Super Mario - Images
"this made me giggle like an idiot even though it's a roast towards one of my favourite characters i...
![Context: https://x.com/eucerinofficial/status/1804581235420811520](https://i.kym-cdn.com/photos/images/masonry/002/845/088/bbd.png)
![Context: https://x.com/eucerinofficial/status/1804581235420811520](https://i.kym-cdn.com/photos/images/original/002/845/088/bbd.png)
Super Mario
Ratio
Super Mario
Luigi handing you the L might become a reply meme
Super Mario
"Connie from Mario & Luigi Brothership in the Paper Mario CS/TOK, i like her a lot and want to punt ...
Super Mario
Summoning Ritual before the Nintendo Direct
Super Mario
Mario Broth
Super Mario
doodled those lil guys from new mario and luigi game - by Officiallythat2
![](https://i.kym-cdn.com/photos/images/masonry/002/841/867/4cd.png)
![](https://i.kym-cdn.com/photos/images/original/002/841/867/4cd.png)
Super Mario
Luigi
![](https://i.kym-cdn.com/photos/images/masonry/002/841/373/37b.gif)
![](https://i.kym-cdn.com/photos/images/original/002/841/373/37b.gif)
Super Mario
Returning enemy
![](https://i.kym-cdn.com/photos/images/masonry/002/841/365/cb4.png)
![](https://i.kym-cdn.com/photos/images/original/002/841/365/cb4.png)
Super Mario
Contnuing the tradition
![* Supper Mario Broth @MarioBrothBlog The Mario & Luigi series is known for its use of squash and stretch in 2D animation. Mario & Luigi: Brothership appears to continue this tradition in 3D by dynamically deforming the brothers' models during certain animations. source: youtube.com/live/kX3BKDSPVUM](https://i.kym-cdn.com/photos/images/masonry/002/841/364/177.png)
![* Supper Mario Broth @MarioBrothBlog The Mario & Luigi series is known for its use of squash and stretch in 2D animation. Mario & Luigi: Brothership appears to continue this tradition in 3D by dynamically deforming the brothers' models during certain animations. source: youtube.com/live/kX3BKDSPVUM](https://i.kym-cdn.com/photos/images/original/002/841/364/177.png)
Super Mario
😂Same energy - by WindierRev
Super Mario
Invalid brothers
![Supper Mario Broth @MarioBrothBlog Super Mario Bros.: The Lost Levels uses a "brother byte" to determine the current brother. There are two valid brothers: Mario and Luigi, and 254 invalid ones. Out of them, only three have names that are not glitched: lolui, Uigiy and Ariol. Super Mario Bros.: The Lost Levels uses a "brother byte" to determine the name and appearance of the current playable brother. There are only two valid brothers: Mario (Brother) and Luigi (Brother 1). However, a byte has 256 possible values. All values starting with 2 result in invalid brothers that have unintended names and palettes. Most invalid brother names use glitched tiles. There are only three names among them that are actual words (made up entirely of letters). Brother 4 Iolui Brother 72 Uigiy Brother 140 Ariol Despite "Riolu" (like the Pokémon) being a valid string in the code, none of the brothers have this name. € Has a unique name not shared by any other invalid brother. Brother 141 is also named Uigiy. Source: @BWGLite, x.com/BWGLite/status/1609065214850351104 Brother 136 is also named Ariol. If Iolui's name had started only a single tile earlier, it would have been Riolu.](https://i.kym-cdn.com/photos/images/masonry/002/838/800/0de.png)
![Supper Mario Broth @MarioBrothBlog Super Mario Bros.: The Lost Levels uses a "brother byte" to determine the current brother. There are two valid brothers: Mario and Luigi, and 254 invalid ones. Out of them, only three have names that are not glitched: lolui, Uigiy and Ariol. Super Mario Bros.: The Lost Levels uses a "brother byte" to determine the name and appearance of the current playable brother. There are only two valid brothers: Mario (Brother) and Luigi (Brother 1). However, a byte has 256 possible values. All values starting with 2 result in invalid brothers that have unintended names and palettes. Most invalid brother names use glitched tiles. There are only three names among them that are actual words (made up entirely of letters). Brother 4 Iolui Brother 72 Uigiy Brother 140 Ariol Despite "Riolu" (like the Pokémon) being a valid string in the code, none of the brothers have this name. € Has a unique name not shared by any other invalid brother. Brother 141 is also named Uigiy. Source: @BWGLite, x.com/BWGLite/status/1609065214850351104 Brother 136 is also named Ariol. If Iolui's name had started only a single tile earlier, it would have been Riolu.](https://i.kym-cdn.com/photos/images/original/002/838/800/0de.png)
Super Mario
"I have seen this image of Paper Peach going around, I am surprised I haven't seen someone redo it i...
