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  <favorites-count type="integer">8</favorites-count>
  <icon-small>http://knowyourmeme.com/system/icons/260/thumb/the_game.jpg?1242536222</icon-small>
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  <episode-youtube-id></episode-youtube-id>
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  <created-at type="datetime">2009-05-17T04:57:03Z</created-at>
  <origin>Cambridge University</origin>
  <origin-year type="integer">1977</origin-year>
  <episode>http://www.youtube.com/watch?v=</episode>
  <flags>
  </flags>
  <status>active</status>
  <tags>lost, the game, rage, old, cambridge, catch-phrase, motivational, image macro, IRL</tags>
  <photos-count type="integer">37</photos-count>
  <title>THE GAME</title>
  <content>&lt;p&gt;You&amp;#8217;ve just lost The Game.&lt;/p&gt;
&lt;p&gt;The Game is one of the simplist distortions of game logic ever invented; by which simply thinking about The Game causes one to lose.&lt;/p&gt;
&lt;p&gt;Due to the futility and inevitable loss, The Game could be viewed as a statement of the human condition; that is to say, humankind&amp;#8217;s struggle against fundamental laws of nature.  &lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;GAME&lt;/span&gt; results in a double negative scenario where trying to not do something is the catalyst for said event.&lt;/p&gt;
&lt;h2&gt;Origins&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;http://losethegame.com/origins.htm&quot;&gt;&lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;GAME&lt;/span&gt; was invented in 1977&lt;/a&gt; by members of the Cambridge University Science Fiction Society (&lt;span class=&quot;caps&quot;&gt;CUSFS&lt;/span&gt;) who would regularly meet at the Horse and Groom pub (Kings Street, Cambridge, UK) to drink and discuss game theory.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;From &lt;a href=&quot;http://www.losethegame.com&quot;&gt;losethegame.com&lt;/a&gt;&lt;/i&gt;&lt;br /&gt;
&lt;blockquote&gt;&lt;br /&gt;
The members of &lt;span class=&quot;caps&quot;&gt;CUSFS&lt;/span&gt; assert that the creation of The Game was a collective effort, but Nigel Goldenfeld and Mark Haslett were probably the most responsible for releasing it into the public. The &lt;span class=&quot;caps&quot;&gt;CUSFS&lt;/span&gt; 1977 collective includes:&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Dr Nigel Goldenfeld &amp;#8211; &amp;#8220;What&amp;#8217;s scary about all this is that it took so long for it to take over the world.&amp;#8221;&lt;/li&gt;
	&lt;li&gt;Mark Haslett &amp;#8211; &amp;#8220;We did not realise what a viral concept it was and I continue to lose from time to time now 30 years on.&amp;#8221;&lt;/li&gt;
	&lt;li&gt;Philip Brice &amp;#8211; &amp;#8220;The idea developed of a game in which you didn&amp;#8217;t know you were competing in until you weren&amp;#8217;t.&amp;#8221;&lt;/li&gt;
	&lt;li&gt;Dr Nick Lowe &amp;#8211; &amp;#8220;Our meetings are still punctuated, and often opened, with the words &amp;#8216;Gah! I lose.&amp;#8217;&amp;#8221;&lt;/li&gt;
	&lt;li&gt;Dr Richard Pinch&lt;br /&gt;
&lt;/blockquote&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Online Apperance&lt;/h2&gt;
&lt;p&gt;The first known appearance of &lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;GAME&lt;/span&gt; online was on &lt;a href=http://www.arseburgers.co.uk/blog/archives/000246.html&quot;&gt;Paul Taylor of West Midland&amp;#8217;s blog in 2002.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;A major contributing factor to this meme&amp;#8217;s virability is the simplicity of its execution.  Simply saying &amp;#8220;&lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;GAME&lt;/span&gt;&amp;#8221; instantly causes everyone within earshot to lose. Whether they are aware that they are playing or not, they have now thought about The Game.  Similar behaviour can be observed in a multitude of scenarios because there is always that one person out there who enjoys screwing with other&amp;#8217;s minds.&lt;/p&gt;
&lt;h2&gt;Other Responses&lt;/h2&gt;
&lt;p&gt;A niche execution of &lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;GAME&lt;/span&gt; has come into being in the form of non sequiturers.  Essentially a story will be posted where the only goal will be to capture the reader&amp;#8217;s attention.  At the end of the story however, the true goal is revealed&lt;/p&gt;
&lt;p&gt;Example:&lt;br /&gt;
&lt;blockquote&gt;&lt;br /&gt;
You will never believe what happened to me this morning! I was waking up and doing my morning routine, eat breakfast, take a shower, brush my teeth, that sort of thing. When I was about to get changed, I saw something in my window that looked a little strange. I went to look and there he was, a man was staring through my window on a ladder!&lt;/p&gt;
&lt;p&gt;Just as soon as he knew I saw him he started climbing down the ladder and I ran for the door outside. On my way out I grabbed the bat I keep under my bed. When I got outside I saw him running down my block and I began chasing after him. We ran for nearly 10 minutes and reached some woods. Then from there we ran another 15 until I lost sight of him.&lt;/p&gt;
&lt;p&gt;Lost, in the middle of the woods, chasing a peeping Tom. I knew something like this could only happen to me.&lt;/p&gt;
&lt;p&gt;The search seemed over when a bit deeper in the woods I heard the man scream. I ran out there and saw him sitting on the ground a good distance away from me. As I got closer I could see he had gotten his foot stuck in a bear trap! Actually I&amp;#8217;m not so sure it was a bear trap because it was a bit smaller but you get the point. I walked up to him with my bat and said the sweetest one liner I could think up on the spot.&lt;/p&gt;
&lt;p&gt;&amp;#8220;Game over fucker&amp;#8221; and I hit him in the face with my bat. He began to sob a bit as he held his bleeding nose, but to my surprise he began to laugh. This startled me so I hit him again and said &amp;#8220;what&amp;#8217;s funny faggot!&amp;#8221; and he said, &amp;#8220;read the first word of all the last paragraphs.&amp;#8221;&lt;/p&gt;
&lt;/blockquote&gt;</content>
  <updated-at type="datetime">2009-11-18T18:20:11Z</updated-at>
  <id type="integer">260</id>
  <comments-count type="integer">30</comments-count>
  <parent-id nil="true"></parent-id>
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