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Six Days In Fallujah aka Did Jack Thompson Actually Win?

Last posted Apr 20, 2021 at 06:40PM EDT. Added Apr 11, 2021 at 03:45PM EDT
12 posts from 6 users

We now have games journalists and even games developers unironically making the exact same arguments with the exact same phrasing ("murder simulator") as Jack did back in the day against Six Days In Fallujah. Why are we doing this shit AGAIN in current year? Did the seeds that Jack Thompson planted just need time to grow?

These appear to come from the other side of the camp he was on. While his angle was frivolously crusading against what he considered to be "cultural indecency" from the perspective of his born-again Christian beliefs, the people calling Six Days in Fallujah a "murder simulator" seem to be champagne socialist neoliberals who think any depiction of the War in Iraq from an American perspective as "ebil imperialist dog propaganda by privileged white male American pigs." (It makes it all the more funny when you see that the devs went to Iraqis who were there at the time to get their perspective as well, in addition to the marines who served there)

So while the rhetoric is the same, the wings on this turkey are on different sides

Last edited Apr 11, 2021 at 04:47PM EDT

Juki Nuki wrote:

These appear to come from the other side of the camp he was on. While his angle was frivolously crusading against what he considered to be "cultural indecency" from the perspective of his born-again Christian beliefs, the people calling Six Days in Fallujah a "murder simulator" seem to be champagne socialist neoliberals who think any depiction of the War in Iraq from an American perspective as "ebil imperialist dog propaganda by privileged white male American pigs." (It makes it all the more funny when you see that the devs went to Iraqis who were there at the time to get their perspective as well, in addition to the marines who served there)

So while the rhetoric is the same, the wings on this turkey are on different sides

If only it was just the SJWs. I've seen both "wings on the turkey" rip into this game, the right is doing it because it's "insensitive to the vets" and the left because it's "insensitive to brown people."

Interesting.
Both sound retarded though. How is it disrespectful to either when all the revival footage was released alongside interviews from both? Either way, if the game is coming back from 10 years of protest-induced vaporware, I don't think these asshats can dig their claws in deep enough to find purchase and drag it down again. People are tired of whiners like this.

As far as the game goes with the current controversy it has gotten, I heard some claims of "it'll create shooters who will target brown people." Honestly with this game, I just want to wait and see in how it handles its subject matter despite all the shit going on and people thinking it'll just be some propaganda while bringing up Spec Ops: The Line as a comparison.

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Uhhhh…. There are other reasons people are mad about the game. The US participated in several warcrimes during the length of the occupancy in Fallujah, including using white phosphorous. This would be a great game to talk about the morally ambiguous and repugnant actions the US took during the iraq war.

The issue is the creators of the game flat out said they are not interested in portraying the warcrimes at all. The game they are making is about how hard guerilla warfare was on the US troops in Fallujah, so the fact that they are making a sympathetic portrayal of the troops who committed war crimes without even mentioning them is pretty bad.

VeteranAdventureHobo wrote:

Uhhhh…. There are other reasons people are mad about the game. The US participated in several warcrimes during the length of the occupancy in Fallujah, including using white phosphorous. This would be a great game to talk about the morally ambiguous and repugnant actions the US took during the iraq war.

The issue is the creators of the game flat out said they are not interested in portraying the warcrimes at all. The game they are making is about how hard guerilla warfare was on the US troops in Fallujah, so the fact that they are making a sympathetic portrayal of the troops who committed war crimes without even mentioning them is pretty bad.

The "not interested in portraying the warcrimes" is grossly misrepresented by games journalism. They have stated that they intend to address the usage of White Phosphorous without making it an active weapon for the players to use. There are also extensive documentary sections from over 26 Iraqi citizens present during the battle.

Ultimately yes the story is focused on the perspective of the US Marines and not the Iraqi civilians, British armed forces, or insurgents but I fail to see the problem with focusing their story on a particular experience. Especially when they give voice to a marginalized community like the civilians directly affected by this as well. Taking away this game from existence removes the battle from discussion and only hurts the cause of evaluating its longterm outcome.

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wisehowl_the_2nd wrote:

The "not interested in portraying the warcrimes" is grossly misrepresented by games journalism. They have stated that they intend to address the usage of White Phosphorous without making it an active weapon for the players to use. There are also extensive documentary sections from over 26 Iraqi citizens present during the battle.

Ultimately yes the story is focused on the perspective of the US Marines and not the Iraqi civilians, British armed forces, or insurgents but I fail to see the problem with focusing their story on a particular experience. Especially when they give voice to a marginalized community like the civilians directly affected by this as well. Taking away this game from existence removes the battle from discussion and only hurts the cause of evaluating its longterm outcome.

That statement came out long after the interview with the quote, so I think that they realized how stupid it was and changed their minds.

As long as they give the fucked up shit the US did a fair share of screen time than this game could be a ultimately good piece of documentary.

A survival "horror" esque shooter set in a war zone is a great idea after all

VeteranAdventureHobo wrote:

That statement came out long after the interview with the quote, so I think that they realized how stupid it was and changed their minds.

As long as they give the fucked up shit the US did a fair share of screen time than this game could be a ultimately good piece of documentary.

A survival "horror" esque shooter set in a war zone is a great idea after all

>A survival "horror" esque shooter set in a war zone is a great idea after all

I'm glad you think so and now realize what the game was all along.

I would argue that making a game based on existing tragedies is a bit tacky similar to that Viginian Tech Massacre game that was on Newgrounds (or am I confusing it with that Sandy Hooks game). But then again Spec Ops: The LIne exist so honestly I have to remain neuatral on this.

BigK64 wrote:

I would argue that making a game based on existing tragedies is a bit tacky similar to that Viginian Tech Massacre game that was on Newgrounds (or am I confusing it with that Sandy Hooks game). But then again Spec Ops: The LIne exist so honestly I have to remain neuatral on this.

You've got to remember, this is a game depicting a battle in a wartime context and present that battle through an objective, sterile lens. What you're describing is just an edgy interactive joke based on a school shooting. Two entirely cans of worms.

Plus, Spec Ops: the line is an entirely fictional story.

Last edited Apr 18, 2021 at 10:36PM EDT

Juki Nuki wrote:

You've got to remember, this is a game depicting a battle in a wartime context and present that battle through an objective, sterile lens. What you're describing is just an edgy interactive joke based on a school shooting. Two entirely cans of worms.

Plus, Spec Ops: the line is an entirely fictional story.

Not to mention with Spec Ops is that not only is it within an entirely fictional story, it's a game that was more or less a deconstruction for military shooters not just in the white phosphorus war crime you do but also in that you were pretty much mostly shooting American soldiers in a work that takes some notes from Heart of Darkness.

Meanwhile with Six Days in Fallujah, it's not just depicting a battle in a wartime context but it's literally taking a battle from real life, putting it in whatever lens there is upon release, whether it's propaganda as some believe or something that could be objective in its handling over the events from US military personnel despite fears of it ending up as pro-US military propaganda.

Both are games that had a budget while the school shooter games were just nothing more than edgy shitpost made by someone with Adobe Flash or modding tools.

Skeletor-sm

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