Mario Kart - Images
the years of Mario Kart
Mario Kart
Double Dash
Mario Kart
The hidden Mii of Mario Kart Wii
![Supper Mario Broth @MarioBrothBlog In Mario Kart Wii, Wario's Gold Mine contains a texture that appears to be completely blank. Concealed within is a Mii head that may or may not be faceless. An analysis and mockups of what the Mii may have looked like are provided. In the files of Wario's Gold Mine in Mario Kart Wii, there is an image named MiiDummy.tex that looks like this: It appears to be completely blank. However, that is not the case. Inside the image data, pixel brightness values can be found; however, all pixels are simply made 100% transparent. Returning the pixels to full opacity reveals this image: It is a very low-resolution (10x12 pixels) image of a Mii face. On the right is speculation on what it could look like. ter user ©¤¸nigus, Twitter user @HEYH The Faceless Hypothesis The Eccentric Hypothesis These mock-ups were created by Mill expert @HEYimHeroic after extensive analysis of the source image Both of them result in very similar images to the source image when scaled down and desaturated. The source image appears to not have any facial features except the nose. It is possible that to create a Mii placeholder, the developers intentionally made a Mii that is as undefined as possible, removing its eyes, eyebrows and mouth. Nintendo is also known to create developer Miis with eccentric facial features. If the mouth, eyes and eyebrows are arranged in such a way that they are as close to the hair and nose as possible, the scaled-down image would appear to be faceless as the facial features would blend in. Note also that the Mii does not match up with any default Wii Mii, meaning that it was created specifically for Mario Kart Wii.](https://i.kym-cdn.com/photos/images/masonry/002/540/509/aac.png)
![Supper Mario Broth @MarioBrothBlog In Mario Kart Wii, Wario's Gold Mine contains a texture that appears to be completely blank. Concealed within is a Mii head that may or may not be faceless. An analysis and mockups of what the Mii may have looked like are provided. In the files of Wario's Gold Mine in Mario Kart Wii, there is an image named MiiDummy.tex that looks like this: It appears to be completely blank. However, that is not the case. Inside the image data, pixel brightness values can be found; however, all pixels are simply made 100% transparent. Returning the pixels to full opacity reveals this image: It is a very low-resolution (10x12 pixels) image of a Mii face. On the right is speculation on what it could look like. ter user ©¤¸nigus, Twitter user @HEYH The Faceless Hypothesis The Eccentric Hypothesis These mock-ups were created by Mill expert @HEYimHeroic after extensive analysis of the source image Both of them result in very similar images to the source image when scaled down and desaturated. The source image appears to not have any facial features except the nose. It is possible that to create a Mii placeholder, the developers intentionally made a Mii that is as undefined as possible, removing its eyes, eyebrows and mouth. Nintendo is also known to create developer Miis with eccentric facial features. If the mouth, eyes and eyebrows are arranged in such a way that they are as close to the hair and nose as possible, the scaled-down image would appear to be faceless as the facial features would blend in. Note also that the Mii does not match up with any default Wii Mii, meaning that it was created specifically for Mario Kart Wii.](https://i.kym-cdn.com/photos/images/original/002/540/509/aac.png)
Mario Kart
The points are rigged
!["Full breakdown of the rank calculation formula":https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit/faqs/67255](https://i.kym-cdn.com/photos/images/masonry/002/538/423/c69.png)
!["Full breakdown of the rank calculation formula":https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit/faqs/67255](https://i.kym-cdn.com/photos/images/original/002/538/423/c69.png)
Mario Kart
Aurora Rosalina [Mario Kart Tour] ✨
Mario Kart
I can't believe they made Mario Pinball Land real
![Supper Mario Broth @MarioBrothBlog The Target department store chain is known for the distinctive red cement spheres, called bollards, in front of their buildings. In 2017, as part of a Mario Kart 8 Deluxe promotion, the bollards were briefly decorated to look like Mario and Luigi heads. neonrocketship.com/201704mario-lug-at-target € L PAST](https://i.kym-cdn.com/photos/images/masonry/002/508/384/8eb.png)
![Supper Mario Broth @MarioBrothBlog The Target department store chain is known for the distinctive red cement spheres, called bollards, in front of their buildings. In 2017, as part of a Mario Kart 8 Deluxe promotion, the bollards were briefly decorated to look like Mario and Luigi heads. neonrocketship.com/201704mario-lug-at-target € L PAST](https://i.kym-cdn.com/photos/images/original/002/508/384/8eb.png)
Mario Kart
Everybody Cheater With Custom Items
![](https://i.kym-cdn.com/photos/images/masonry/002/502/587/db4.jpg)
![](https://i.kym-cdn.com/photos/images/original/002/502/587/db4.jpg)
Mario Kart
Pointy-Nosed Mario
![ASMA Supper Mario Broth @MarioBrothBlog The facial textures of Mario's model in Mario Kart 8/Deluxe appear to depict him with a pointy nose. The nose area is actually shading that is mapped underneath his mustache and is as such essentially unseen in-game. V 16 Source: models-resource.com user "Mystie", models-resource.com/wii_ułmariokart8/model/9275/](https://i.kym-cdn.com/photos/images/masonry/002/495/961/a5c.png)
