GamerGate - Images
Overthrow the clique
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GamerGate
Hands off our vidya
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GamerGate
How many emails have you sent?
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GamerGate
Jim's rant.
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GamerGate
In light of Polygon's Bayonetta 2 review.


GamerGate
Drawing the battle line


GamerGate
IGN stands for...


GamerGate
Vivian want you
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GamerGate
Jack Chompson, the Gamer Gator
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GamerGate
![| John Walker of Rock Paper Shotgun, on Oct 12 2014: "I have received abundant and appalling abuse from GG, that has been at times upsetting, infuriating, and frightening. I've received thousands of tweets that have been insulting, offensive, outrageously inaccurate, spiteful, cruel, or disturbing. Not one or two. Thousands. I've had boring, tiresome insults thrown at me in droves, and specific, distressing descriptions of how people would like me to be killed. [..] And I have repeatedly been informed of the ways in which I should commit suicide. [...] No matter how at fault one might believe me to be, GamerGate has been, toward me, horrendous." from: http://botherer.org/2014/10/12/a-thing-about-gamergate/ archive: https://archive.todav/iai4m Wow. Thousands of them? This should be a piece of cake Tweets per day: @botherer GamerGate September 12th-October 12th TOPSY TOPSY @botheer #Gamergate commit suicide @botherer #Gamergate killed "commit suicide" Latest Results Latest Results Past 1 HourNo results found Past 1 HourNo results found 1 Day 1 Day Past 7 Days Past 7 Days Replies to @botherer GamerGate 152 Past 30 Days Past 30 Days 75 Specific Range TOPSYescherer "seppuk TOPSY otherer 50 @botherer #Gamergate seppuku Latest Results Latest Results Past 1 HourNo Past 1 Day Past 7 Days Past 30 Days results found Past 1 HourNo results found. 1 Day ANALYTICS BY TOPSY Past 7 Days Past 30 Days Specific Tweets per day: @botherer #GamerGate September 12th-October 12th Specific Range TOPSY @bothere death Sort by 350 Latest Results Past 10 Hours Tweets Over Past 30 Days Replies to @botherer #GamerGate 460 Past 1 Hour Topsy Sentiment Score: 45 iew trends on Topsy Analytics Past 1 Day 7 Days 200 Ahmed Jaffery @ahmed jafery @botherer You're certainly going to show us images of tese death threats that #GamerGate sent you, right? y 10 hours ago勺Reply ta Retweet ☆ Favorite P2 more Past 30 Days Well that's not it. 100 Specific Range TOPSY@botherer kl Sort 50 10 Past 27 Days 8TWEETS Topsy Sentiment Score: 48 Latest Results Tweets Over Past 30 Days ANALYTICS BY TOPSY Past 1 Hour Past 1 Day Past 7 Days Past 27 Days Past 30 Days All Time Specific Range Mew trends on Topsy Analytics 4 Where are these "thousands"? Logan @MorganRamsay Well @botherer explicitly said the guy telling him to kill himself used the hashtag twitter.com/bothererstatu #GamerGate y 10 hours ago勺Reply Retweet ☆Favorite John Walker @botherer 12h @SeanleSkykiller I'm genuinely bemused that my pointing out that "I" have beern Demonic Terrorson @dominictarason @otherer The tutorial lasts under five minutes and then you're on a magic tower with Ghost Eir iggy Pop telling harassed by GG at enormous length isn't a response to this. you to go kill some orcs. That's not it. 11 days ago Reply tRetweet ☆Favorite Skykiller @botherer I'm genuinely bemused that you link #GamerGate to harassment where there was no mention of GG at all Gary Townsend @gary townsend @GamersGate2014 @Scrumpmonkey @botherer Maybe you should hear our experiences? Being told to kill myself because 'm a single father That's not it. 3 days ago 勺Reply Retweet ☆ Favorite D1 more Steven Poulton @calinleafshade @botherer "Whilst" is a wonderful word! Don't kill it John Walker @botherer at's definitely @SeanieSkykiller The abuse I received had the hashtag in it. Hundreds and hundreds of times 日本語 @botherer Oh lord...my nieces and nephews....my sister would kill me if that happened Pycc @botherer Did an evil clown use a rusty blade called Occams Razor to kill all their puppies as kids, & "thats why they refuse to employ it? y 10 hours ago Reply tRetweet ☆Favorite 4、Reply Retweet * Favorite … More 5:33 AM-12 Oct 2014 @SeanieSkykiller The abuse I received had Where??? the hashtag in it. Hundreds and hundreds of Topsy invariably gives me the same times result, either explicitly, or implicitly after sorting through the tweets:](https://i.kym-cdn.com/photos/images/masonry/000/846/796/70c.jpg)