Super Mario
They're not supposed to be there
![Supper Mario Broth @MarioBrothBlog In Super Mario Sunshine, the Goop during Gooper Blooper battles is not supposed to spawn Goobles. However, due to an oversight in the code, there is a 1/32768 chance for a Gooble to still spawn. This Gooper Blooper Goop Gooble event has a 0.003% chance of occurring. Taken from footage by twitch.tv user "inkstarLum" x20 9008 x00 x02 Extremely rare Gooble caught on camera This is a Gooble (known at the time of the game's release as "Swoopin' Stu"). Goobles appear frequently from most Goop in the game, but not during the Gooper Blooper battles. WATER To prevent Goobles spawning during that battle, the developers added a "no Gooble" zone object around the battlefield. However, due to an oversight in the implementation of Gooble spawning, there is still a 1/32768 chance for a Gooble to spawn. The "no Gooble" zone sets the spawn rate of Goobles to "Q". But the code that is responsible for spawning them generates a number from 0 to 32767 and then compares if it is less than or equal to the spawn rate, at which point it spawns one. As you can see, if it generates a Q, it will be equal to the spawn rate, and still spawn a Gooble. This extremely rare event has a 0.003051% chance of occurring. ource: twitter.com user "inkstarium",x.com/inkstarLum/status/1778546112863076668; info by twitter.com user "Qbe_Root"](https://i.kym-cdn.com/photos/images/masonry/002/836/543/8b7.png)
![Supper Mario Broth @MarioBrothBlog In Super Mario Sunshine, the Goop during Gooper Blooper battles is not supposed to spawn Goobles. However, due to an oversight in the code, there is a 1/32768 chance for a Gooble to still spawn. This Gooper Blooper Goop Gooble event has a 0.003% chance of occurring. Taken from footage by twitch.tv user "inkstarLum" x20 9008 x00 x02 Extremely rare Gooble caught on camera This is a Gooble (known at the time of the game's release as "Swoopin' Stu"). Goobles appear frequently from most Goop in the game, but not during the Gooper Blooper battles. WATER To prevent Goobles spawning during that battle, the developers added a "no Gooble" zone object around the battlefield. However, due to an oversight in the implementation of Gooble spawning, there is still a 1/32768 chance for a Gooble to spawn. The "no Gooble" zone sets the spawn rate of Goobles to "Q". But the code that is responsible for spawning them generates a number from 0 to 32767 and then compares if it is less than or equal to the spawn rate, at which point it spawns one. As you can see, if it generates a Q, it will be equal to the spawn rate, and still spawn a Gooble. This extremely rare event has a 0.003051% chance of occurring. ource: twitter.com user "inkstarium",x.com/inkstarLum/status/1778546112863076668; info by twitter.com user "Qbe_Root"](https://i.kym-cdn.com/photos/images/original/002/836/543/8b7.png)
Super Mario
Luigi's head
![EX Supper Mario Broth @MarioBrothBlog Normally, if a plumber-type character's hat is not removable in a Mario game, the top of his head is simply not modeled underneath. In Mario Super Sluggers, the top of specifically Luigi's head (but not Mario, Wario or Waluigi's) is modeled, but severely deformed. Source: models-resource.com user "Geno Penguin", models-resource.com/wii/mariosupersluggers/model/58605/](https://i.kym-cdn.com/photos/images/masonry/002/835/280/e19.png)
![EX Supper Mario Broth @MarioBrothBlog Normally, if a plumber-type character's hat is not removable in a Mario game, the top of his head is simply not modeled underneath. In Mario Super Sluggers, the top of specifically Luigi's head (but not Mario, Wario or Waluigi's) is modeled, but severely deformed. Source: models-resource.com user "Geno Penguin", models-resource.com/wii/mariosupersluggers/model/58605/](https://i.kym-cdn.com/photos/images/original/002/835/280/e19.png)
Super Mario
Rain - by ya_mari_6363
![](https://i.kym-cdn.com/photos/images/masonry/002/835/001/560.png)
![](https://i.kym-cdn.com/photos/images/original/002/835/001/560.png)
Super Mario