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Marvel Rivals’ U.S. Team Layoffs - Thaddeus Sasser LinkedIn Post About NetEase Games firing U.S. Marvel Rivals Team

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Thaddeus Sasser +3rd+ I help create billion-dollar franchises 1h. Edited. → This is such a weird industry... + Follow ... My stellar, talented team just helped deliver an incredibly successful new franchise in Marvel Rivals for NetEase Games... ...and were just laid off! Oh well! Times are tough all over - Let's find these incredible people new jobs, because we all need to eat, right? :D Today I'm going to start with the inspiring Garry McGee! During the course of the project, Garry was fantastic to work with. This is a highly technical designer - currently working in level design, but I've seen his passion project! - who is a proactive problem solver. A lot of our time on the project was spent as sort of an "R & D" branch, coming up with new level design mechanics, gameplay mechanics, and so on. Garry was a key part of those efforts. His technical ability, proactivity, and passion for game development and problem-solving were a huge asset to the team. Garry doesn't wait for a problem to slow the team down; he finds a way around (or through!) it. Early in his time at our Seattle studio, he developed level design tools and gameplay mechanics...that I can't tell you about because they belong to NetEase, hah, but they greatly accelerated the team and often enabled the team's progress. On top of it, he's a nice person too! He holds some strong (wrong) opinions on video games, he's highly competitive (in a good way!), and he's got a lot of deep thoughts and philosophies on life, making him an excellent team member and the kind of guy you look forward to talking to every day. *Garry, I'm kidding about the wrong opinions. Don't come for me in the comments! ;) TLDD.

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