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According to a 1996 Mario 64 interview, the developers consider the Sweep Kick to be "useless" as it was originally intended to deal with enemies that were too short to punch. In the finished game, all enemies that can be Sweep Kicked can also be punched.
Uploaded by Sum Lu Zer Feb 22, 2022 at 11:59PM EST
super mario 64 mario kick punch interview shigeru miyamoto yoshiaki koizumi supper mario broth goomba miss hit
Origin Entry: Super Mario 64
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There is a specific spot near the top of Tall, Tall Mountain where failing to grab a ledge will result in Mario comically falling down the entirety of the mountain while hitting every ledge on the way down.
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In Super Mario 64 DS, it is possible to cause the Chill Bully boss to self-destruct by making it stand on a crate. This disables its self-preservation AI, causing it to walk off the edge of the arena and die.
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Pushing a block underneath this platform in Wet-Dry World will cause Mario's crawling animation to become glitched on top of it, resulting in him crawling in mid-air at unnatural angles.
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It is well known that the Endless Stairs in Super Mario 64 can be skipped by performing a series of backwards long jumps up the staircase. However, at specific angles, Mario may get caught on an invisible wall and then warped down to Wet-Dry World instead
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The Japanese official Super Mario 64 trading card for the Mother Penguin shows her in the middle of a blinking animation for an unknown reason, making her seem to have a bored or annoyed expression that she never actually displays in-game.
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If Mario throws a Chuckya off a ledge and then jumps after it, and if the Chuckya happens to grab him on the frame it explodes, Mario will be stuck in mid-air. The "exit course" option will not appear in the pause menu, forcing the game to be reset
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If Mario catches Bowser in mid-air after he jumps back into the arena and then throws him into a bomb, the explosion will send Bowser flying offscreen. Despite this violent reaction, Bowser will not actually lose HP and continue as though nothing happened
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Super Mario 64 - According to a 1996 Mario 64 interview, the developers consider the Sweep Kick to be "useless" as it was originally intended to deal with enemies that were too short to punch. In the finished game, all enemies that can be Sweep Kicked can also be punched.
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DeFACT0
Feb 23, 2022 at 02:24AM EST
SlamGrene
Feb 23, 2022 at 07:27PM EST