Dungeons and Dragons - Images
also, we all float down here
![HUMAN! CoMe phy in the WE HAVE](https://i.kym-cdn.com/photos/images/masonry/001/479/032/e09.jpg)
![HUMAN! CoMe phy in the WE HAVE](https://i.kym-cdn.com/photos/images/original/001/479/032/e09.jpg)
Dungeons and Dragons
the thing with beastfolk
![File: dogue jng (304 KB, 604x1364) 口Anonymous 03/30/19 Sat 15:29: 1 8 No.65422492 >>65422502 2265422575 >>6542 629 2 54229 6 65423003 >265423 8 2265423 95 2-65423553 >2654237 2265423938 >265424157 >:85424740 >265424977 >>65424992 2265425099 >-6542 072-265429880 > 5429890 >265429898 2265430 57 2265430334 >-6543 134 -65431649 $65431677 65432033 65433261365433426 65433876 >65435899 65436278 6543685165437633 65438550 65438644 6543879765441426 65442374 65446259 65447523 65448915 6544974 65450171 65458444 >65459968 65460303 Is there any way to make beastfolk entirely non-furry? Anonymous 03 30 1 9 Sa 15:30 23 No 65422502 Like! x31 ト 2-65422529 >265422574 >-65422870 >265424933 >-85425369 >26542578 2265428562 2265428587 >>65431526 >:85433398 > 5436261 2265436286 2265436579 2265436630 2265436736 > 6543685 >265437042 >26544 8 5 226544200흐 >>6544397 65422492 (OP) Isn't drinking basically voring water? Anonymous 03/30/19(Sat)15:32:51 No.65422529 Like! x1 654225 fpbp Anonymous 03/30/19(Sat)15:38:00 No.65422574 Like! File: tim-curry-laughing-treasu().gif (1.8 MB, 300x206) 65422502 Anonymous 03/30/19(Sat)15:38:01 No.65422575 Like! >65422492 (OP) Of course. Standard beastfolk aren't furry. Furry is specifically erotica Anonymous 03/30/19(Sat)15:43:35 No.65422629 Like! x4 6542474065425337 2265428607 65422492 (OP) Surprisingly anon, when people see beastfolk they don't immediately think furry. The only reason you do is because you've been here too long Anonymous 03/30/19(Sat)15:50:19 No.65422698 Like! Yes, but why?](https://i.kym-cdn.com/photos/images/masonry/001/478/275/7cb.jpg)
![File: dogue jng (304 KB, 604x1364) 口Anonymous 03/30/19 Sat 15:29: 1 8 No.65422492 >>65422502 2265422575 >>6542 629 2 54229 6 65423003 >265423 8 2265423 95 2-65423553 >2654237 2265423938 >265424157 >:85424740 >265424977 >>65424992 2265425099 >-6542 072-265429880 > 5429890 >265429898 2265430 57 2265430334 >-6543 134 -65431649 $65431677 65432033 65433261365433426 65433876 >65435899 65436278 6543685165437633 65438550 65438644 6543879765441426 65442374 65446259 65447523 65448915 6544974 65450171 65458444 >65459968 65460303 Is there any way to make beastfolk entirely non-furry? Anonymous 03 30 1 9 Sa 15:30 23 No 65422502 Like! x31 ト 2-65422529 >265422574 >-65422870 >265424933 >-85425369 >26542578 2265428562 2265428587 >>65431526 >:85433398 > 5436261 2265436286 2265436579 2265436630 2265436736 > 6543685 >265437042 >26544 8 5 226544200흐 >>6544397 65422492 (OP) Isn't drinking basically voring water? Anonymous 03/30/19(Sat)15:32:51 No.65422529 Like! x1 654225 fpbp Anonymous 03/30/19(Sat)15:38:00 No.65422574 Like! File: tim-curry-laughing-treasu().gif (1.8 MB, 300x206) 65422502 Anonymous 03/30/19(Sat)15:38:01 No.65422575 Like! >65422492 (OP) Of course. Standard beastfolk aren't furry. Furry is specifically erotica Anonymous 03/30/19(Sat)15:43:35 No.65422629 Like! x4 6542474065425337 2265428607 65422492 (OP) Surprisingly anon, when people see beastfolk they don't immediately think furry. The only reason you do is because you've been here too long Anonymous 03/30/19(Sat)15:50:19 No.65422698 Like! Yes, but why?](https://i.kym-cdn.com/photos/images/original/001/478/275/7cb.jpg)
Dungeons and Dragons
End receding hairline and become rich
