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54 Views Created October 07, 2017 By GDC • Updated March 23, 2023

Created By GDC • Updated March 23, 2023

PROTIP: Press the ← and → keys to navigate the gallery, 'g' to view the gallery , or 'r' to view a random image.

Cuphead's Animation Process and Philosophy

Origin Entry: Cuphead

Notes

Step-by-step process on how the developers go through when making the boss characters for Cuphead.


Description

In this 2017 GDC bootcamp, Studio MDHR's Jake Clark explains his design and animation processes for the game Cuphead, and shares practical ideas and tips for 2D animation. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more.


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