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How would you feel if Animal Crossing was more like a Dating Sim?

Last posted Sep 17, 2014 at 07:37PM EDT. Added Sep 15, 2014 at 10:10AM EDT
8 posts from 8 users

I've always wondered this for a bit now, but how would Animal Crossing be like if it was more like a dating sim game? Would you actually play it? Would it be a good idea?

Well, what do you guys think, and if you want, discuss who your possible waifu/husbando from the game could be?
(Personally, my waifu would be Vesta. Back off, she's mine.)

Oh god the waifu crowd would lose their shit, they would have a legit reason to feel as though the fictional characters in a video game were legit in love with them.

I'd keep an open mind about it so long as it didn't run in real time like the rest of the games. I don't want to put down the game, come back to it a few months down the line and find that everything I knew and loved is gone. That's my biggest sticking point with the series.

After that, who says it has to be all romantic? Look at Personas 3 & 4: most of your social links are platonic, either with male classmates, or with people who you have no business being attracted to, such as elderly people or the personification of the collective unconscious. (Though to be fair, Margaret becomes attracted to you regardless.) You can also play through all of P4 without being romantically involved with anyone, if you so choose.

Funnily enough, there's actually an Animal Crossing-like game on the original DS that has relationship values, which is probably as close to a dating sim as it gets with this sort of game. Magician's Quest – Mysterious Times lets you become an item with one of your opposite-gendered classmates, and barely-straight "lifelong pals" with same-gendered ones. I haven't played it to any extent, so I can't comment much on it, but it has been done.

Honestly I feel that's the one thing animal crossing's missing and really needs. After a while all the characters with the same personality type all start to seem the same, so a relationship system would be perfect. Besides, it's not like the animals in the games don't already hit on you from time to time.

Honestly I'd prefer to be able to help my favourite citizens getting together among them. With all the plus and minus of a system like that.
For example: If you help two chars getting with the same char and/or if you help a char choosing among two char, the winner will thank you by a special item, but the loser will be devasted for a week and might leave the village.
On the visual aspect, when two chars are engaged, you will see often one of the two getting to the other's house and then locking the door.

And if they marry they will go to live in one larger house, leaving room for another house in the town (which means that if you have all happy couples in your town you can get twice the number of citizens).
Thought, in the unfortunate case of a divorce, one of the two will leave the town and the house will turn back normal sized.

Okay, so I went to google to snag me some Able sisters waifu-esque pictures for this…
but I found something that really drives the point home.

Granted, Sable has an unfair advantage for me…

In my defense I'm a furry that honestly will fall for any of the characters really.

Last edited Sep 17, 2014 at 07:38PM EDT
Skeletor-sm

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