I've guessed that conversations are particularly hard on Garnet BECAUSE of her future vision.
Because…shit man…there are like a billion different things you can say, and you have to predict the reactions they bring and the way they affect the flow of conversation.
She usually just has to deal with things like 'move kid out of the way of fireball' and 'find where to punch tree monster'. That junk is straight forward. But….remember, she is messed up by simple rhythm games. So mess up that over reliance on future vision with general awkwardness……
Top Comments
Dralemeres
Mar 18, 2015 at 02:54AM EDT
Ricenburg Moderator
Mar 18, 2015 at 08:25AM EDT