Super Mario 64 - Images
In Super Mario 64, Mario can enter the igloo in Snowman's Land from the back with a precise jump due...
![Interestingly, Mario is oriented correctly once inside: facing the interior when entering normally, and facing the entrance when entering from the back.](https://i.kym-cdn.com/photos/images/masonry/001/991/562/9df.gif)
![Interestingly, Mario is oriented correctly once inside: facing the interior when entering normally, and facing the entrance when entering from the back.](https://i.kym-cdn.com/photos/images/original/001/991/562/9df.gif)
Super Mario 64
In Super Mario 64, whenever Mario touches Bowser's tail, this is stored until the next time the play...
![](https://i.kym-cdn.com/photos/images/masonry/001/986/809/caf.gif)
![](https://i.kym-cdn.com/photos/images/original/001/986/809/caf.gif)
Super Mario 64
It's a monster house!
![宁宁](https://i.kym-cdn.com/photos/images/masonry/001/983/445/092.gif)
![宁宁](https://i.kym-cdn.com/photos/images/original/001/983/445/092.gif)
Super Mario 64
In Super Mario 64, walking through doors has priority over death. If Mario loses all health while in...
![らX2 女X5](https://i.kym-cdn.com/photos/images/masonry/001/975/074/177.gif)
![らX2 女X5](https://i.kym-cdn.com/photos/images/original/001/975/074/177.gif)
Super Mario 64
Coincidence? Most likely.
![S Supper Mario Broth @MarioBrothBlog 000 While this is almost certainly only a remarkable coincidence, when Mario enters Peach's Castle in Super Mario 64 from the rear courtyard, his cap is aligned pixel-perfectly with the hallway in a way that would be impossible if he or the camera were not in those precise positions. *120 Here is a transparent overlay of Mario over the halway to show just how precise the alignment really is. This is the shape of the halway leading to the rear courtyard of Peach's Castle in Super Mario 64, seen from the door to the courtyard. When Mario enters the halway, his pose and the camera angle during the fade-in animation and the very first shot of him position him in such a way that his cap aligns pixel-perfectly with the ceiling of the hallway. If either Mario or the camera were to be moved even a single in-game unit in any direction, Mario would no longer be perfectly aligned. Spow Mario Broth, soeendhots takenina Viemlato.game SaperMaio 64NA, VC)](https://i.kym-cdn.com/photos/images/masonry/001/971/945/751.png)
![S Supper Mario Broth @MarioBrothBlog 000 While this is almost certainly only a remarkable coincidence, when Mario enters Peach's Castle in Super Mario 64 from the rear courtyard, his cap is aligned pixel-perfectly with the hallway in a way that would be impossible if he or the camera were not in those precise positions. *120 Here is a transparent overlay of Mario over the halway to show just how precise the alignment really is. This is the shape of the halway leading to the rear courtyard of Peach's Castle in Super Mario 64, seen from the door to the courtyard. When Mario enters the halway, his pose and the camera angle during the fade-in animation and the very first shot of him position him in such a way that his cap aligns pixel-perfectly with the ceiling of the hallway. If either Mario or the camera were to be moved even a single in-game unit in any direction, Mario would no longer be perfectly aligned. Spow Mario Broth, soeendhots takenina Viemlato.game SaperMaio 64NA, VC)](https://i.kym-cdn.com/photos/images/original/001/971/945/751.png)
Super Mario 64
Heaven Hack
![You can backwards long jump up the Stairway to Heaven and enter the Pearly Gates without St. Peter notifying you of the horrible sins you've committed.](https://i.kym-cdn.com/photos/images/masonry/001/941/758/680.jpg)
![You can backwards long jump up the Stairway to Heaven and enter the Pearly Gates without St. Peter notifying you of the horrible sins you've committed.](https://i.kym-cdn.com/photos/images/original/001/941/758/680.jpg)
Super Mario 64
God Dammit Mario
Super Mario 64
Helping the low-poly princess
Super Mario 64
they flying together
Super Mario 64
I'm a Chuckya!
Super Mario 64
Whomps Fortress!
Super Mario 64
Blender Bob-omb battlefield!
Super Mario 64
They didn't want him to leave
![S Supper Mario Broth @MarioBrothBlog In a 2013 Iwata Asks interview, Yoshiaki Koizumi, director and producer of many Mario titles, notes the development team was "in tears" when Luigi was originally cut from Super Mario 64. 24 years later, Luigi's data was finally found, reuniting him with the game (right). Iwata Regrets? Koizumi One goes all the way back to Super Mario 64. When we made the first prototype, Mario and Luigi were on a flat field. Iwata Both of them. Koizumi Yes. We ran it that way, but when we made the landforms, because of hardware limitations we had a choice between cutting Luigi or making more elaborate landforms. Then, in tears, we had to ask Luigi to leave. urce. ivataasks.nintendo.comfintervievs/Hviulsuper-mario-3d-worldio6, tvikter.com/SpangleZekanklelstatusi1287212712074846209](https://i.kym-cdn.com/photos/images/masonry/001/895/034/efa.png)
![S Supper Mario Broth @MarioBrothBlog In a 2013 Iwata Asks interview, Yoshiaki Koizumi, director and producer of many Mario titles, notes the development team was "in tears" when Luigi was originally cut from Super Mario 64. 24 years later, Luigi's data was finally found, reuniting him with the game (right). Iwata Regrets? Koizumi One goes all the way back to Super Mario 64. When we made the first prototype, Mario and Luigi were on a flat field. Iwata Both of them. Koizumi Yes. We ran it that way, but when we made the landforms, because of hardware limitations we had a choice between cutting Luigi or making more elaborate landforms. Then, in tears, we had to ask Luigi to leave. urce. ivataasks.nintendo.comfintervievs/Hviulsuper-mario-3d-worldio6, tvikter.com/SpangleZekanklelstatusi1287212712074846209](https://i.kym-cdn.com/photos/images/original/001/895/034/efa.png)
Super Mario 64
"Bye Bi!" by CatBit
Super Mario 64
Actually Mario, I think I'm bisexual
![<blockquote>A new Japanese trailer for the collection of 3D Super Mario titles was released which featured a man playing Super Mario 64. The trailer posted by Nintendo Japan even showed Mario throwing King Bowser out of the arena followed by a different voice clip: "Bye-bye."
https://screenrant.com/super-mario-3d-all-stars-64-so-long-bowser/
</blockquote>](https://i.kym-cdn.com/photos/images/masonry/001/891/651/0e2.jpg)
![<blockquote>A new Japanese trailer for the collection of 3D Super Mario titles was released which featured a man playing Super Mario 64. The trailer posted by Nintendo Japan even showed Mario throwing King Bowser out of the arena followed by a different voice clip: "Bye-bye."
https://screenrant.com/super-mario-3d-all-stars-64-so-long-bowser/
</blockquote>](https://i.kym-cdn.com/photos/images/original/001/891/651/0e2.jpg)
Super Mario 64
"He's strong enough... trust me"
Super Mario 64