![File: Manes-5e.jiRg (746 KB, 1200x1697) Anonymous 04/02/19(Tue)13:21:53 No.654816886548171865481795 65482294 2265482400 65482685 My players have gotten an item that enables them to summon 1d3+1 manes per day. Not control them, just summon them into Material realm How should these summoned demons act once summoned? Anonymous 04/02/19(Tue)13:24:26 No.654817186543173 File: 14 409.jpg (74 KB, 390x272) 0 65481688 (OP) Maybe you should've figured that out before giving them the item Anonymous 04/02/19(Tue)13:26:07 No.6548173865431793 P> A legit comment. One of the players was willing to dump a ton of resources into creating such a staff and... I have let him do it. Halp? Anonymous 04/02/19(Tue)13:31:01 No.65481793 >65481738 D4 Attack enemy Attack ally Run away Listen to instruction Anonymous 04/02/19(Tue)13:31:12 No.65481795 65481688 (OP) Confused, then angry. Manes will attack any mortal creature within reach if they are not under control. They may be able to be wrangled if the wielder of the staff is a tiefling on infernal warlock and has high CHA with a good roll, but it's not a permanent solution. At least, that's how l'd play it. If they only remain for a short while, and can be summoned at a short distance from the wielder of the staff, then they're still useful even if wild Anonymous 04/02/19(Tue)14:11:35 No.65482294 65481688 (OP) >These wretched fiends attack any non-demon they see right there in the monster manual, they're also barely smarter than animals which should be taken into account Anonymous 04/02/19(Tue)14:17:16 No.65482400 65481688 (OP) But what about the rest of the lion?](https://i.kym-cdn.com/photos/images/masonry/001/478/271/709.jpg)
![File: Manes-5e.jiRg (746 KB, 1200x1697) Anonymous 04/02/19(Tue)13:21:53 No.654816886548171865481795 65482294 2265482400 65482685 My players have gotten an item that enables them to summon 1d3+1 manes per day. Not control them, just summon them into Material realm How should these summoned demons act once summoned? Anonymous 04/02/19(Tue)13:24:26 No.654817186543173 File: 14 409.jpg (74 KB, 390x272) 0 65481688 (OP) Maybe you should've figured that out before giving them the item Anonymous 04/02/19(Tue)13:26:07 No.6548173865431793 P> A legit comment. One of the players was willing to dump a ton of resources into creating such a staff and... I have let him do it. Halp? Anonymous 04/02/19(Tue)13:31:01 No.65481793 >65481738 D4 Attack enemy Attack ally Run away Listen to instruction Anonymous 04/02/19(Tue)13:31:12 No.65481795 65481688 (OP) Confused, then angry. Manes will attack any mortal creature within reach if they are not under control. They may be able to be wrangled if the wielder of the staff is a tiefling on infernal warlock and has high CHA with a good roll, but it's not a permanent solution. At least, that's how l'd play it. If they only remain for a short while, and can be summoned at a short distance from the wielder of the staff, then they're still useful even if wild Anonymous 04/02/19(Tue)14:11:35 No.65482294 65481688 (OP) >These wretched fiends attack any non-demon they see right there in the monster manual, they're also barely smarter than animals which should be taken into account Anonymous 04/02/19(Tue)14:17:16 No.65482400 65481688 (OP) But what about the rest of the lion?](https://i.kym-cdn.com/photos/images/original/001/478/271/709.jpg)
Dungeons and Dragons
Here's an interesting idea
![oo VIRGIN LTE 1:12 AM Q dungeons and dragons Follow TOP RECENT GIFS TUMBLRS PHOTO TE Maybe a stupid idea, but maybe it already exists You start a game of DnD with a blank character sheet. Your DM has them all. You only discover stats and things as they become relevant. Like, " rolled 7 on my constitution check" "You get a +2 bonus so that's a 9." *Hurriedly marking it down "I would like to ask the innkeeper if there is anything weird going on in the area" "Dragonborn are rare in these parts, so she is suspicious at your approach." "Wait I'm a DRAGONBORN?!?" It would be absolute chaos but for a one-shot I feel it would be fun. Maybe all the characters have amnesia and they have to figure out what they can do from scratch. #my posts #dnd #dungeons and dragons #table](https://i.kym-cdn.com/photos/images/masonry/001/477/656/b7c.jpg)
