Nintendo - Images
Is Nintendo a copycat?
![DEAR NINTENDO0 We need to talk](https://i.kym-cdn.com/photos/images/masonry/001/009/369/89b.png)
![DEAR NINTENDO0 We need to talk](https://i.kym-cdn.com/photos/images/original/001/009/369/89b.png)
Nintendo
Please Note that I do NOT hate the Wii U
![with the wwi U Gomepad, you con actuall,y get a glimpse into... the fotore! Midium This thing's a piece of crap!](https://i.kym-cdn.com/photos/images/masonry/000/417/422/afb.jpg)
![with the wwi U Gomepad, you con actuall,y get a glimpse into... the fotore! Midium This thing's a piece of crap!](https://i.kym-cdn.com/photos/images/original/000/417/422/afb.jpg)
Nintendo
![NINTENDO IN 2011: Behold the FUTURE, cavemen! 3D gaming will change everything ever! NINTENDO3DS NINTENDO IN 2013: Hey everyone, guess what? We're making a new version of the S... that DOESN'T have 3D! How awesome is that? NINTENDR 2DS 囚廼@ (And let's all just pretend you couldn't turn the 3D off on the last one.)](https://i.kym-cdn.com/photos/images/masonry/000/598/496/2c7.jpg)
![NINTENDO IN 2011: Behold the FUTURE, cavemen! 3D gaming will change everything ever! NINTENDO3DS NINTENDO IN 2013: Hey everyone, guess what? We're making a new version of the S... that DOESN'T have 3D! How awesome is that? NINTENDR 2DS 囚廼@ (And let's all just pretend you couldn't turn the 3D off on the last one.)](https://i.kym-cdn.com/photos/images/original/000/598/496/2c7.jpg)
Nintendo
Worst Nintendo Consoles
![WiiU WORST NINTENDO CONSOLES according to their sales](https://i.kym-cdn.com/photos/images/masonry/001/203/285/f23.jpg)
![WiiU WORST NINTENDO CONSOLES according to their sales](https://i.kym-cdn.com/photos/images/original/001/203/285/f23.jpg)
Nintendo
Nintendo on drugs
![Nintendo THISIS WIIU THIS IS BAD MARKETING WiiU SWITCH THIS IS WII U AFTER BAD MARKETING Nintendo ANY QUESTIONS](https://i.kym-cdn.com/photos/images/masonry/001/184/289/ce9.jpg)
![Nintendo THISIS WIIU THIS IS BAD MARKETING WiiU SWITCH THIS IS WII U AFTER BAD MARKETING Nintendo ANY QUESTIONS](https://i.kym-cdn.com/photos/images/original/001/184/289/ce9.jpg)
Nintendo
The Nintendo Cycle
![The Ninfendo Cycle A video game expo is announced where Nintendo has Expo arrives, only casual games are announced. confirmed an appearance Fans devastated Expectations rise in anticipation of hardcore Nintendo first party games. Renounce Nintendo forever. Fans remain apathetic towards Nintendo Vow to move to other platforms that deliver proper hardcore gaming experiences.](https://i.kym-cdn.com/photos/images/masonry/000/314/105/3a8.png)
![The Ninfendo Cycle A video game expo is announced where Nintendo has Expo arrives, only casual games are announced. confirmed an appearance Fans devastated Expectations rise in anticipation of hardcore Nintendo first party games. Renounce Nintendo forever. Fans remain apathetic towards Nintendo Vow to move to other platforms that deliver proper hardcore gaming experiences.](https://i.kym-cdn.com/photos/images/original/000/314/105/3a8.png)
Nintendo
![rs NIN- ENDO IS FINISH OVER](https://i.kym-cdn.com/photos/images/masonry/000/722/213/1ef.jpg)
![rs NIN- ENDO IS FINISH OVER](https://i.kym-cdn.com/photos/images/original/000/722/213/1ef.jpg)
Nintendo
Scumbag Nintendo - 3DS XL
![ANNOUNCESTWO"NEW SUPER MARIOBROSGAMESATE3,SAYS THATSWHATTHEFANS WANT Nintendo WON'TPUTIASECONDANALOG STICKONTHE3DSML](https://i.kym-cdn.com/photos/images/masonry/000/334/203/efc.png)
![ANNOUNCESTWO"NEW SUPER MARIOBROSGAMESATE3,SAYS THATSWHATTHEFANS WANT Nintendo WON'TPUTIASECONDANALOG STICKONTHE3DSML](https://i.kym-cdn.com/photos/images/original/000/334/203/efc.png)
Nintendo
Nintendo facing a backlash for Mario's signature hat resembling a MAGA hat
![Culture Nintendo facing backlash for Mario's signature hat resembling a MAGA hat. Should they change it? Ever since Trump took office, red hats provoke fear and anxiety in marginalized groups. Nintendo should step up and adapt. NPC NPC 3 hours ago 0 Comments 155 I Less than a minute MAKEAMRICA GRRAT AGAIN M](https://i.kym-cdn.com/photos/images/masonry/001/576/043/fb2.png)
