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Mafia 3: Halloween Werewolf Edition

Last posted Feb 12, 2017 at 10:35AM EST. Added Oct 18, 2015 at 02:24PM EDT
192 posts from 20 users

Hello again everyone! I had a super fun time running Mafia “last time”: https://knowyourmeme.com/forums/forum-games/topics/35207-revenge-of-the-mafia-reckoning?page=1#forum_post_710285 and it’s been a while since we played so I figure it’s time for another one. With Halloween fast approaching though I thought it would be fun to put a Halloween spin on the usual game and turn it into a game of Werewolf (basically the same thing as Mafia, just with different names for the various roles). I’m sure several of you have played before and are fairly familiar with the rules, but since we might have some new players and because the roles have new names I’ll go over the various roles as well as the rules. I’ll present the roles in the same format as last time with the name followed by the number of players with that role and then a description.


Werewolves (Varies): Werewolves are evil creatures. During the day they look and interact just like everyone else, but as soon as the moon rises they transform into bloodthirsty beasts, hungry for flesh. Each round during the night phase the Werewolves will discuss which player they want to be killed. The decision on who to kill must be unanimous and sent to me in a PM before the day phase begins. During the day phase the Werewolves will attempt to blend in with the rest of the players (after all, they’re human during the day). The Werewolves win when the number of remaining Werewolves is greater than or equal to the number of remaining non-Werewolf players.

The Vampire (1): Since Werewolves have a rather obvious appearance at night, they are not well suited to reconnaissance. Vampires, however, look human no matter what time it is and are therefore much better at snooping around. The Vampire is not one of the Werewolves but is assisting them. During the night phase the vampire will PM me with a player to investigate and I will tell them the role of that player. I will not tell the spy the role of their target player until the start of the day phase (eg. if they investigate the Surgeon during night 2 they won’t know that it’s the Surgeon until day 2. This is to prevent the mafia from identifying and killing a key member in a single night). The Vampire does not count towards the number of Werewolf members or non-Werewolf members (eg. if there are 5 Villagers, 5 Werewolves, and the Vampire the Werewolves win but if there are 6 Villagers, 5 Werewolves and the Vampire the game is still going).

The Hermit (1): The Hermit is not one for socializing with others and spends most days at home pondering the greater mysteries of life (or perhaps just muttering nonsense to no one in particular). At night however, the Hermit enjoys walking the quiet moonlit streets while no one is around, and often makes note of what the others are doing. The Hermit essentially acts as the Vampire for the Villagers. Each night, the Hermit will send me a PM asking me to investigate one player. I will then tell them that player’s role at the beginning of the next day phase (just like the vampire). Of course, whether or not the Hermit chooses to share that information is another question entirely.

The Surgeon (1): Although 18th century medical practices were not what they are today, the Surgeon is still the best chance for someone to survive a Werewolf attack. If the Surgeon is in the right place at the right time, they might even be able to save someone from an otherwise fatal wound. During the night phase, the Surgeon will send me a PM with the name of one player they wish to save. That player will then be safe from the Werewolves for that night only. The Surgeon may choose the same player as many times in a row as they wish, but they may not save themselves (after all, whisky can only do so much as an anesthetic).

The Freemasons (2-3): Members of an exclusive secret society, they have a vast network of informants that keep them up to date on anything happening in the town. Some say they even control the government. Every two turns (starting on Night 2), each Freemason will receive a different clue as to the identity of one of the other players (Werewolf or otherwise). The clue may be very specific or very vague depending on how the non-Werewolf players are doing. At the start of the game, there will be only 2 Freemasons, but at any point in the game they may recruit a third player into their society by sending me a PM. I will then send a PM to the player they wish to recruit containing the names of the two Freemasons. One should be wary about who you invite into your organization however, they might just be a Werewolf. (Note, if the Freemasons recruit a player with a special role, the player will keep both roles). The recruitment is permanent and may only be performed once, so the Freemason should be wise with who they recruit.

Villagers (Remaining Players): The Villagers are good honest hard working folk who have become the target of the Werewolves’ bloodlust. During the day phase the Villagers (along with everyone else) will openly discuss who to kill in this thread. The Villagers win when all the Werewolves have been killed (the Vampire may still be alive).


