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Overwatch - If Overwatch was written like Team Fortress

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The greater aerie
The greater aerie

you know
overwatch sounds better this way.
ironically this would flush out some of the memier characters more
>d.va isn't actually a human she's actually a rogue synthetic pilot created accidentally in winston's bid to make banana bread and her communication patterns are the result of her mimicking humans poorly.
>76 was a government project to make the prefect soldier but instead they added too much grizzly and that meant he was born old and will never age.
>Mei was an experiment to make the most cold blooded thing in the galaxy, the suit doesn't actually warm her it's to keep her cool.
>winston's moonbase was actually a soviet one cobbled together with the wrecks of the animal piloted spacecraft covertly to to test communism in zero g by zombie lenin who rode up there on an icbm.
and tracer doesn't need a rig to telliport through time and space, it's explained that birds fly, fish swim and love i hurt people.

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LastAngryWrestleman
LastAngryWrestleman

From what I heard, the TF2 verse came about by designing the game first, working back to a world where the game made sense (i.e. pulp tales of the mid-late last century) and then from there it created a positive feedback loop of strange and awesome, leading to weapons like the Sandvich and the Sniper weaponizing his own… lifestyle in the form of Jarate.

Overwatch started off as a completely different project called TITAN and when it didn't work out, they went in a different direction, making it a class-based shooter (and making the hero shooter sub-genre big). I wonder how much changed.

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