![oo VIRGIN LTE 1:12 AM Q dungeons and dragons Follow TOP RECENT GIFS TUMBLRS PHOTO TE Maybe a stupid idea, but maybe it already exists You start a game of DnD with a blank character sheet. Your DM has them all. You only discover stats and things as they become relevant. Like, " rolled 7 on my constitution check" "You get a +2 bonus so that's a 9." *Hurriedly marking it down "I would like to ask the innkeeper if there is anything weird going on in the area" "Dragonborn are rare in these parts, so she is suspicious at your approach." "Wait I'm a DRAGONBORN?!?" It would be absolute chaos but for a one-shot I feel it would be fun. Maybe all the characters have amnesia and they have to figure out what they can do from scratch. #my posts #dnd #dungeons and dragons #table](https://i.kym-cdn.com/photos/images/original/001/477/656/b7c.jpg)
Dungeons and Dragons
this game is for the birds
![BARBARIAN BARD CLERIC I cant f------ read chicken thoughts chicken thoughts DRUID FIGHTER MONK O 0 早回し>> chicken thoughts chicken thoughts chicken thoughts PALADIN RANGER ROGUE OR ATIEL icke ug icke hicken though SORCERER WARLOCK WIZARD the Crow I 2016/4/16 chicken thoughts chicken thoughts chicken thoughts](https://i.kym-cdn.com/photos/images/masonry/001/476/565/971.jpg)
![BARBARIAN BARD CLERIC I cant f------ read chicken thoughts chicken thoughts DRUID FIGHTER MONK O 0 早回し>> chicken thoughts chicken thoughts chicken thoughts PALADIN RANGER ROGUE OR ATIEL icke ug icke hicken though SORCERER WARLOCK WIZARD the Crow I 2016/4/16 chicken thoughts chicken thoughts chicken thoughts](https://i.kym-cdn.com/photos/images/original/001/476/565/971.jpg)
Dungeons and Dragons
spot the snowflake
![107/ 12158 1 [Return] [Catalogl [Bottom] [Update] Auto] File: 20190225_002919.jpg (154 KB, 476x532) Anonymous 03/26/19(Tue)07:59:50 No.6534793865347972 6534801965348129 2265348140 6534863265348684 3265348712 265343765 65348783 explain to me what "special snowflake" means in context of making a character and at what point it becomes a problem 65349201265349568 653496766535039565351074 65351152 Anonymous 03/26/19(Tue)08:02:47 No.65347972 2265348019 2265348497 P> OP) When some suspension of disbelief is required to believe the character was able to continue from Point A to Point B in their backstory, or even that Point A or Point B could happen at all Anonymous 03/26/19(Tue)08:08:23 No.65348019 ile: 1474898591868 jpg (58 KB, 600x600) 65347938 (OP) When you start tacking on personality or physical traits to your character to try and make them unique without tying them together cohesively. Because if it were cohesive you wouldn't be a special snowflake, you'd have an unusual character It's only really a problem when a player tries to draw an inordinate amount of attention to themselves, or if what -65347972 describes happens Anonymous 03/26/19(Tue)09:47:53 No.65348632 65347938 (OP) When you break the lore to make a character that should be impossible in the setting so that you can feel unique. The GM needs to alter parts of the setting for this dude or create special rules for it (not that there is anything wrong with properly executed special rules.) Very often these characters have real no flaws and their back ground suggests that they should be better than they statistically are Anonymous 03/26/19(Tue)10:13:06 No.6534876565349214 65347938 (OP) It's a character that has a bunch of unique features or background elements used as a crutch by bad writers Take a character and strip them down to just dialogue, thoughts, and actions. If there's nothing valuable left, then they're a special snowflake Anonymous 03/26/19(Tue)10:25:35 No.6534886865349172 When it's literally just You, but better in every way, personified in