General Rules
1. If any player does not submit their PM to me during the night phase then their action is forfeit for that phase, including werewolves, so make sure to get those PMs in!
2. If a player does not vote during the day phase then their vote is not counted. Only players who voted will be tallied (i.e. if a player has 3 votes against them and 4 players did not vote then that player is still killed).
3. If you take no action for 3 days you will be removed from the game. For special roles you will be replaced by a random existing villager. All players must vote in the day phase to remain in the game (i.e. the PMs sent in by special roles will not keep you in the game).
4. When you are killed your role will be revealed. You will be allowed to send me a single PM containing anything you wish to say (no character limit). I will then redact certain parts of your PM before posting it in the thread if I feel it will reveal too much, so you can go all out in your PM. You may still observe the game (obviously, I can’t stop you from reading) but please refrain from posting.
5. PMs and private interaction between other players is allowed and encouraged but please keep these exchanges private (if someone PMs you telling you they’re the doctor don’t post about it in the thread). However, you may not send screen caps of private messages you have received as it is too easy to edit them with HTML.
6. When voting in this thread or sending in your PM please bold the name of the player you are targeting/voting for (place a * on both sides of a word to bold it). If you are changing your vote from one player to another please only bold the player you are currently voting for (i.e. don’t say “I’m changing my vote from player 1 to player 2”, say “I’m changing my vote from player 1 to player 2”).
7. Please do not sign up for this game unless you are willing to commit. It’s not fun for anyone when 5 players drop out right off the bat because they didn’t get the role they wanted and furthermore it’s a big disadvantage for the remaining citizens. Being a citizen can be lots of fun if you participate in discussions and actively try to figure things out.

Optional Elements
Below are a few optional elements which may be used to balance the game if you guys choose them as well as a strawpoll to vote on them.

Optional Role: The Sheep in Wolf’s Clothing: This is the Villagers’ guy on the inside. The Sheep in Wolf’s Clothing is essentially a reverse Werewolf. Instead of trying to blend in with the Villagers they are trying to blend in with the Werewolves. This player would be working for the Villager team by trying to kill all the Werewolves. Obviously this role would be quite a game changer as it means the Werewolves may end up killing themselves off. I will not add the snitch unless there are at least 5 Werewolves in which case it would become 4 Werewolves and 1 Sheep in Wolf’s Clothing. Like the Vampire, the Sheep in Wolf’s Clothing will not count towards the Werewolf count or the Villager count. The Sheep in Wolf’s Clothing has the potential to greatly hinder the Werewolves but would need to be extremely careful about their actions as the slightest misstep will arouse suspicion. Please note that I was not a fan of this role in the last game due to the fact that it made the mafia voting incredibly complicated and didn’t really yield any results in the end. If you guys want to give it a second try I won’t stop you but I don’t personally recommend it.

Optional Rule: Count Werewolf Votes: As a default, votes from Werewolf members during the day phase will not be counted towards totals for who to eliminate. I won’t post a total tally of all the votes but it would be incredibly easy for citizens to tally up the votes and see if they match the results to narrow down Werewolf members. Granted this is a legitimate strategy but I feel it makes things a little too easy with just a little effort. If voted for in the strawpoll, Werewolf member votes will be counted towards the total during the day phase.
Strawpoll


Alright, that about covers it. If you want to play then post below saying you're in (as well as a player name if you wish. Something that fits in an 18th century New England theme if possible). If you have any questions then you can either PM me or post them below and I'll be happy to clarify any confusion. Registrations will close on Friday Oct 23rd at midnight (eastern time) and roles will be sent out shortly after. Player cap will be 25 people (although I don't think we'll make it that high).

Last edited Oct 18, 2015 at 02:26PM EDT

Just bumping this thread before registration period ends. Registration ends in 24 hours so if you want to get in today is your last chance!

Alright, registration period is closed. Roles will be sent out shortly and the game will begin once the special roles get organized and message me with their actions.

We have 18 players so I'm thinking 4 Werewolves will be a fair number.

As for the optional rules, since only 5 people voted, I won't be implementing either of the optional rules. That means there will be no Sheep in Wolf's Clothing, and Werewolf votes will not be counted.

Last edited Oct 24, 2015 at 12:31AM EDT

Ok, roles have all been sent out. If you have any questions or didn't receive a role then shoot me a PM and I'll sort it out.

The game will commence 36 hours from now (normal phases will be 24 hours but this one will be extended to allow people to get organized).

NIGHT PHASE: 36 HOURS REMAIN

Hey guys, I know I said the game would start in 36 hours but the Werewolves are still getting organized and there's one special role who hasn't sent in their action yet, so I'll extend this turn another 6 hours. This will be the only time I do this though, after this the phases will be 24 hours long, no exceptions (with allowance for my own schedule of course).

