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**The Art Thread For Everyone** Do whatever...just dont touch the work and stay behind the rope!

Last posted Oct 22, 2024 at 06:50PM EDT. Added Feb 24, 2012 at 01:06AM EST
1809 posts from 285 users

If Undertale is what motivated me to draw, My Hero Academia is what motivated me to make my own characters. Over the past one-and-a-half years I've been drawing
more MHA fan characters than I'm willing to admit, and this is one of them:

Last edited Oct 05, 2018 at 08:19PM EDT

Whoops I accidentally created my own Pumpkin Monster Girl, her name is Pumpkaboo and yes I only realized that's the same name as a Pokemon and no I will not change it because she is a precious pumpkin.

Carbonado wrote:

Whoops I accidentally created my own Pumpkin Monster Girl, her name is Pumpkaboo and yes I only realized that's the same name as a Pokemon and no I will not change it because she is a precious pumpkin.

I'll be honest with you Tekron; I would love to know your process of drawing, because I'm intrested in knowing just how you draw like this. No hard feelings, but I feel like your a person who quickly sketches something, colours it, and calls it done. There's plenty of people who draw just like that, but are capable of producing some truly great peices of art.

What I find weak about your art is the overall sense of "childishness" that comes with it. Unstable, thick lines, basic and searing colours, it feels like you draw with with the default photoshop brush and MS Paint colour bar. I know that good, variable lines might be hard, if not impossible without a tablet (I do not know if yo uown a tablet), but at the very least, you can take the concious effort to improving your drawing strokes to create something that isn't comparable to a 60's aspic desert.

Another thing I feel about your art is the lack of construction liens during drawing. You know, the things artists use base out thier work before drawing? Guidlines basically. Characters just feel wonky and mushy even though they look like they're supposed to be "normal" looking. Not to mention just how inconsistent it is. "Pumpkaboo" here has anatomy that switches up each drawing. One drawing might have her with thin arms and thick legs, the other might have the reverse. You know how I mentioned that I think you don't use construction lines? The expression sheet for Pumpkaboo proves it to me.

Her head squashes and deforms its angles and sides; not even like the way a good cartoon character like say, Bugs Bunny deforms his face during an expression. It's incredibly sloppy and honestly kind of gross, enhanced so with your poor draftsmanship skills.

I know this might discourage you from drawing, but please listen to what I have to say. If you can straighten your lines, invest in a tablet, and start looking at proper guides on drawing humans and what not, I'd say you'd be able to improve your art skills marginally from where yo uare right now.
This post is getting long and I'm running out of things to say, so if you have anything you'd like to ask me, don't be afraid to.

Patrick Star 3D Real wrote:

I'll be honest with you Tekron; I would love to know your process of drawing, because I'm intrested in knowing just how you draw like this. No hard feelings, but I feel like your a person who quickly sketches something, colours it, and calls it done. There's plenty of people who draw just like that, but are capable of producing some truly great peices of art.

What I find weak about your art is the overall sense of "childishness" that comes with it. Unstable, thick lines, basic and searing colours, it feels like you draw with with the default photoshop brush and MS Paint colour bar. I know that good, variable lines might be hard, if not impossible without a tablet (I do not know if yo uown a tablet), but at the very least, you can take the concious effort to improving your drawing strokes to create something that isn't comparable to a 60's aspic desert.

Another thing I feel about your art is the lack of construction liens during drawing. You know, the things artists use base out thier work before drawing? Guidlines basically. Characters just feel wonky and mushy even though they look like they're supposed to be "normal" looking. Not to mention just how inconsistent it is. "Pumpkaboo" here has anatomy that switches up each drawing. One drawing might have her with thin arms and thick legs, the other might have the reverse. You know how I mentioned that I think you don't use construction lines? The expression sheet for Pumpkaboo proves it to me.

Her head squashes and deforms its angles and sides; not even like the way a good cartoon character like say, Bugs Bunny deforms his face during an expression. It's incredibly sloppy and honestly kind of gross, enhanced so with your poor draftsmanship skills.

I know this might discourage you from drawing, but please listen to what I have to say. If you can straighten your lines, invest in a tablet, and start looking at proper guides on drawing humans and what not, I'd say you'd be able to improve your art skills marginally from where yo uare right now.
This post is getting long and I'm running out of things to say, so if you have anything you'd like to ask me, don't be afraid to.

TheAnt wrote:

The last piece I made for 2018. Any improvements I should make going forward?

The left arm is bigger than the other, and the length of the legs is unbalanced. Make sure the proportions on the legs are right so they look more symmetrical; the legs here look wonky because one knee is placed lower or higher than the other. The left foot does not bend like that. The breasts don't suction to the swimsuit so it looks like the swimsuit might as well be a part of the skin, and they're also not connected to the shoulders. Lastly, tone down on the light reflection so it does not look like the character is made out of plastic.
I recommend you look up how-to-draw tutorials on art sites or YouTube, because they can explain better than I can.

Last edited Dec 31, 2018 at 01:26PM EST


My attempt at drawing a tree. Wasn't much of a drawing, more of a painting. Used only brushes to make this one, took me an entire morning. This tree was painted from scratch. I think I barely improve.

Captain Dramatic wrote:


My attempt at drawing a tree. Wasn't much of a drawing, more of a painting. Used only brushes to make this one, took me an entire morning. This tree was painted from scratch. I think I barely improve.

The colors you used are really good, vibrant enough to look interesting but dull enough to look realistic. It's also nice and simple, with four colors of brown, green, yellow, and the sky grey.

The main issue I see is with the tree's structure. The trunk of the tree is too wide, making it look too short like it abruptly stops, and there aren't really any branches connecting the trunk to the leaves. It just looks like a big tree trunk with leaves hovering over it, without any structural connections.

You can study a barren tree to see what the structure looks like: the ratio of trunk to branches, the different sizes of branches, average amount of each size, etc. Keeping the structure of a barren tree in mind will allow a leaved tree to look more accurate.

Hope this helps!

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