![Culture Nintendo facing backlash for Mario's signature hat resembling a MAGA hat. Should they change it? Ever since Trump took office, red hats provoke fear and anxiety in marginalized groups. Nintendo should step up and adapt. NPC NPC 3 hours ago 0 Comments 155 I Less than a minute MAKEAMRICA GRRAT AGAIN M](https://i.kym-cdn.com/photos/images/original/001/576/043/fb2.png)
Nintendo
New installment
![Game Builder GARBAGE. TM Action O Pause Learn to make games from the minds at Nintendo](https://i.kym-cdn.com/photos/images/masonry/002/110/329/cab.jpg)
![Game Builder GARBAGE. TM Action O Pause Learn to make games from the minds at Nintendo](https://i.kym-cdn.com/photos/images/original/002/110/329/cab.jpg)
Nintendo
..|..
![F--- U TM Nintendo Fans](https://i.kym-cdn.com/photos/images/masonry/001/169/061/8b2.jpg)
![F--- U TM Nintendo Fans](https://i.kym-cdn.com/photos/images/original/001/169/061/8b2.jpg)
Nintendo
Those letters can make, "no" as well
![end](https://i.kym-cdn.com/photos/images/masonry/001/262/830/2e9.png)
![end](https://i.kym-cdn.com/photos/images/original/001/262/830/2e9.png)
Nintendo
Nintendo localizers now work with japanese devs to censor games for werstern culture
![NINTENDO LOCALIZERS NOW WORK WITH JAPANESE DEVS TO CENSOR GAMES FOR WESTERN CULTURE Posted on June 18, 2017, 8:30 pm By Billy D (Last Updated On: June 19, 2017) A recent interview with Nintendo of America president Reggie Fils-Aime, Monolith Soft CEO Tetsuya Takahashi, and Nintendo's Genki Yokota reveals insight into the censorship and localization process for Nintendo games that arrive in the West Nintendo Everything condensed down the important bits from the original Kotaku interview, quoting Reggie Fils-Aime, who explained that Nintendo works with the Japanese development teams to ensure that the games fit the cultural standards in the West, particularly in America The creators are always involved in anything that happens in the localization process. In terms of what gets localized, there's a simple collection of words that we use to define how we think about this: It's cultural relevance and 'understanding of the ratings and ratings implications. It's during those meetings that they discuss the localization process, what's being evaluated. I am extremely comfortable with the process And again if you look at our executives that are involved, Nate Bihldorff and members of this team, they have deep relationships with the developers and everything is being done with the best intentions of the content showing itself the best way it can." It's mentioned that Nintendo's Treehouse localizers travel to Japan about every two months to discuss content and upcoming products with the development teams. This is Nintendo's new strategy in working with Japanese developers for games currently in production as opposed to letting the Japanese teams finish the work and then localize it later Nintendo's Yokota explained that current games in development in Japan are now being made in collaboration with Nintendo's European localization group We're really building [the game] as we re in discussion. Whereas for the past title, the Japanese version had already been pretty much close to completion when this [localization] discussion started. ℉or past titles, because the Japanese version was done, our challenge was then to figure out what it is we need to do to make sure this game is made available in overseas, as well as, we're able to sell this product In that sense. I was open to making any changes that were necessary to make sure everybody can enjoy this game In simple terms, it means that Western localizers can start censoring content during development as opposed to after development. So even if you want to import the Japanese version, it may already be just as censored as the American or