KYM is under attack by the EEEEVIIIIL Godmodder! Stop him from ruining the memes forever!
This is based off the infamous Minecraft Forums threads of the same name. Go to this thread to see the originals.
The Godmodder possesses the uncanny ability to block nearly every attack thrown at him, which makes the titular goal very nearly a lost cause. However, it is possible to beat him! You just have to use attacks that can't be blocked, or godmodded, or counter-godmod one of his blocks.
The game is managed by the Game Master, who (in-universe) posts using an Update Terminal, letting them control a mysterious force known as The Narrative, changing the very plot of reality. In real life, though, the GM just takes all of the actions the players have done every turn and responds to them, determining whether they fail or not, and if not, how successful they are.
In addition to attacking the Godmodder, the players can summon entities to help out in the battle. These entities, depending on how long they were charged for, can become very powerful and hard to kill. The Godmodder and his allies will summon entities as well, some even being bosses, which leads to huge boss battles.
Now for the rules:
Rule #1: Avoid arguing with the GM.
Rule #2: Don't expect your attacks to work when aimed at the godmodder.
Rule #3: You may only post twice every round (one of the GM's posts), but you are not allowed to double post (posting again without waiting for someone else to post).
Rule #4: As stated above, you can charge attacks and summons. The longer the charge, the more powerful it is. You can only boost charges one at a time, and posts not spending time charging something (meaning, other people who don't help) don't count towards it. Not counting by the right amount will decrease the charge's boost to negligible amounts. You can help other people's charges too. Each post, you can do a one shot action, charge two of your own summons, and help three charges owned by other people.
Rule #5: It is never too late to join. You don't have to request, feel free to jump right in.
Rule #6: If you have an issue with the way this is being run, please message the GM, he is open to feedback, and if you feel you're being picked on, then please let the GM know so he can remedy the situation.
Rule #7: You can help the godmodder, but expect betrayal.
Rule #8: You cannot put more than one +1 from the same post into the same charge. If you take two +1s from the same post, they must go into separate charges, and you cannot take all three from the same post. You also cannot take +1s from previous rounds.
Rule #9: It is possible to be anti-godmodder, pro-godmodder, or neutral. But once you choose initially, any attempts to change sides must be accompanied by a suitably dramatic betrayal.
The Godmodder will start at an hp of 100/100. Get this to 0 and you win.
The Godmodder awaits your actions. Get memed on.