564 Views • Created 7 years ago By Dierk Hagedorn • Updated about a year ago Share →
Created By Dierk Hagedorn • Updated about a year ago
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Live simulation pommel throw
Origin Entry:
Live simulation pommel throw
Notes
In theory the fact that a thrown object bounces off and contacts the helmet for less time than a melee strike results in a higher vibration frequency in the helmet. This should produce a more intensely piercing noise which has a greater stun effect from audio overload.
Description
Thanks to Toke, this video is available again: A technique from the Gladiatoria group showing the unscewring and subsequent throwing of the pommel.
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