Hello, everyone, and welcome to the first annual April Fools’ Mafia! The two or so of you who I told about this back in November have been waiting for this eagerly, and now it’s finally here!
Unlike other mafia games, this game will be what mafia enthusiasts would call “bastard mod” and everyone else would call “complete horseshit.” In the spirit of April Fools’ Day, this game will include deliberately overpowered and/or stupid roles, nonsensical mechanics, and sometimes even outright lies. On the whole, this mafia is more of a joke than a balanced game, so don’t expect skill or strategy to get you very far.
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General Rules, partially stolen from Crimea's general mafia rules:
1. If any player does not submit their PM to me during the night phase then their action is forfeit for that phase, so make sure to get those PMs in!
2. If a player does not vote during the day phase then their vote is not counted. Only players who voted will be tallied (i.e. if a player has 3 votes against them and 4 players did not vote then that player is still killed).
3. If you take no action for 3 days you will be removed from the game. For special roles you will be replaced by a random existing villager. All players must vote in the day phase to remain in the game (i.e. the PMs sent in by special roles will not keep you in the game). If your role restricts what you can post in the thread, you may still vote my PMing me during the day phase.
4. When you are killed your role will be revealed. You will be allowed to send me a single PM containing anything you wish to say (no character limit). I will then redact certain parts of your PM before posting it in the thread if I feel it will reveal too much, so you can go all out in your PM. You may still observe the game (obviously, I can’t stop you from reading) but please refrain from posting anything beyond jokes. Be sure to keep an eye on the thread, as resurrection of dead players isn't entirely impossible.
5. You may discuss the contents of private conversations with other players in the thread, including direct quotes, as well as the contents of your role PM. The only thing banned is screenshots of PMs. Keep in mind, however, that these quotes can easily be falsified by other players.
6. When voting in this thread or sending in your PM please bold the name of the player(s) you are targeting/voting for (place a * on both sides of a word to bold it). If you are changing your vote from one player to another please only bold the player you are currently voting for (i.e. don’t say “I’m changing my vote from player 1 to player 2”, say “I’m changing my vote from player 1 to player 2”).
7. Please do not sign up for this game unless you are willing to commit. It’s not fun for anyone when 5 players drop out right off the bat because they didn’t get the role they wanted and furthermore it’s a big disadvantage for the remaining citizens. Being a vanilla can be lots of fun if you participate in discussions and actively try to figure things out.
8. If the cult outnumbers the town and mafia combined, cult votes will no longer count towards the vote total, to give the town and mafia more time to find and assassinate the cult leader. Cultists can still place votes in the thread, but these will have no effect on the hidden tally.
9. Votes may be effected by Random Vote Bullshit™, a random chance of the vote tally becoming screwy. Sometimes all votes will count, sometimes town or mafia votes won't, and sometimes only one random vote will be counted.
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Possible Roles
Keep in mind that these are not all the roles that will appear, and not even these are guaranteed to make it into the game.
- Vanilla: A normal town or cult member. They can participate in votes, but they have no other abilites. The Mafia may also have vanillas within its ranks if I get a particularly high player turnout, but this is unlikely.
- Doctor: A town role. Each night phase, the doctor may protect another player to stop all actions targeting them.
- Cop: A town role. Each night phase, the cop may target a player to learn their allegiance.
- Beloved Princess: A town role. When the Princess is killed, the next day phase is skipped.
- Don: A mafia role. The don leads the mafia, and has the ability to kill every night. In addition, the don will appear as a vanilla townie when investigated.
- Seer: A role given to both the town and mafia. Each seer receives completely accurate information about the game (such as how roles work or who has what role) once per night phase.
- Cult Leader: The Cult Leader is the commander of the Cult, a small group of fanatics dedicated to the destruction or assimilation of all townies and maifans. The cult leader starts out alone, and alternates between converting and killing enemies. If the cult leader is killed, the cultists return to their original factions as vanillas.
- Deprogrammer: A role given to both the town and mafia. If the deprogrammer targets a cultist, he converts them to the deprogrammer's faction.
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Ideally, signups will close and the game will begin on April 1, but depending on how many signups I get, I may have to extend the deadline into the weekend. At the very latest, signups will close on Sunday, April 3 at midnight, and Night 0 will be posted on Monday, April 4 after I've sent out all role PMs. If you have any questions about the game or how roles work, feel free to PM me or post in the thread about it. The MafiaScum Wiki also has useful information about mafia in general, or how some of the less out-there roles work. The player cap will be 30 players, although the ultimate number will almost certainly be less.
Good luck, and have fun! (Or not. It's all the same to me.)