the game Anonymous 03/26/19(Tue)11:04:29 No.6534916765349172 65349142 the PC has friends Too much of a power fantasy for me desu Anonymous 03/26/19(Tue)11:22:38 No.6534929165349381 2265352074 I'll give an example from my current 5e campaign. we have a tiefling monk with a criminal background. so far so good, she used the monastery to escape from the life of crime and to overcome her infernal bloodline. this is a unique uncommon character but all is reasonable what isn't reasonable is the homebrew monk path she chose "way of the force" or some dumb b------- like that, essentially a monk subclass that's just a Jedi fan fiction that makes no sense. she can read minds and float around and manipulate people but the worst part is some dumb mechanic that allows her 6 attacks per turn if she spends enough ki points](https://i.kym-cdn.com/photos/images/masonry/001/475/196/126.jpg)
![107/ 12158 1 [Return] [Catalogl [Bottom] [Update] Auto] File: 20190225_002919.jpg (154 KB, 476x532) Anonymous 03/26/19(Tue)07:59:50 No.6534793865347972 6534801965348129 2265348140 6534863265348684 3265348712 265343765 65348783 explain to me what "special snowflake" means in context of making a character and at what point it becomes a problem 65349201265349568 653496766535039565351074 65351152 Anonymous 03/26/19(Tue)08:02:47 No.65347972 2265348019 2265348497 P> OP) When some suspension of disbelief is required to believe the character was able to continue from Point A to Point B in their backstory, or even that Point A or Point B could happen at all Anonymous 03/26/19(Tue)08:08:23 No.65348019 ile: 1474898591868 jpg (58 KB, 600x600) 65347938 (OP) When you start tacking on personality or physical traits to your character to try and make them unique without tying them together cohesively. Because if it were cohesive you wouldn't be a special snowflake, you'd have an unusual character It's only really a problem when a player tries to draw an inordinate amount of attention to themselves, or if what -65347972 describes happens Anonymous 03/26/19(Tue)09:47:53 No.65348632 65347938 (OP) When you break the lore to make a character that should be impossible in the setting so that you can feel unique. The GM needs to alter parts of the setting for this dude or create special rules for it (not that there is anything wrong with properly executed special rules.) Very often these characters have real no flaws and their back ground suggests that they should be better than they statistically are Anonymous 03/26/19(Tue)10:13:06 No.6534876565349214 65347938 (OP) It's a character that has a bunch of unique features or background elements used as a crutch by bad writers Take a character and strip them down to just dialogue, thoughts, and actions. If there's nothing valuable left, then they're a special snowflake Anonymous 03/26/19(Tue)10:25:35 No.6534886865349172 When it's literally just You, but better in every way, personified in the game Anonymous 03/26/19(Tue)11:04:29 No.6534916765349172 65349142 the PC has friends Too much of a power fantasy for me desu Anonymous 03/26/19(Tue)11:22:38 No.6534929165349381 2265352074 I'll give an example from my current 5e campaign. we have a tiefling monk with a criminal background. so far so good, she used the monastery to escape from the life of crime and to overcome her infernal bloodline. this is a unique uncommon character but all is reasonable what isn't reasonable is the homebrew monk path she chose "way of the force" or some dumb b------- like that, essentially a monk subclass that's just a Jedi fan fiction that makes no sense. she can read minds and float around and manipulate people but the worst part is some dumb mechanic that allows her 6 attacks per turn if she spends enough ki points](https://i.kym-cdn.com/photos/images/original/001/475/196/126.jpg)
Dungeons and Dragons
???
