Heal Barkley Hurt Slendy If I’ve counted correctly Slendy should have 1 HP left (since someone healed him) FINISH HIM!
Joined Jun 24, 2010 at 11:07AM EDT
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TARDISES's Forum Posts
OOC: Are the mages safe where they are? :| (They’re on the coast)
The mages are in the area and notice the group approaching.
An argument thread without arguecat? Wait, now we do have arguecat, now we can have nice things. WHAT HAVE I JUST DONE!?
Tardises: If only we had a way of actually exploring further… Tsunarmin: I can swim, but the thing is, is it really a good idea for me to go alone? Noctan: Fair point…
OOC: You’re not the only one with any proper means of contacting anyone else. The only one of my mages who can is the fourth-wall-breaker. And naturally none of the other mages are going to believe him… I suppose to get around that I could have Tempestia (and Solarian) teach that observation spell she invented to an aeromancer and lumimancer (as it requires a light elemental person and an air elemnetal person to pull off) and leave them with you guys…
ctrl+alt+delete. Open task manage. Kill the ie process Problem solved. You’re welcome.
Tsunarmin turns and notices one of the 10 machines Tsunarmin: What is this thing?
ROLLING AROUND AT THE SPEED OF SOUNDGOT PLACES TO GOGOTTA FOLLOW MY RAINBOW
I just leave her to the testing. It’ not like she’s ever gonna leave the Aperture facility anyway.
Heal Barkley Hurt Slendy
OOC: From what I gather, they’re just pushing themselves into a stalemate now.
Been 2 hours so… Heal Barkley Hurt Slendy
Heal Barkley Hurt Slendy
*the mages stop upon reaching the ater, as only one of them (OOC:Tsunarmin, of course) can properly swim. Tardises:So… what now? mage:Wait for someone to notice that we’re kind of at a loss for how to proceed. Pyralis: That actually seems sensi- mage:YOU GUUUUUUYS. WHY NOT LET US JOIN THE OTHER MSATER OF MAGIC THERE IS IN THIS THING NOW? Granatir:Excuse me, what?
It’s a good thing this is in a hurt and heal format, as we all know that SUpes would win an actual battle. Anyway, I’ll heal the Slam of Jam (Barkley) and hurt Slendy.
The mages are still following the others
mage: I take it we have to take them out at once, or something. Not exactly unprecedented. Judging from the abilities, they’re weak to either light or water. And of course once we get to counterattack, that guy would be screwed because of the abilities of the ones who will actually fight. Tsunarmin: He’s off in his own insane world again…
mage:I’m also asking about the non-fourth-wall-breaking mages, of course.
I point out that I have just destroyed Wheatley for her, and quickly take my leave before she gets any funny ideas. No regisword usage this post.