NIGHT 1: October 17, 1708
It is a brisk October night in Collingwood, with not a cloud in the sky and the moon shining brightly. Not many people visit the small lumber town in the middle of the forest and those who do do not generally stay for long. One of these few is a man by the name of Maxwell Crow, a travelling apothecary who came upon the town almost by accident on his way to sell his newest herbs and remedies in a larger urban center. Unfortunately for him, the town was not equipped to accommodate travels and had no inn for him to stay the night, and as such he was forced to sleep in his wagon of goods, along with his mule. Just as he was about to drift off to sleep, he was awoken by a terrified cry from the mule at the front of the cart. His heart pounding, he peered into the darkness around him, but without a lantern or a torch was unable to see anything beyond a few, dimly lit feet. A few moments later, the rest of the village was also awoken by a terrified cry, this time from a man. A few of them lit their torches and ran toward the direction of the scream, only to find a wagon smeared with blood. Maxwell Crow, nothing but a simple Villager, had been viciously murdered in the night.

DAY PHASE: 24 HOURS REMAIN
-

Sorry for the late post everyone, I had a prior commitment which I totally forgot about. In the future I'll be sure to let you guys know when a post is going to be late.

chowzburgerz wrote:

Alright guys, where should we begin? Crow was the 1st guy to sign up, but who would be suspicious here?

Well, you're a bit suspicious already pointing fingers at someone. Care to explain jumping the gun?

TillsterRulz wrote:

Well, you're a bit suspicious already pointing fingers at someone. Care to explain jumping the gun?

Well, I don't have many options since the game began. I was pointing out the fact that the 1st sign up was the 1st to die.

chowzburgerz wrote:

Well, I don't have many options since the game began. I was pointing out the fact that the 1st sign up was the 1st to die.

Well silly me and my lack of general understanding.

Other than just the body and the weird scratch marks, there really isn't that much to draw any conclusions at all. I am afraid all anyone could do is just wait until someone spills the beans.

KYFPMM wrote:

scratch marks?nowhere in @Diemeariver's post mention that.

Yea, I know he didn't mention that, but I will imagine a werewolf attack will leave scratch/claw marks on the victim's body. My mistake in my part. I must have been seeing things.

Last edited Oct 26, 2015 at 02:48PM EDT

>tfw the first death isn't a special role

If you played these games on here before, you know this is that thing that is doomed to happen.


First, we have a few things pointed out by the GM:
- Werewolves took insanely long to get organised.

This implies there are beginners or inactive users amongst the werewolves. So going for a safe kill by shooting off a newbie can actually end up in our favour. Option 2 is that both Laika and No Original Names are mafia, as these two are commonly getting into beef with each other. And who would be more likely to generate a slow werewolf startup than two nemesis.

- Werewolf votes will not be counted!

That is especially helpful, because now we can aim for vote ties for hints. How you mean? Well it's simple: Generate a vote tie amongst the voters here, and use the results of the voting to decide how many werewolves are amongst both voting teams and the non-voters.


Dammit! making a tie will be difficult

Not if you help in creating one. If you don't, you're suspicious by default. Why would you be such a negative nancy right off the bat to demotivate the village? Duly noted.


@River

Can we have a list of players? Just for savety.


I'm going to use the start of my post, aka the werewolves' slow startup, to decide my vote. When it comes to activity, various participants don't have a lot, but Major Bummer and Walter Kovacs have the least. Major Bummer however has previous experience with mafia games to my understanding.

Thus voting Walter Kovacs.

Best to create a tie. I'm leaving it up to popularity to create opponents, and am willing to change my vote for the sake of a tie; my current vote is merely the least risky. I'm keeping Laika and NON in the back of my head.

Just would like to say that I used to play Town of Salem, a mafia-esque game on Steam and I have played mafia with friends before. If RandomMan is voting and understands the role of werewolf when voting, then chances are he isn't a werewolf. I'm voting TillsterRulz for being so quick to accuse chowzburgerz of accusing someone.

Just would like to say that I used to play Town of Salem, a mafia-esque game on Steam and I have played mafia with friends before.

I'm applying activity on this site. Someone with less activity may have read the PM send out a day later than the other werewolves, thus possibly explaining the lag.

Good to hear though you have experience with these games.

I’m voting TillsterRulz for being so quick to accuse chowzburgerz of accusing someone.

Whoa there partner, that was merely because I didnt fully understand what had been said. I'm not the brightest of folks.


