Environmental Storytelling - Images
Messy environmental storytelling
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Environmental Storytelling
Environmental Storytelling
![1:17 20.2k ←r/woodworking : Since bourbon doesn't grow on trees, here's a tree made of bourbon barrel t2231 MOD SA Comments locked. [deleted] 7h [removed] [deleted] 8h [removed] ● 17 Awards [deleted] 8h [removed] ● • 6h [deleted] 8 [removed] H 240 O id Reply Share at ||| < + Vote ↓](https://i.kym-cdn.com/photos/images/masonry/002/687/419/694.jpg)
![1:17 20.2k ←r/woodworking : Since bourbon doesn't grow on trees, here's a tree made of bourbon barrel t2231 MOD SA Comments locked. [deleted] 7h [removed] [deleted] 8h [removed] ● 17 Awards [deleted] 8h [removed] ● • 6h [deleted] 8 [removed] H 240 O id Reply Share at ||| < + Vote ↓](https://i.kym-cdn.com/photos/images/original/002/687/419/694.jpg)
Environmental Storytelling
Fuck around in Appalachia and find out
![THERE IS NOTHING IN THIS HOLLER WORTH DIEING FOR STAY OUT OR BE CARRIED OUT](https://i.kym-cdn.com/photos/images/masonry/002/624/971/e5a.jpg)
![THERE IS NOTHING IN THIS HOLLER WORTH DIEING FOR STAY OUT OR BE CARRIED OUT](https://i.kym-cdn.com/photos/images/original/002/624/971/e5a.jpg)
Environmental Storytelling
environmental storytelling Ikea Toilet
Environmental Storytelling
The Anime Titled Free
Environmental Storytelling
Environmental Storytelling in Games: Example #5
![Using ES to guide players to a reward: In Left 4 Dead 2 there are many localised narratives scattered around the levels. These interesting scenes are able to evoke the interest of the player and therefore these instances of ES are often supplemented by a reward like ammo or a grenade. To aid players with noticing and understanding these scenes, the playable survivor characters will often voice a comment relating to it.](https://i.kym-cdn.com/photos/images/masonry/002/624/780/3f3.jpg)
![Using ES to guide players to a reward: In Left 4 Dead 2 there are many localised narratives scattered around the levels. These interesting scenes are able to evoke the interest of the player and therefore these instances of ES are often supplemented by a reward like ammo or a grenade. To aid players with noticing and understanding these scenes, the playable survivor characters will often voice a comment relating to it.](https://i.kym-cdn.com/photos/images/original/002/624/780/3f3.jpg)
Environmental Storytelling
Environmental Storytelling in Games: Example #3
![Foreshadowing a boss: A great example of foreshadowing a boss can be found in the level "Black Lake Lodge" in the game Condemned 2. When playing this level, during the approach of lodge, the player encounters multiple torn up corpses. As the player closes the distance to the lodge, the bodies become more frequent and other signs start pointing towards something huge that is on a rampage. Upon entering the building the player is alerted of a presence by hearing a roar from the floor above. Heavy footsteps shake the house and create dust clouds originating from the floorboards above. Suddenly a heavy thud is more than audible behind the player....](https://i.kym-cdn.com/photos/images/masonry/002/624/777/13f.jpg)
![Foreshadowing a boss: A great example of foreshadowing a boss can be found in the level "Black Lake Lodge" in the game Condemned 2. When playing this level, during the approach of lodge, the player encounters multiple torn up corpses. As the player closes the distance to the lodge, the bodies become more frequent and other signs start pointing towards something huge that is on a rampage. Upon entering the building the player is alerted of a presence by hearing a roar from the floor above. Heavy footsteps shake the house and create dust clouds originating from the floorboards above. Suddenly a heavy thud is more than audible behind the player....](https://i.kym-cdn.com/photos/images/original/002/624/777/13f.jpg)
Environmental Storytelling
Environmental Storytelling in Games: Example #2
![Creating sense of oppression or suppression: Half-Life 2 uses many different ways to evoke a sense of suppression: there is a totalitarian police force that tortures people behind (not so) closed doors and propaganda is spewed through big television screens and posters. Security cameras, barbed wire fences and overall dirtiness are all factors that create an environment where even the player feels oppressed.](https://i.kym-cdn.com/photos/images/masonry/002/624/775/f03.jpg)
