlock the enemy at Woodfall, you need a Goron mask. All the Goron mask missions require you to use a Goron mask to reveal the enemy except for one that’s placed at the top right corner of the map. I couldn’t use it on Woodfall right away because the way to Snowhead is blocked by a tile that requires a Goron mask. So, I had to complete all the Goron mask missions before taking on Woodfall.

Mar 01, 2015 at 07:08PM EST

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Mar 01, 2015 at 03:10PM EST

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Mar 01, 2015 at 03:09PM EST

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Mar 01, 2015 at 03:08PM EST

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Mar 01, 2015 at 03:07PM EST

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Mar 01, 2015 at 03:06PM EST

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Mar 01, 2015 at 03:05PM EST

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