![ASMA Supper Mario Broth @MarioBrothBlog The facial textures of Mario's model in Mario Kart 8/Deluxe appear to depict him with a pointy nose. The nose area is actually shading that is mapped underneath his mustache and is as such essentially unseen in-game. V 16 Source: models-resource.com user "Mystie", models-resource.com/wii_ułmariokart8/model/9275/](https://i.kym-cdn.com/photos/images/original/002/495/961/a5c.png)
Mario Kart
Rosalina's Biker Outfit 🔥🔥
Mario Kart
The manual lied to you
![Supper Mario Broth @Mario BrothBlog The manual of Mario Kart 64 states that Mario and Luigi are "well balanced" and have no "extreme pros and cons". In reality, Mario and Luigi have abysmal acceleration, reaching top speed 2 seconds later than any other racers (57% slower). Here is what the manual has to say: MARIO LUIGI The middleweights are well balanced and don't have extreme pros or cons. DONKEY KONG WARIOBOWSER They do not accelerate very well. It takes them a long time before reaching their maximum speed. According to the manual, the heavyweights have the worst acceleration while Mario and Luigi are "well balanced". Source:imgur.com/OVINY Speed 350 300 250 200 150 100 50 0 0 The reality: 2 3 Time (Seconds) -Yoshi/Toad/Peach Mario/Luigi DK/Wario/Bowser 5 The heavyweights actually reach their top speed at the same time as the lightweights while Mario and Luigi take 2 seconds longer.](https://i.kym-cdn.com/photos/images/masonry/002/475/643/207.png)
![Supper Mario Broth @Mario BrothBlog The manual of Mario Kart 64 states that Mario and Luigi are "well balanced" and have no "extreme pros and cons". In reality, Mario and Luigi have abysmal acceleration, reaching top speed 2 seconds later than any other racers (57% slower). Here is what the manual has to say: MARIO LUIGI The middleweights are well balanced and don't have extreme pros or cons. DONKEY KONG WARIOBOWSER They do not accelerate very well. It takes them a long time before reaching their maximum speed. According to the manual, the heavyweights have the worst acceleration while Mario and Luigi are "well balanced". Source:imgur.com/OVINY Speed 350 300 250 200 150 100 50 0 0 The reality: 2 3 Time (Seconds) -Yoshi/Toad/Peach Mario/Luigi DK/Wario/Bowser 5 The heavyweights actually reach their top speed at the same time as the lightweights while Mario and Luigi take 2 seconds longer.](https://i.kym-cdn.com/photos/images/original/002/475/643/207.png)
Mario Kart
「地球には引力というものがあります」 ("There is something called gravitational force on the earth")
Mario Kart
Getting Rewarded For Vehicular Snowmanslaughter
![(7) 36.2% 0 20,664 20 CONGRATULATIONS! 32 Challenge cleared! Take out 5 snowpeople. OK × 57](https://i.kym-cdn.com/photos/images/masonry/002/448/010/979.png)
![(7) 36.2% 0 20,664 20 CONGRATULATIONS! 32 Challenge cleared! Take out 5 snowpeople. OK × 57](https://i.kym-cdn.com/photos/images/original/002/448/010/979.png)
Mario Kart
Chef Rosalina🍳
Mario Kart
Racing Rosalina 😈🏍️
Mario Kart
No items, Mario only, Rainbow Road.
![Supper Mario Broth @Mario BrothBlog In a 1996 interview, Mario Kart 64 director Hideki Konno stated that the game was originally intended to have a "serious mode" without items, to appeal to hardcore racing fans. However, nearly all playtesters chose to play with items instead, leading to the mode being scrapped. Hideki Konno (director) Birthday: 5/13/1965 Sign/Blood: Taurus/B-type Hobby: Golf, Collecting Sneakers Favorite Track: Luigi Circuit cephmuplations.com/ In fact, originally we had a "no item" racing mode too. It was our attempt to appeal to F-Zero fans, who feel that items are a distraction to the racing. (laughs) It allowed for serious races, where you're trying to edge someone out for fractions of a second, with all the racers clumped close together in the final lap. As it turned out, however, almost everyone who demoed Mario Kart 64 chose not to play that mode, and we ultimately dropped it.](https://i.kym-cdn.com/photos/images/masonry/002/440/471/52d.png)
![Supper Mario Broth @Mario BrothBlog In a 1996 interview, Mario Kart 64 director Hideki Konno stated that the game was originally intended to have a "serious mode" without items, to appeal to hardcore racing fans. However, nearly all playtesters chose to play with items instead, leading to the mode being scrapped. Hideki Konno (director) Birthday: 5/13/1965 Sign/Blood: Taurus/B-type Hobby: Golf, Collecting Sneakers Favorite Track: Luigi Circuit cephmuplations.com/ In fact, originally we had a "no item" racing mode too. It was our attempt to appeal to F-Zero fans, who feel that items are a distraction to the racing. (laughs) It allowed for serious races, where you're trying to edge someone out for fractions of a second, with all the racers clumped close together in the final lap. As it turned out, however, almost everyone who demoed Mario Kart 64 chose not to play that mode, and we ultimately dropped it.](https://i.kym-cdn.com/photos/images/original/002/440/471/52d.png)
Mario Kart
Because why not, I guess
!["Unedited:":https://twitter.com/MarioBrothBlog/status/1563242128997617665
!https://pbs.twimg.com/media/FbHASqsUYAIFFMn?format=png&name=orig!](https://i.kym-cdn.com/photos/images/masonry/002/428/476/a7d.png)
!["Unedited:":https://twitter.com/MarioBrothBlog/status/1563242128997617665
!https://pbs.twimg.com/media/FbHASqsUYAIFFMn?format=png&name=orig!](https://i.kym-cdn.com/photos/images/original/002/428/476/a7d.png)
Mario Kart