Even more accurate:
“Stop making everything multiplayer because it’s blatantly obvious at this point that this trend is nothing more than a naked attempt at lazily excusing yourselves from making a complete packaged experience (‘hurr durr, it’s a live service model; we’ll release it half-finished and dripfeed expansions and bug fixes when/if we feel like it’) and leaving a door open to crowbar in disgustingly greedy monetization schemes (‘hurr durr, our game isn’t pay-to-win if the PvP is technically side-content and has no independent story to go through.’)”
Top Comments
Groffin
Jun 14, 2018 at 01:08AM EDT in reply to
Kenetic Kups
Jun 13, 2018 at 08:31PM EDT