I've also played mafia-esque games such as Town Of Salem and on Starcraft, I think I know how everything thing should go down. But for now I want to vote Walter Kovacs for putting the blame on me.


Also that sounds like a good plan RM, but with a vote on me already I don't know if I could really follow through 100%

TillsterRulz wrote:

I’m voting TillsterRulz for being so quick to accuse chowzburgerz of accusing someone.

Whoa there partner, that was merely because I didnt fully understand what had been said. I'm not the brightest of folks.


I've also played mafia-esque games such as Town Of Salem and on Starcraft, I think I know how everything thing should go down. But for now I want to vote Walter Kovacs for putting the blame on me.


Also that sounds like a good plan RM, but with a vote on me already I don't know if I could really follow through 100%

I just want to vote on someone to prove my innocence, as werewolf votes do not couldn't. Sorry

Good call, checked activity and KYFPMM was fairly active, suddendly went inactive for like 3~ days and came back less than 24 hours ago, similar case with Bummer but the key difference is that KYFPMM posts almost on a daily basis on the forums, so it just seems suspicious, going to try and tie casting my vote for KYFPMM

Crow's death looks like a random killing to me. There's no way the mafia could have any leads this early in the game. Maybe they killed him because they thought he'd be more of a threat than anyone else, but more than likely they just took a random name from the sign up list.

I'm abstaining from the vote for now. I'll vote eventually, but I want to wait and see if anyone comes forward with more evidence in the next couple of hours. We can't afford to off vaguely suspicious users every day.

@Kovacs

I just want to vote on someone to prove my innocence, as werewolf votes do not couldn’t. Sorry

Werewolves can vote, their votes just aren't counted in the tally. Otherwise we could just kill anyone who hadn't voted after a couple of days. No one is proven innocent at this point.

Well Randomman has the best info I finks, so I vote for Walter Kovacs.
But yeh, I have played before in Starcraft 2 and Warcraft 3.

Last edited Oct 26, 2015 at 05:16PM EDT

Like Snickerway said, I am going hold off my vote for now until there are more clues/evidence as there really not much evidence to begin with. At this moment, everyone is just pointing fingers at each other.

I like the idea of a vote tie. It'll help us figure out who's votes didn't actually count (or at least it will give us a general idea).
For this reason, I vote for TillsterRulz. That makes the vote 4-2-1 in favor of Walter Novac.


KYFPMM wrote:

@Randomman we are 17 left, a tie between all of us is impossible in this round, we will have to wait until the next day phase to be even and tie everyone and narrow who is a werewolf.

Not necessarily. If an odd number of people don't vote, we could still end up with a tie. Or we could end up with a (for example) 7-7-3 vote, which is also a tie. Just sayin'.

KYFPMM wrote:

^if the number of werewolfs is 4 they could vote 1-1-2 (6-6-1) or 2-2-0 (5-5-3)if 5 werewolfs 2-2-1 (5-5-2)or 1-1-3(6-6-0).this idea will not work if everybody votes

In your second scenario, the number of votes would still result in a tie (3-3-3).
This means it's still possible, but I will concede that the plan is not as fullproof as it seemed at first. At least it gives us a better chance of being able to narrow down the warewolves, right?

EDIT: I misunderstood what you were trying to do. I see now that you were adding the werewolf votes to the number in the parentheses, (I had assumed those were the final tallies). However, you could end up with 5-4-3 non-werewolf vote and a 2-3-0 werewolf vote, which would be a tie (7-7-3), but still result in whoever got the five non-werewolf votes getting hanged. Anyway, sorry for the confusion.

Last edited Oct 26, 2015 at 06:53PM EDT

Snickerway wrote:

Crow's death looks like a random killing to me. There's no way the mafia could have any leads this early in the game. Maybe they killed him because they thought he'd be more of a threat than anyone else, but more than likely they just took a random name from the sign up list.

I'm abstaining from the vote for now. I'll vote eventually, but I want to wait and see if anyone comes forward with more evidence in the next couple of hours. We can't afford to off vaguely suspicious users every day.

@Kovacs

I just want to vote on someone to prove my innocence, as werewolf votes do not couldn’t. Sorry

Werewolves can vote, their votes just aren't counted in the tally. Otherwise we could just kill anyone who hadn't voted after a couple of days. No one is proven innocent at this point.

What I meant is that in the tally a single vote will show up, which will be mine, thus cementing my innocence. Doesn't matter at this point, I'm probably just a werewolf's next meal anyway

Skeletor-sm

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