European version. Reggie mentioning the "cultural relevance" of localization caught the eye of Censored Gaming, who dug into the IGDA's usage of the term in some of their documents relating to basically censoring products from one region to the next to ensure that it's culturally appropriate Some of the commenters on the Nintendo Everything article tried to argue that Japanese developers don't mind censoring their products, and invite that kind of feedback. However, others pointed out that creative directors like Masahiro Sakurai lamented having to censor characters like Palutena in the Japanese version of Super Smash Bros. on the Wii U, as reported by Source Gaming Nintendo previously came under fire for the localization of games like Fire Emblem: Fates and Tokyo Mirage Sessions #FE, which made drastic changes to the character stories, interactions and designs in order to fit Western standards Gamers were able to take note of these changes by comparing the American versions to the Japanese versions and spotting out the differences in side-by side breakdowns With Nintendo's new method of having European and Treehouse localizers travel to Japan and suggest censorship changes while the games are in development, like with the upcoming Xenoblade Chronicles 2, it means that the Eastern version and the Western version are going to be a lot closer in terms of content Genki Yokota explained that the main goal is to have very little difference between the Japanese version and the other versions released around the world saying When we have costumes or clothes that we have a little concen with, we share it with NoE and NoA and they'1l say. 'No, no, that's fine or You're right, that's an issue. If it is an issue, we'll go back and say wel say. 'We adjusted it this way, what do you think?" There's a lot of back and forth in that sense. Rather than compromise, it's like we're all aiming for the same goal, of being able to provide a good experience for everybody in all regions. And we're aiming to have a game that has very little difference between the regions Xenoblade Chronicles 2 is due for release exclusively on the Nintendo Switch later this year](https://i.kym-cdn.com/photos/images/masonry/001/266/993/21c.jpg)
![NINTENDO LOCALIZERS NOW WORK WITH JAPANESE DEVS TO CENSOR GAMES FOR WESTERN CULTURE Posted on June 18, 2017, 8:30 pm By Billy D (Last Updated On: June 19, 2017) A recent interview with Nintendo of America president Reggie Fils-Aime, Monolith Soft CEO Tetsuya Takahashi, and Nintendo's Genki Yokota reveals insight into the censorship and localization process for Nintendo games that arrive in the West Nintendo Everything condensed down the important bits from the original Kotaku interview, quoting Reggie Fils-Aime, who explained that Nintendo works with the Japanese development teams to ensure that the games fit the cultural standards in the West, particularly in America The creators are always involved in anything that happens in the localization process. In terms of what gets localized, there's a simple collection of words that we use to define how we think about this: It's cultural relevance and 'understanding of the ratings and ratings implications. It's during those meetings that they discuss the localization process, what's being evaluated. I am extremely comfortable with the process And again if you look at our executives that are involved, Nate Bihldorff and members of this team, they have deep relationships with the developers and everything is being done with the best intentions of the content showing itself the best way it can." It's mentioned that Nintendo's Treehouse localizers travel to Japan about every two months to discuss content and upcoming products with the development teams. This is Nintendo's new strategy in working with Japanese developers for games currently in production as opposed to letting the Japanese teams finish the work and then localize it later Nintendo's