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Kenaron
Kenaron

The appeal of multiplayer games is based on how many people play them. That's what mad WoW the unstoppable juggernaut it was; it had so many players that that it would just keep growing and thus have more players and grow faster.

The reverse then must be true. If you do like a game but a lot of its player base left, its a worse game now. There's no engaging that game without dealing with whatever issue caused people to leave, and plenty of people who don't care about the boycott are going to stop playing Hearthstone, causing more people to quit in ripples that may fully destroy the game.

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