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1185 Views Created 8 years ago By Rad Dudesman • Updated 5 years ago

Created By Rad Dudesman • Updated 5 years ago

SUPER SMASH BRS fo ONINTENDO WiiU/3DS Source Gaming has been poking through the development slides featured in Masahiro Sakurai's Famitsu column anthologies. The site has dug up some interesting information about cut content in Super Smash Bros. for wii U/3DS, like initial plans for Rock Pikmin and Smash Run co-op. Here's a summary of what's been shared thus far: Rock Pikmin were planned but ultimately put on hold These Pikmin would have been heavy with short reach but high attack power - Smash Run was to receive co-op play This idea wasn't realized due to the 3DS processor's inability to display multiple fighters on the same screen There were also plans for co-op powers at one point Sakurai initially considered including four versions of each Special - Ex: Mario would have been able to launch a double fireball Special 4-on-4 Team Battles rules were considered Mii Fighters Specials were originally going to be included as in-game rewards Instead, they ended up as default content

Notes

Sauce: http://nintendoeverything.com/smash-bros-wii-u3ds-cut-content-includes-rock-pikmin-smash-run-co-op-more/

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