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About

Burnout is a racing game series by developed by Criterion Games[12] and published by Electronic Arts (EA), previously published by Acclaim Entertainment[13]. The series dives itself deeply into the high-speed and crashing aspects of the racing genre, with iconic gameplay features such as causing other vehicles to total with Takedowns to earn extra Boost and the popular Crash mode. The series' gameplay inspired a 2010 reboot of the Hot Pursuit game of the Need For Speed series, by the same developer, Criterion Games.

History

Burnout

The first installment of the series, Burnout was released for the Sony PlayStation 2 systems in November 1, 2001 (NA region), November 16, 2001 (EU region) and for the Microsoft Xbox and Nintendo GameCube systems in 29 April, 2002 (NA region) and 3 May, 2002 (EU region). [1]
The main gameplay mode, Championship mode, where you choose to compete in race events with three other opponents on various tracks. With the difficulty rising up when further into the mode, there are Face-Off events where your opportunity is to beat the rival in the race in order to acquire his vehicle.
The game received a favourable review on all platforms, averaging a metascore of 79 based on Metacritic. [2]

Burnout 2: Point of Impact

The first sequel of the series, Burnout 2: Point of Impact was released for the Sony PlayStation 2 systems in 30 November, 2002 (NA region), 11 October, 2002 (EU region). The first Burnout game to be released in Japan was two years after the first release in 1 April, 2004.
The game was also released for the Microsoft Xbox and Nintendo GameCube systems in 9 April 2003 (GameCube NA region), 1 May, 2003 (Xbox NA region), 9 May, 2003 (EU region for both systems) [3]
The game introduces Crash Mode to the series, the strategic aspect of the game, where you use a vehicle to cause as much cost to damages from colliding into the traffic in different scenarios to exceed the target score.

Burnout 3: Takedown

The first game of the series published by EA, Burnout 3: Takedown was released to Sony PlayStation 2 and Microsoft Xbox systems in 7 September, 2004 (NA Region), 10 September 2004 (PAL region) and 14 October, 2004 (JP region). [4]
The game introduced the Road Rage mode, where the player has to score as many takedowns toward opponents before getting totaled and also introduced the Impact Time feature, where you control your vehicle after crashing to total other opponents coming by, which is known as Aftertouch Takedowns.

Burnout Revenge and Burnout Legends

TM EVERYONE 10+ CONTENT RATED BY ESR B Game Experience May Change During Online Play
ZA

Burnout Revenge was released for the Playstation 2 and Xbox on September 13, 2005 and for the Xbox 360 on March 7, 2006 in North America. Expanding on the vehicular combat introduced in Burnout 3: Takedown, Burnout Revenge added new features such as traffic checking and vertical takedowns, and new game modes, Traffic Attack and Crashbreaker Race. The game received critical acclaim from critics and gamers alike.[7][8][9]

Burnout Legends was released for the Playstation Portable on September 13, 2005 and for the Nintendo DS on November 29, 2005. Burnout Legends features many of the tracks, cars, and game modes from the first three games in the series repackaged for the portable format. The PSP version was well received critically, while the DS version was widely panned.[10][11]

Burnout Dominator

PlayStation2 BURNOU DOMINATOR 3- ZA

Burnout Dominator was released for the Playstation 2 and Playstation Portable on March 6, 2007. It's the only game in the series not developed by Criterion Games. Developed by EA UK (later renamed EA Bright Light). Unlike previous games, Burnout Dominator does not feature Crash Mode, reduces vehicular combat, and restores the classic Burnout boosting system last featured in Burnout 2: Point of Impact.

Burnout Paradise

[This video has been removed]

[Content to be added]

Burnout Crash!

[Content to be added]

Reception

[Content to be added]

Impact

[Content to be added]

Search Interest

External References

[1] Wikipedia – Burnout

[2] Metacritic – Burnout Review

[3] Wikipedia – Burnout 2: Point Of Impact

[4] Wikipedia – Burnout 3: Takedown

[5] Metacritic – Burnout 3 Review PS2

[6] Metacritic – Burnout 3: Takedown Review Xbox

[7] Metacritic – Burnout Revenge [PlayStation 2]

[8] Metacritic – Burnout Revenge [Xbox]

[9] Metacritic – Burnout Revenge [Xbox 360]

[10] Metacritic – Burnout Legends [PSP]

[11] Metacritic – Burnout Legends [DS]

[12] Criterion Games – Official Website

[13] Wikipedia – Acclaim Entertainment

[16] Metacritic – Burnout Dominator [Playstation 2]

[17] Metacritic – Burnout Dominator [PSP]



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Burnout

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This entry has been rejected due to incompleteness or lack of notability.

