Not mentioned as well: FNaF had exactly 0 dollars of financial support on its Kickstarter. Nobody supported the project, so Scott had to make it work with his own resources and merit and without the promise of success of any kind. And so he did.
I remember criticizing FNaF's "too many games" syndrome, but, in hindsight, that was rather short-sighted and knitpicky when the guy does a good enough job at it to foster a fanbase and having good will towards the many fangames he gets. Truly an exemplary indie game developer that honestly got more shit than he deserved regardless of FNaF's quality as a franchise being all over the place.
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Nedhitis
Jul 15, 2020 at 11:33AM EDT
L0rdtr3k
Jul 15, 2020 at 11:42AM EDT