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Respawning objects for hundreds of years doesn't crash Super Mario 64 DS.
Uploaded by Sum Lu Zer Dec 09, 2023 at 09:11AM EST
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Origin Entry: Super Mario 64
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In Super Mario 64, signs have the power to instantly kill Mario. If the game is modified so that a sign faces a slope, then reading it will move Mario out of bounds, which will cause him to briefly lose his hat, and die.
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In Super Mario 64, if King Bob-omb is grabbed and thrown in a precise location, he will simply fall through the ground. The course must be restarted in order to fight him again, as after doing this, he will never return.
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In Tall, Tall Mountain, it is possible for Mario to touch the bottom of the level, but then remain in bounds with a wall jump. Despite Mario still being alive and clearly still being able to get out of the pit, the game will simply declare him dead anyway
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In Super Mario 64 DS, if glitches are used to save Peach without saving Mario first, Peach will still act as though Mario is there, and kiss the empty space where he would have stood.
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Super Mario 64 contains an unused "Mario Death Field" object, shown as the tall cylinder in the footage. It always floats in front of Mario and acts like an explosion on the enemies it touches, allowing Mario to kill them from a distance.
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Super Mario 64 - Respawning objects for hundreds of years doesn't crash Super Mario 64 DS.
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