![| John Walker of Rock Paper Shotgun, on Oct 12 2014: "I have received abundant and appalling abuse from GG, that has been at times upsetting, infuriating, and frightening. I've received thousands of tweets that have been insulting, offensive, outrageously inaccurate, spiteful, cruel, or disturbing. Not one or two. Thousands. I've had boring, tiresome insults thrown at me in droves, and specific, distressing descriptions of how people would like me to be killed. [..] And I have repeatedly been informed of the ways in which I should commit suicide. [...] No matter how at fault one might believe me to be, GamerGate has been, toward me, horrendous." from: http://botherer.org/2014/10/12/a-thing-about-gamergate/ archive: https://archive.todav/iai4m Wow. Thousands of them? This should be a piece of cake Tweets per day: @botherer GamerGate September 12th-October 12th TOPSY TOPSY @botheer #Gamergate commit suicide @botherer #Gamergate killed "commit suicide" Latest Results Latest Results Past 1 HourNo results found Past 1 HourNo results found 1 Day 1 Day Past 7 Days Past 7 Days Replies to @botherer GamerGate 152 Past 30 Days Past 30 Days 75 Specific Range TOPSYescherer "seppuk TOPSY otherer 50 @botherer #Gamergate seppuku Latest Results Latest Results Past 1 HourNo Past 1 Day Past 7 Days Past 30 Days results found Past 1 HourNo results found. 1 Day ANALYTICS BY TOPSY Past 7 Days Past 30 Days Specific Tweets per day: @botherer #GamerGate September 12th-October 12th Specific Range TOPSY @bothere death Sort by 350 Latest Results Past 10 Hours Tweets Over Past 30 Days Replies to @botherer #GamerGate 460 Past 1 Hour Topsy Sentiment Score: 45 iew trends on Topsy Analytics Past 1 Day 7 Days 200 Ahmed Jaffery @ahmed jafery @botherer You're certainly going to show us images of tese death threats that #GamerGate sent you, right? y 10 hours ago勺Reply ta Retweet ☆ Favorite P2 more Past 30 Days Well that's not it. 100 Specific Range TOPSY@botherer kl Sort 50 10 Past 27 Days 8TWEETS Topsy Sentiment Score: 48 Latest Results Tweets Over Past 30 Days ANALYTICS BY TOPSY Past 1 Hour Past 1 Day Past 7 Days Past 27 Days Past 30 Days All Time Specific Range Mew trends on Topsy Analytics 4 Where are these "thousands"? Logan @MorganRamsay Well @botherer explicitly said the guy telling him to kill himself used the hashtag twitter.com/bothererstatu #GamerGate y 10 hours ago勺Reply Retweet ☆Favorite John Walker @botherer 12h @SeanleSkykiller I'm genuinely bemused that my pointing out that "I" have beern Demonic Terrorson @dominictarason @otherer The tutorial lasts under five minutes and then you're on a magic tower with Ghost Eir iggy Pop telling harassed by GG at enormous length isn't a response to this. you to go kill some orcs. That's not it. 11 days ago Reply tRetweet ☆Favorite Skykiller @botherer I'm genuinely bemused that you link #GamerGate to harassment where there was no mention of GG at all Gary Townsend @gary townsend @GamersGate2014 @Scrumpmonkey @botherer Maybe you should hear our experiences? Being told to kill myself because 'm a single father That's not it. 3 days ago 勺Reply Retweet ☆ Favorite D1 more Steven Poulton @calinleafshade @botherer "Whilst" is a wonderful word! Don't kill it John Walker @botherer at's definitely @SeanieSkykiller The abuse I received had the hashtag in it. Hundreds and hundreds of times 日本語 @botherer Oh lord...my nieces and nephews....my sister would kill me if that happened Pycc @botherer Did an evil clown use a rusty blade called Occams Razor to kill all their puppies as kids, & "thats why they refuse to employ it? y 10 hours ago Reply tRetweet ☆Favorite 4、Reply Retweet * Favorite … More 5:33 AM-12 Oct 2014 @SeanieSkykiller The abuse I received had Where??? the hashtag in it. Hundreds and hundreds of Topsy invariably gives me the same times result, either explicitly, or implicitly after sorting through the tweets:](https://i.kym-cdn.com/photos/images/original/000/846/796/70c.jpg)
GamerGate
Doritos and Mountain Dew


GamerGate
Indie-Dev Makes Game About Depression, Is Crucified For Not Being SJW.


GamerGate
Women in GamerGate?
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GamerGate
Rogue
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GamerGate
My experiences with #GamerGate


GamerGate
Oh my god! It's GamerGate!
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GamerGate