![Creating sense of oppression or suppression: Half-Life 2 uses many different ways to evoke a sense of suppression: there is a totalitarian police force that tortures people behind (not so) closed doors and propaganda is spewed through big television screens and posters. Security cameras, barbed wire fences and overall dirtiness are all factors that create an environment where even the player feels oppressed.](https://i.kym-cdn.com/photos/images/original/002/624/775/f03.jpg)
Environmental Storytelling
Environmental Storytelling in Games: Example #1
![Player conditioning: In the game Half-Life 2 there is a contraption that that the player can use to kill enemies. When the player first encounters this contraption, it is spinning and slices through a couple of enemies. At a later point the player encounters this contraption again, but this time a part has come loose and it is turned off. The player, by now, knows what this contraption does and how it should look because the player is conditioned and the player is able to use this knowledge to repair and use it to his or her advantage.](https://i.kym-cdn.com/photos/images/masonry/002/624/773/f80.jpg)
![Player conditioning: In the game Half-Life 2 there is a contraption that that the player can use to kill enemies. When the player first encounters this contraption, it is spinning and slices through a couple of enemies. At a later point the player encounters this contraption again, but this time a part has come loose and it is turned off. The player, by now, knows what this contraption does and how it should look because the player is conditioned and the player is able to use this knowledge to repair and use it to his or her advantage.](https://i.kym-cdn.com/photos/images/original/002/624/773/f80.jpg)
Environmental Storytelling
Environmental Storytelling Flowchart
![I want to use Environmental Storytelling... Start To warn the player N To teach or tell the player To reward the player To immerse or entertain the player To guide the player Method F Method G Is "environmental Y- storytelling" the Y reward? By creating a world Ythat reacts to the player N Do this by telling the player about the world... Through presenting (strategic) possibilities By guiding the player towards the objective N By describing the objective N By reminding the player of the objective Method D Then the reward should teach or tell the player... H Method F Method H Method B Of imminent danger About a mechanic or dynamic About the world and/or its inhabitants About the player's (strategic) possibilities N About the player's objective It's an Easter egg. Go nuts! N Method C By creating a state of mind (emotion) Method A By exposing the world (creating depth) Through explaining the player's goal N № Through explaining the story (line) Method E](https://i.kym-cdn.com/photos/images/masonry/002/624/769/845.jpg)
![I want to use Environmental Storytelling... Start To warn the player N To teach or tell the player To reward the player To immerse or entertain the player To guide the player Method F Method G Is "environmental Y- storytelling" the Y reward? By creating a world Ythat reacts to the player N Do this by telling the player about the world... Through presenting (strategic) possibilities By guiding the player towards the objective N By describing the objective N By reminding the player of the objective Method D Then the reward should teach or tell the player... H Method F Method H Method B Of imminent danger About a mechanic or dynamic About the world and/or its inhabitants About the player's (strategic) possibilities N About the player's objective It's an Easter egg. Go nuts! N Method C By creating a state of mind (emotion) Method A By exposing the world (creating depth) Through explaining the player's goal N № Through explaining the story (line) Method E](https://i.kym-cdn.com/photos/images/original/002/624/769/845.jpg)
Environmental Storytelling
in game design, "environmental storytelling" is the art of placing skulls near a toilet
![W Ben Esposito @torahhorse in game design, "environmental storytelling" is the art of placing skulls near a toilet 3:16 PM Mar 14, 2016](https://i.kym-cdn.com/photos/images/masonry/002/624/767/ed8.jpg)
![W Ben Esposito @torahhorse in game design, "environmental storytelling" is the art of placing skulls near a toilet 3:16 PM Mar 14, 2016](https://i.kym-cdn.com/photos/images/original/002/624/767/ed8.jpg)
Environmental Storytelling
Bad Dragon Sticker Environmental Storytelling
Environmental Storytelling
Water Trail? Always Been There
Environmental Storytelling
environmental storytelling when a youtuber’s old videos are like “dragon age 4 wish list” with 1.8k views and then suddenly there’s a vaguely culture ...
