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The Last of Us II launch delayed indefinitely due to coronavirus

Last posted Apr 11, 2020 at 07:00PM EDT. Added Apr 02, 2020 at 09:14PM EDT
5 posts from 5 users

This feels kinda weird. This delay makes me think that the game is not finished yet.

Final Fantasy 7 Remake is releasing early in some places and Xenoblade Chronicles DE, which is releasing on the same day as Last of Us 2, is already available for pre-load.

I do not want to come across as conspiratorial but they could still sell the game digitally while delaying the physical version, this feels weird to me.

BravelyDefect wrote:

This feels kinda weird. This delay makes me think that the game is not finished yet.

Final Fantasy 7 Remake is releasing early in some places and Xenoblade Chronicles DE, which is releasing on the same day as Last of Us 2, is already available for pre-load.

I do not want to come across as conspiratorial but they could still sell the game digitally while delaying the physical version, this feels weird to me.

Naughty Dog's production timelines and remote infrastructure may be more to blame why they're postponing and some other studios aren't. Depending on how they allotted time for work and how many passes it ended up needing they might have some tasks they just can't do right now, likely stuff like motion capture and voice acting.

Also let me just say that testing games remotely is a huge bitch at the moment, so that final QA work is harder to do right now. Trying to find bugs that aren't related to the latency or streaming problems from remote work is trickier. I think Square Enix outsources their testing and Nintendo has NoA+NoE+NCL's testing departments so that may be why it didn't affect them as much.

Skeletor-sm

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