To dispute this DEADPOOL flagging, please provide suggestions for how this entry can be improved, or request editorship to help maintain this entry.

About

Burnout is a racing game series by developed by Criterion Games[12] and published by Electronic Arts (EA), previously published by Acclaim Entertainment[13]. The series dives itself deeply into the high-speed and crashing aspects of the racing genre, with iconic gameplay features such as causing other vehicles to total with Takedowns to earn extra Boost and the popular Crash mode. The series' gameplay inspired a 2010 reboot of the Hot Pursuit game of the Need For Speed series, by the same developer, Criterion Games.

History

Burnout

The first installment of the series, Burnout was released for the Sony PlayStation 2 systems in November 1, 2001 (NA region), November 16, 2001 (EU region) and for the Microsoft Xbox and Nintendo GameCube systems in 29 April, 2002 (NA region) and 3 May, 2002 (EU region). [1]
The main gameplay mode, Championship mode, where you choose to compete in race events with three other opponents on various tracks. With the difficulty rising up when further into the mode, there are Face-Off events where your opportunity is to beat the rival in the race in order to acquire his vehicle.
The game received a favourable review on all platforms, averaging a metascore of 79 based on Metacritic. [2]

Burnout 2: Point of Impact

The first sequel of the series, Burnout 2: Point of Impact was released for the Sony PlayStation 2 systems in 30 November, 2002 (NA region), 11 October, 2002 (EU region). The first Burnout game to be released in Japan was two years after the first release in 1 April, 2004.
The game was also released for the Microsoft Xbox and Nintendo GameCube systems in 9 April 2003 (GameCube NA region), 1 May, 2003 (Xbox NA region), 9 May, 2003 (EU region for both systems) [3]
The game introduces Crash Mode to the series, the strategic aspect of the game, where you use a vehicle to cause as much cost to damages from colliding into the traffic in different scenarios to exceed the target score.

Burnout 3: Takedown

The first game of the series published by EA, Burnout 3: Takedown was released to Sony PlayStation 2 and Microsoft Xbox systems in 7 September, 2004 (NA Region), 10 September 2004 (PAL region) and 14 October, 2004 (JP region). [4]
The game introduced the Road Rage mode, where the player has to score as many takedowns toward opponents before getting totaled and also introduced the Impact Time feature, where you control your vehicle after crashing to total other opponents coming by, which is known as Aftertouch Takedowns.

Burnout Revenge and Burnout Legends

TM EVERYONE 10+ CONTENT RATED BY ESR B Game Experience May Change During Online Play ZA

Burnout Revenge was released for the Playstation 2 and Xbox on September 13, 2005 and for the Xbox 360 on March 7, 2006 in North America. Expanding on the vehicular combat introduced in Burnout 3: Takedown, Burnout Revenge added new features such as traffic checking and vertical takedowns, and new game modes, Traffic Attack and Crashbreaker Race. The game received critical acclaim from critics and gamers alike.[7][8][9]

Burnout Legends was released for the Playstation Portable on September 13, 2005 and for the Nintendo DS on November 29, 2005. Burnout Legends features many of the tracks, cars, and game modes from the first three games in the series repackaged for the portable format. The PSP version was well received critically, while the DS version was widely panned.[10][11]

Burnout Dominator

PlayStation2 BURNOU DOMINATOR 3- ZA

Burnout Dominator was released for the Playstation 2 and Playstation Portable on March 6, 2007. It's the only game in the series not developed by Criterion Games. Developed by EA UK (later renamed EA Bright Light). Unlike previous games, Burnout Dominator does not feature Crash Mode, reduces vehicular combat, and restores the classic Burnout boosting system last featured in Burnout 2: Point of Impact.

Burnout Paradise

[This video has been removed]

[Content to be added]

Burnout Crash!

[Content to be added]

Reception

[Content to be added]

Impact

[Content to be added]

Search Interest

External References

[1] Wikipedia – Burnout

[2] Metacritic – Burnout Review

[3] Wikipedia – Burnout 2: Point Of Impact

[4] Wikipedia – Burnout 3: Takedown

[5] Metacritic – Burnout 3 Review PS2

[6] Metacritic – Burnout 3: Takedown Review Xbox

[7] Metacritic – Burnout Revenge [PlayStation 2]

[8] Metacritic – Burnout Revenge [Xbox]

[9] Metacritic – Burnout Revenge [Xbox 360]

[10] Metacritic – Burnout Legends [PSP]

[11] Metacritic – Burnout Legends [DS]

[12] Criterion Games – Official Website

[13] Wikipedia – Acclaim Entertainment

[16] Metacritic – Burnout Dominator [Playstation 2]

[17] Metacritic – Burnout Dominator [PSP]

Recent Videos 6 total

Recent Images 10 total


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