![Mike Mearls @mikemearls Funny how many of the same "fans" who insist on gatekeeping via rules complexity and lore density also have a problem with women in tabletop gaming Hey guys! You're all fired from D&D Find another game 1:00 PM Jan 21, 2018 Twitter for iPad 2.7K Retweets 9.8K Likes](https://i.kym-cdn.com/photos/images/masonry/001/475/137/27e.png)
![Mike Mearls @mikemearls Funny how many of the same "fans" who insist on gatekeeping via rules complexity and lore density also have a problem with women in tabletop gaming Hey guys! You're all fired from D&D Find another game 1:00 PM Jan 21, 2018 Twitter for iPad 2.7K Retweets 9.8K Likes](https://i.kym-cdn.com/photos/images/original/001/475/137/27e.png)
Dungeons and Dragons
Sharkjaw Skeleton
![S TOME OF BEASTS SKELETON, SHARKJAW orm approaches through the murky ter, but as it nears, it becomes clear that this is no living thing. It is made entirely of sharks'jaws joined together and brought to life with grim maga Made from numerous, interlocking shark's jaws, The bumanoid form approaches through wa a large, vaguely humanoid shape. Sahuagin priests animate them to guard their sepulchers of bones These sharkjaw skeletons lie among great piles of bones, waiting to rise up and attack any uninvited souls who invade the sanctity of sahuagin holy sites. Others these horrors are animated through foul magic into guard pirate treasures or ancient shipwrecks UNDEAD AUTOMATON. Being mindless, sharkjaw skeletons do nothing without orders from their creator, and they follow those instructions explicitly. A sharkjaw skeleton's creator can give it new commands as long as the skeleton s within 60 feet and can see and ear its creator. Otherwise, a arkjaw skeleton follows its last structions to the best of its ability and the exclusion of all else, though it will ays fight back if attacked. DEAD NATURE. A shroud doesn't require ood, drink, or sleep AW SKELETON ad, lawful evil s 13 (natural armor) 15 (6d10 + 12) swim 30 ft. Languages understands the languages of its creator can't speak Challenge 1 (200 XP) X CON NT](https://i.kym-cdn.com/photos/images/masonry/001/473/637/9a4.jpg)
![S TOME OF BEASTS SKELETON, SHARKJAW orm approaches through the murky ter, but as it nears, it becomes clear that this is no living thing. It is made entirely of sharks'jaws joined together and brought to life with grim maga Made from numerous, interlocking shark's jaws, The bumanoid form approaches through wa a large, vaguely humanoid shape. Sahuagin priests animate them to guard their sepulchers of bones These sharkjaw skeletons lie among great piles of bones, waiting to rise up and attack any uninvited souls who invade the sanctity of sahuagin holy sites. Others these horrors are animated through foul magic into guard pirate treasures or ancient shipwrecks UNDEAD AUTOMATON. Being mindless, sharkjaw skeletons do nothing without orders from their creator, and they follow those instructions explicitly. A sharkjaw skeleton's creator can give it new commands as long as the skeleton s within 60 feet and can see and ear its creator. Otherwise, a arkjaw skeleton follows its last structions to the best of its ability and the exclusion of all else, though it will ays fight back if attacked. DEAD NATURE. A shroud doesn't require ood, drink, or sleep AW SKELETON ad, lawful evil s 13 (natural armor) 15 (6d10 + 12) swim 30 ft. Languages understands the languages of its creator can't speak Challenge 1 (200 XP) X CON NT](https://i.kym-cdn.com/photos/images/original/001/473/637/9a4.jpg)
Dungeons and Dragons
He's worth a lot of XP
![DM, trying to establish a good backstory: the high level wizard was injured in a horrible- Players: High level? So he's worth a lot if XP. DM: No, wait- Barbarian:](https://i.kym-cdn.com/photos/images/masonry/001/473/583/243.jpg)
![DM, trying to establish a good backstory: the high level wizard was injured in a horrible- Players: High level? So he's worth a lot if XP. DM: No, wait- Barbarian:](https://i.kym-cdn.com/photos/images/original/001/473/583/243.jpg)
Dungeons and Dragons
Werebears
![nudityandnerdery: maplehoofs: spinach-productions: prokopetz: Fact I: In most versions of Dungeons& Dragons, when infected as opposed to natural-born - lycanthropes transform under the full moon, they assume the default alignment of their type during the ensuing mindless rampage. Fact 2: In most versions of Dungeons& Dragons, the default alignment of werebears is Lawful Good. Conclusion: When an infected werebear transforms under the full moon, they go on a mindless Lawful Good rampage. Picking up litter and helping direct traffic SMOKEY THE BEAR “Oh my gods Who built this orphanage on the middle of the night? This... This... This is all up to building code!" FEB. 25 2019 VIA PROKOPETZ 43,757 NOTES](https://i.kym-cdn.com/photos/images/masonry/001/469/000/32e.png)