Yokota explained that current games in development in Japan are now being made in collaboration with Nintendo's European localization group We're really building [the game] as we re in discussion. Whereas for the past title, the Japanese version had already been pretty much close to completion when this [localization] discussion started. ℉or past titles, because the Japanese version was done, our challenge was then to figure out what it is we need to do to make sure this game is made available in overseas, as well as, we're able to sell this product In that sense. I was open to making any changes that were necessary to make sure everybody can enjoy this game In simple terms, it means that Western localizers can start censoring content during development as opposed to after development. So even if you want to import the Japanese version, it may already be just as censored as the American or European version. Reggie mentioning the "cultural relevance" of localization caught the eye of Censored Gaming, who dug into the IGDA's usage of the term in some of their documents relating to basically censoring products from one region to the next to ensure that it's culturally appropriate Some of the commenters on the Nintendo Everything article tried to argue that Japanese developers don't mind censoring their products, and invite that kind of feedback. However, others pointed out that creative directors like Masahiro Sakurai lamented having to censor characters like Palutena in the Japanese version of Super Smash Bros. on the Wii U, as reported by Source Gaming Nintendo previously came under fire for the localization of games like Fire Emblem: Fates and Tokyo Mirage Sessions #FE, which made drastic changes to the character stories, interactions and designs in order to fit Western standards Gamers were able to take note of these changes by comparing the American versions to the Japanese versions and spotting out the differences in side-by side breakdowns With Nintendo's new method of having European and Treehouse localizers travel to Japan and suggest censorship changes while the games are in development, like with the upcoming Xenoblade Chronicles 2, it means that the Eastern version and the Western version are going to be a lot closer in terms of content Genki Yokota explained that the main goal is to have very little difference between the Japanese version and the other versions released around the world saying When we have costumes or clothes that we have a little concen with, we share it with NoE and NoA and they'1l say. 'No, no, that's fine or You're right, that's an issue. If it is an issue, we'll go back and say wel say. 'We adjusted it this way, what do you think?" There's a lot of back and forth in that sense. Rather than compromise, it's like we're all aiming for the same goal, of being able to provide a good experience for everybody in all regions. And we're aiming to have a game that has very little difference between the regions Xenoblade Chronicles 2 is due for release exclusively on the Nintendo Switch later this year](https://i.kym-cdn.com/photos/images/original/001/266/993/21c.jpg)
Nintendo
In an alternate universe
![@NintendoAmerica · Oct 18 The Nintendo Super #SmashBros Circuit kicks off next year! Compete in a prize pool over $100,000 within Super Smash Bros. Melee and Ultimate! Nintendo of America 000 Nintendo 66K 27 226K 418K](https://i.kym-cdn.com/photos/images/masonry/001/959/765/dd4.png)
![@NintendoAmerica · Oct 18 The Nintendo Super #SmashBros Circuit kicks off next year! Compete in a prize pool over $100,000 within Super Smash Bros. Melee and Ultimate! Nintendo of America 000 Nintendo 66K 27 226K 418K](https://i.kym-cdn.com/photos/images/original/001/959/765/dd4.png)
Nintendo
you remember Dei? well then...
![remember...
!https://i.kym-cdn.com/photos/images/newsfeed/002/779/701/cea!](https://i.kym-cdn.com/photos/images/masonry/002/787/689/c79.png)
![remember...
