An emulator will always have a harder time running a game than straight from the hardware; you need SERIOUS power to overcome the "emulation tax". Older systems like an NES are so simple that overcoming that and then some is trivial, but a recent system like the Switch? Not nearly so easy, not to mention all the complex, specific and proprietary rendering and computational methods that can make accurate emulation difficult.
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Superfield
Jul 17, 2021 at 04:22PM EDT in reply to
𝓢𝖎𝖓𝖆𝖊𝖑 𝓲𝓼 𝓽𝓱𝓮 𝓒𝓔𝓞 𝓸𝓯 𝓗𝓸𝓻𝓷𝔂
Jul 17, 2021 at 06:00AM EDT