![nudityandnerdery: maplehoofs: spinach-productions: prokopetz: Fact I: In most versions of Dungeons& Dragons, when infected as opposed to natural-born - lycanthropes transform under the full moon, they assume the default alignment of their type during the ensuing mindless rampage. Fact 2: In most versions of Dungeons& Dragons, the default alignment of werebears is Lawful Good. Conclusion: When an infected werebear transforms under the full moon, they go on a mindless Lawful Good rampage. Picking up litter and helping direct traffic SMOKEY THE BEAR “Oh my gods Who built this orphanage on the middle of the night? This... This... This is all up to building code!" FEB. 25 2019 VIA PROKOPETZ 43,757 NOTES](https://i.kym-cdn.com/photos/images/original/001/469/000/32e.png)
Dungeons and Dragons
Dumb Magic Items
![prokopetz More dumb magic items for your D&D campaign: A sword that inflicts emotional wounds A hat that, when left alone with another hat, will mate and produce hybrid offspring Negative gold pieces A map that is the territory Armour that becomes more effective the uglier the wearer .A living pocket-watch that never needs winding, but if you don't feed it, it dies; it's an obligate carnivore Goggles that put censor bars over monsters of the Aberration type An instructional tome in the secret language of ducks A dagger that glows in the presence of one particular goblin Angry shoes Source: prokopetz 12,947 notes](https://i.kym-cdn.com/photos/images/masonry/001/466/325/c2c.jpg)
![prokopetz More dumb magic items for your D&D campaign: A sword that inflicts emotional wounds A hat that, when left alone with another hat, will mate and produce hybrid offspring Negative gold pieces A map that is the territory Armour that becomes more effective the uglier the wearer .A living pocket-watch that never needs winding, but if you don't feed it, it dies; it's an obligate carnivore Goggles that put censor bars over monsters of the Aberration type An instructional tome in the secret language of ducks A dagger that glows in the presence of one particular goblin Angry shoes Source: prokopetz 12,947 notes](https://i.kym-cdn.com/photos/images/original/001/466/325/c2c.jpg)
Dungeons and Dragons
Making a Deal with a Demon
![My favorite moment with my D&D group so far They met a Demon at a crossroads, he said they had to make a deal with him or he would steal their souls. The Fighter was like, "Hey can you just wait for 5 seconds for me?" Demon's like: "Alright." Five seconds later the Fighter says "Alright our deal is complete" "What do you mean our deal is complete?" said the Demon "Well I asked you to wait 5 seconds, then you agreed. Since you waited 5 seconds, that means our deal is complete right?" The Demon is in shock, and so am I, the DM. This fighter just out-tricked a freakin' demon deal by telling the demon to cool his heels for a moment I couldn't believe it.](https://i.kym-cdn.com/photos/images/masonry/001/466/324/d4f.jpg)
![My favorite moment with my D&D group so far They met a Demon at a crossroads, he said they had to make a deal with him or he would steal their souls. The Fighter was like, "Hey can you just wait for 5 seconds for me?" Demon's like: "Alright." Five seconds later the Fighter says "Alright our deal is complete" "What do you mean our deal is complete?" said the Demon "Well I asked you to wait 5 seconds, then you agreed. Since you waited 5 seconds, that means our deal is complete right?" The Demon is in shock, and so am I, the DM. This fighter just out-tricked a freakin' demon deal by telling the demon to cool his heels for a moment I couldn't believe it.](https://i.kym-cdn.com/photos/images/original/001/466/324/d4f.jpg)
Dungeons and Dragons
YOU CAN'T SEE GROG!!!
![yourplayersaidwhat That works. So I was having a conversation w/ a friend about interesting DnD moments, he decides to tell me about the one player who fulfilled his role a little differently. Him: So the guy creates a Half Orc Rogue, okay? Me: O-Kay... Different but it could work.. Him: The thing is, he puts no points into Stealth. Me: Uhh.. Him: Instead, he only does intimidation. He cranked the points really high. So whenever he needed to perform a stealth check, he'd just walk up to the people he's sneaking by and yell YOU CANT SEE GROG!!and because of his intimidation points, the people would just respond in fear, "1 can't see you! I can't see you 2,279 notes](https://i.kym-cdn.com/photos/images/masonry/001/464/185/492.jpg)
![yourplayersaidwhat That works. So I was having a conversation w/ a friend about interesting DnD moments, he decides to tell me about the one player who fulfilled his role a little differently. Him: So the guy creates a Half Orc Rogue, okay? Me: O-Kay... Different but it could work.. Him: The thing is, he puts no points into Stealth. Me: Uhh.. Him: Instead, he only does intimidation. He cranked the points really high. So whenever he needed to perform a stealth check, he'd just walk up to the people he's sneaking by and yell YOU CANT SEE GROG!!and because of his intimidation points, the people would just respond in fear, "1 can't see you! I can't see you 2,279 notes](https://i.kym-cdn.com/photos/images/original/001/464/185/492.jpg)
Dungeons and Dragons
allignments
