12 Views • Created about a year ago By Valve • Updated about a year ago Share →
Created By Valve • Updated about a year ago
PROTIP: Press the ← and → keys to navigate the gallery, 'g' to view the gallery , or 'r' to view a random image.
Tags:
Counter-Strike 2: Moving Beyond Tick Rate
Origin Entry:
Counter-Strike 2
Description
Tick rate no longer matters for moving, shooting, or throwing. Sub-tick updates are the heart of Counter-Strike 2. Previously, the server only evaluated the world in discrete time intervals (called ticks). Thanks to Counter-Strike 2's sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a 'nade is thrown.
Comments ( 0 )
Sorry, but you must activate your account to post a comment.