![yuuko from nichijou @headfallsoff environmental storytelling when a youtuber's old videos are like "dragon age 4 wish list" with 1.8k views and then suddenly there's a vaguely culture war one that out of nowhere breaks 2 million and now every video after is like Disaster: Spider-Verse Woke and Gay?? . 4:50 AM • May 29, 2023 759.8K Views](https://i.kym-cdn.com/photos/images/masonry/002/624/762/ab6.jpg)
![yuuko from nichijou @headfallsoff environmental storytelling when a youtuber's old videos are like "dragon age 4 wish list" with 1.8k views and then suddenly there's a vaguely culture war one that out of nowhere breaks 2 million and now every video after is like Disaster: Spider-Verse Woke and Gay?? . 4:50 AM • May 29, 2023 759.8K Views](https://i.kym-cdn.com/photos/images/original/002/624/762/ab6.jpg)
Environmental Storytelling
Good environmental storytelling: Tales of Symphonia’s classroom with a Colette-shaped hole in the wall.
![videosyncrasy.bsky.social @gapingmaws Bad environmental storytelling: Graffiti, messages scrawled in blood, defaced posters. Good environmental storytelling: Tales of Symphonia's classroom with a Colette-shaped hole in the wall. REMEMBE WHO WE WE 9:01 PM - Apr 16, 2023 105.1K Views . ... t's research. Okay, fine.](https://i.kym-cdn.com/photos/images/masonry/002/624/761/17c.jpg)
![videosyncrasy.bsky.social @gapingmaws Bad environmental storytelling: Graffiti, messages scrawled in blood, defaced posters. Good environmental storytelling: Tales of Symphonia's classroom with a Colette-shaped hole in the wall. REMEMBE WHO WE WE 9:01 PM - Apr 16, 2023 105.1K Views . ... t's research. Okay, fine.](https://i.kym-cdn.com/photos/images/original/002/624/761/17c.jpg)
Environmental Storytelling
Environmental Storytelling Crab Silhouette
Environmental Storytelling
Swipe With Strip Facing Cardholder
Environmental Storytelling
I Don't Believe in Global Warming
Environmental Storytelling
Environmental storytelling
![Environmental storytelling Nional Reci Bread, Cook kes, and Pi Cole HOW TO DRAW MANGA in FURRIES 100 from A @CheerUpPup Khe The Complete Guide to Anthropomorphic Fantasy Characters Hitsujirobo Madakan Muraki yama Yow WW 10:56 PM Oct 29, 2022 . THE ULTIMATE BOOK OF DECORATIVE KNOTS](https://i.kym-cdn.com/photos/images/masonry/002/624/743/a76.jpg)
![Environmental storytelling Nional Reci Bread, Cook kes, and Pi Cole HOW TO DRAW MANGA in FURRIES 100 from A @CheerUpPup Khe The Complete Guide to Anthropomorphic Fantasy Characters Hitsujirobo Madakan Muraki yama Yow WW 10:56 PM Oct 29, 2022 . THE ULTIMATE BOOK OF DECORATIVE KNOTS](https://i.kym-cdn.com/photos/images/original/002/624/743/a76.jpg)
Environmental Storytelling
Now that’s some environmental storytelling
![Trey the Explainer @Trey_Explainer Now that's some environmental storytelling 3:57 PM Oct 22, 2022](https://i.kym-cdn.com/photos/images/masonry/002/624/737/f89.jpg)
![Trey the Explainer @Trey_Explainer Now that's some environmental storytelling 3:57 PM Oct 22, 2022](https://i.kym-cdn.com/photos/images/original/002/624/737/f89.jpg)
Environmental Storytelling