Super Mario 64 - Images
Mario has more polygons than some stages
![Supper Mario Broth @MarioBrothBlog Many of the courses in Super Mario 64 have about the same polygonal complexity as Mario himself, with some even having fewer polygons than he does. In many places in the game, the console spends more computational power displaying Mario than the entirety of the rest of the scene. Mario: 838 triangles Bob-omb Battlefield: 962 triangles Snowman's Land: 791 triangles Jolly Roger Bay. 722 triangles Shifting Sand Land: 714 triangles Tiny-Huge Island: 608 triangles The more complex courses such as Big Boo's Haunt (2350 triangles) or Wet-Dry World (1493 triangles) split up their geometry into zones, of which only one is loaded at any one time (e.g. exterior/interior or main area/downtown area), so that only a fraction of the entirety of the polygons has to be rendered. ource: models-resource.commintendo_6supermario64](https://i.kym-cdn.com/photos/images/masonry/002/343/775/38f.png)
![Supper Mario Broth @MarioBrothBlog Many of the courses in Super Mario 64 have about the same polygonal complexity as Mario himself, with some even having fewer polygons than he does. In many places in the game, the console spends more computational power displaying Mario than the entirety of the rest of the scene. Mario: 838 triangles Bob-omb Battlefield: 962 triangles Snowman's Land: 791 triangles Jolly Roger Bay. 722 triangles Shifting Sand Land: 714 triangles Tiny-Huge Island: 608 triangles The more complex courses such as Big Boo's Haunt (2350 triangles) or Wet-Dry World (1493 triangles) split up their geometry into zones, of which only one is loaded at any one time (e.g. exterior/interior or main area/downtown area), so that only a fraction of the entirety of the polygons has to be rendered. ource: models-resource.commintendo_6supermario64](https://i.kym-cdn.com/photos/images/original/002/343/775/38f.png)
Super Mario 64
According to a 1996 Mario 64 interview, the developers consider the Sweep Kick to be "useless" as it...
Super Mario 64
There is a specific spot near the top of Tall, Tall Mountain where failing to grab a ledge will resu...
![ふxら ●x10 ☆×ら](https://i.kym-cdn.com/photos/images/masonry/002/313/606/d4d.gif)
![ふxら ●x10 ☆×ら](https://i.kym-cdn.com/photos/images/original/002/313/606/d4d.gif)
Super Mario 64
In Super Mario 64 DS, it is possible to cause the Chill Bully boss to self-destruct by making it sta...
Super Mario 64
Pushing a block underneath this platform in Wet-Dry World will cause Mario's crawling animation to b...
![](https://i.kym-cdn.com/photos/images/masonry/002/285/844/921.gif)
![](https://i.kym-cdn.com/photos/images/original/002/285/844/921.gif)
Super Mario 64
It is well known that the Endless Stairs in Super Mario 64 can be skipped by performing a series of ...
![](https://i.kym-cdn.com/photos/images/masonry/002/277/829/ec5.gif)
![](https://i.kym-cdn.com/photos/images/original/002/277/829/ec5.gif)
Super Mario 64
I didn't know Mario was part High Entia
![Supper Mario Broth @MarioBrothBlog In Super Mario 64 DS, if Mario's Wing Cap runs out while he is jumping into water and holding Ukiki, his hat will become invisible. The next time Mario gets a Wing Cap after this, the wings will appear to sprout directly from his head. ror. Supper Mario Broth, sereenshots takenin a Nintendo DS emulator, game: Super Mario 4 DS NA. DS, internalresclution of game increasedfor clearer viev)](https://i.kym-cdn.com/photos/images/masonry/002/274/669/462.png)
![Supper Mario Broth @MarioBrothBlog In Super Mario 64 DS, if Mario's Wing Cap runs out while he is jumping into water and holding Ukiki, his hat will become invisible. The next time Mario gets a Wing Cap after this, the wings will appear to sprout directly from his head. ror. Supper Mario Broth, sereenshots takenin a Nintendo DS emulator, game: Super Mario 4 DS NA. DS, internalresclution of game increasedfor clearer viev)](https://i.kym-cdn.com/photos/images/original/002/274/669/462.png)
Super Mario 64
The Japanese official Super Mario 64 trading card for the Mother Penguin shows her in the middle of ...
Super Mario 64
If Mario throws a Chuckya off a ledge and then jumps after it, and if the Chuckya happens to grab hi...
![女X36](https://i.kym-cdn.com/photos/images/masonry/002/269/108/811.gif)
![女X36](https://i.kym-cdn.com/photos/images/original/002/269/108/811.gif)
Super Mario 64
If Mario catches Bowser in mid-air after he jumps back into the arena and then throws him into a bom...
![xら](https://i.kym-cdn.com/photos/images/masonry/002/264/698/d70.gif)
![xら](https://i.kym-cdn.com/photos/images/original/002/264/698/d70.gif)
Super Mario 64
What a difference
![PERG4 Supper Mario Broth @MarioBrothBlog There exist two versions of the European release of Super Mario 64. Both cartridges contain exactly the same data; the only difference is that on the label of the later version, the Nintendo Seal of Quality has been enlarged. SURERA SUPER 64 MARIO MARIO Drigia NINTEND NINTEND Clintendo Nintendo NU NUS R HUS-HSMP-EUR](https://i.kym-cdn.com/photos/images/masonry/002/258/012/547.png)
![PERG4 Supper Mario Broth @MarioBrothBlog There exist two versions of the European release of Super Mario 64. Both cartridges contain exactly the same data; the only difference is that on the label of the later version, the Nintendo Seal of Quality has been enlarged. SURERA SUPER 64 MARIO MARIO Drigia NINTEND NINTEND Clintendo Nintendo NU NUS R HUS-HSMP-EUR](https://i.kym-cdn.com/photos/images/original/002/258/012/547.png)
Super Mario 64
Mario in a crystal
![<iframe width="560" height="315" src="https://www.youtube.com/embed/buln6mzvlp0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>](https://i.kym-cdn.com/photos/images/masonry/002/249/308/fee.png)
![<iframe width="560" height="315" src="https://www.youtube.com/embed/buln6mzvlp0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>](https://i.kym-cdn.com/photos/images/original/002/249/308/fee.png)
Super Mario 64
Performing certain actions while above quicksand will cause Mario to experience a "remote quicksand ...
![](https://i.kym-cdn.com/photos/images/masonry/002/238/071/eba.gif)
![](https://i.kym-cdn.com/photos/images/original/002/238/071/eba.gif)
Super Mario 64
Mario choking on poison gas and dies
![FOWER OX9](https://i.kym-cdn.com/photos/images/masonry/002/198/209/5a5.gif)
![FOWER OX9](https://i.kym-cdn.com/photos/images/original/002/198/209/5a5.gif)
Super Mario 64
It is possible to sleep inside Bowser. Mario's post-damage blinking invincibility continues indefini...
![](https://i.kym-cdn.com/photos/images/masonry/002/196/777/e99.gif)
![](https://i.kym-cdn.com/photos/images/original/002/196/777/e99.gif)
Super Mario 64
Final Bowser Fight
Super Mario 64