!https://i.kym-cdn.com/photos/images/newsfeed/002/779/701/cea!](https://i.kym-cdn.com/photos/images/original/002/787/689/c79.png)
Nintendo
nintendo irl
![4k VR 60 fps 2 Nintendo](https://i.kym-cdn.com/photos/images/masonry/001/335/621/eeb.jpg)
![4k VR 60 fps 2 Nintendo](https://i.kym-cdn.com/photos/images/original/001/335/621/eeb.jpg)
Nintendo
Nintendo Console Life Cycle
![STAGE1 HH A NEW CONSOLE DIDN'T WE? saving games, important peripherals (Rumble Pak; Wii Motion Plus), a THE DIEHARD NINTEND0 FAN'S TAKE STAGE 2 THE REAL LAUNCH concentrated goodness- for example, Super Mario Sunshine, Metroid Prime, Animal For Nintendo handhelds, this is also around the time they release a redesign that's STAGE - 3 THE DOLDRUMS Once they blow their digital load with stage two, Nintendo séems to believe STAGE T THE SECOND WIND as fed-up fans are getting ready to bombard Nintendo headquarters with STRANGE DAYS to not being prepared for the launch of their next system... but bag of Japanese oddities to find some stuff they wouldn't usualty touch with a 10-foot pole. Fair-weather Nintendo fans mostly ignore this stage, but this is EarthBound or Baten Kaitos Origins. We're through the looking glass, people... THE DIEHARD NINTENDO FAN 'S TAKE STAGE 6](https://i.kym-cdn.com/photos/images/masonry/000/314/104/55a.jpg)
![STAGE1 HH A NEW CONSOLE DIDN'T WE? saving games, important peripherals (Rumble Pak; Wii Motion Plus), a THE DIEHARD NINTEND0 FAN'S TAKE STAGE 2 THE REAL LAUNCH concentrated goodness- for example, Super Mario Sunshine, Metroid Prime, Animal For Nintendo handhelds, this is also around the time they release a redesign that's STAGE - 3 THE DOLDRUMS Once they blow their digital load with stage two, Nintendo séems to believe STAGE T THE SECOND WIND as fed-up fans are getting ready to bombard Nintendo headquarters with STRANGE DAYS to not being prepared for the launch of their next system... but bag of Japanese oddities to find some stuff they wouldn't usualty touch with a 10-foot pole. Fair-weather Nintendo fans mostly ignore this stage, but this is EarthBound or Baten Kaitos Origins. We're through the looking glass, people... THE DIEHARD NINTENDO FAN 'S TAKE STAGE 6](https://i.kym-cdn.com/photos/images/original/000/314/104/55a.jpg)
Nintendo
Trouble with trolley,eh? well...
![don't lose sight of that golden wig.
<iframe width="560" height="315" src="https://www.youtube.com/embed/ppkX8epoD9g" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>](https://i.kym-cdn.com/photos/images/masonry/001/989/398/df7.png)
![don't lose sight of that golden wig.
<iframe width="560" height="315" src="https://www.youtube.com/embed/ppkX8epoD9g" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>](https://i.kym-cdn.com/photos/images/original/001/989/398/df7.png)
Nintendo
I don't even play Nintendo games, but this is the gist of what it seems to be
![Parody of /ak/ scans' disclaimer pages.
!https://s1.cdn-manga.com/files/WP-manga/data/1285/8151027d987468407bbf397443471da8/7.jpg!
"you suck and we hate you" is an old joke about the firearm company HK's perceived attitude towards civilian gun owners
https://www.everydaynodaysoff.com/2009/10/05/hk-because-you-suck-and-we-hate-you/](https://i.kym-cdn.com/photos/images/masonry/002/688/103/d32.jpg)
![Parody of /ak/ scans' disclaimer pages.
!https://s1.cdn-manga.com/files/WP-manga/data/1285/8151027d987468407bbf397443471da8/7.jpg!
"you suck and we hate you" is an old joke about the firearm company HK's perceived attitude towards civilian gun owners
https://www.everydaynodaysoff.com/2009/10/05/hk-because-you-suck-and-we-hate-you/](https://i.kym-cdn.com/photos/images/original/002/688/103/d32.jpg)
Nintendo
nintendo were stoned when making pikmin 3
![it really ShoW%s how stoned ROCK PIKMIN? nintendo were when making this game](https://i.kym-cdn.com/photos/images/masonry/000/392/301/7b2.jpg)
![it really ShoW%s how stoned ROCK PIKMIN? nintendo were when making this game](https://i.kym-cdn.com/photos/images/original/000/392/301/7b2.jpg)
Nintendo