![On alignments Good characters help the old lady across the street. Neutral characters help the old lady across the street because they're heading that way as well. Evil characters help the old lady across the street and then charge her a fee for it. The evil that you're all supposed to be fighting would help the old lady cross the street... in the middle of rush hour traffic that is, then he would steal her purse and run away laughing](https://i.kym-cdn.com/photos/images/masonry/001/462/082/2d4.gif)
![On alignments Good characters help the old lady across the street. Neutral characters help the old lady across the street because they're heading that way as well. Evil characters help the old lady across the street and then charge her a fee for it. The evil that you're all supposed to be fighting would help the old lady cross the street... in the middle of rush hour traffic that is, then he would steal her purse and run away laughing](https://i.kym-cdn.com/photos/images/original/001/462/082/2d4.gif)
Dungeons and Dragons
seems about right
![OATH OF REDEMPTION The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath believe that any person can be redeemed and that the path of benevolence and justice is one that anyone can walk. These paladins face evil creatures in the hope of turning their foes to the light, and they slay their enemies only when such a deed will clearly save other lives. Paladins who follow this path are known as redeemers. While redeemers are idealists, they are no fools, Re- deemers know that undead, demons, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the re- deemers still pray that, one day, even creatures of wick edness will invite their own redemption. Patience. Change takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after day to allow that seed to survive and flourish. Wisdom. Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While ev- ery creature can be redeemed, path of evil that you have no choice but to end their lives for the greater good. Any such action must be carefully weighed and the consequences fully understood, but once you have made the decision, follow through with it knowing your path is just some are so far along the TENETS OF REDEMPTION The tenets of the Oath of Redemption hold a paladin to a high standard of peace and justice. Peace. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace. Innocence. All people begin life in an innocent state, and it is their environment or the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. OATH OF REDEMPTION FEATURES Paladin Level 3rd Oath Spells, Channel Divinity 7th Aura of the Guardian (10 ft.) 15th Protective Spirit 18th Aura of the Guardian (30 ft.) 20th Emissary of Redemption Feature PALADIN OF REDEMPTION Gee, that sounds kinda familiar >Race: Genasi >Sub-Race: Earth Genasi (Elemental Evil Player's Guide) Class: Paladin >Sub-Class: Oath of Redemption Xanathar's Guide to Everythi >Background: Inheritor (Sword Coast Adventurer's Guide) >Allignment: Neutral Good ng)](https://i.kym-cdn.com/photos/images/masonry/001/458/412/d58.jpg)
![OATH OF REDEMPTION The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath believe that any person can be redeemed and that the path of benevolence and justice is one that anyone can walk. These paladins face evil creatures in the hope of turning their foes to the light, and they slay their enemies only when such a deed will clearly save other lives. Paladins who follow this path are known as redeemers. While redeemers are idealists, they are no fools, Re- deemers know that undead, demons, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the re- deemers still pray that, one day, even creatures of wick edness will invite their own redemption. Patience. Change takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after day to allow that seed to survive and flourish. Wisdom. Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While ev- ery creature can be redeemed, path of evil that you have no choice but to end their lives for the greater good. Any such action must be carefully weighed and the consequences fully understood, but once you have made the decision, follow through with it knowing your path is just some are so far along the TENETS OF REDEMPTION The tenets of the Oath of Redemption hold a paladin to a high standard of peace and justice. Peace. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace. Innocence. All people begin life in an innocent state, and it is their environment or the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. OATH OF REDEMPTION FEATURES Paladin Level 3rd Oath Spells, Channel Divinity 7th Aura of the Guardian (10 ft.) 15th Protective Spirit 18th Aura of the Guardian (30 ft.) 20th Emissary of Redemption Feature PALADIN OF REDEMPTION Gee, that sounds kinda familiar >Race: Genasi >Sub-Race: Earth Genasi (Elemental Evil Player's Guide) Class: Paladin >Sub-Class: Oath of Redemption Xanathar's Guide to Everythi >Background: Inheritor (Sword Coast Adventurer's Guide) >Allignment: Neutral Good ng)](https://i.kym-cdn.com/photos/images/original/001/458/412/d58.jpg)
Dungeons and Dragons
When the pizza arrives on DnD night
![When the pizza arrives on DnD night](https://i.kym-cdn.com/photos/images/masonry/001/450/332/f96.jpg)
![When the pizza arrives on DnD night](https://i.kym-cdn.com/photos/images/original/001/450/332/f96.jpg)
Dungeons and Dragons