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PlayStation All-Stars Battle Royale: AKA... wait, Mishima?

Last posted Dec 07, 2012 at 11:58AM EST. Added Jul 06, 2012 at 10:28PM EDT
153 posts from 19 users

Just…. just look.

Sir Dan and Nariko confirmed.

Last edited Aug 30, 2012 at 05:18PM EDT
Aug 30, 2012 at 05:02PM EDT
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Sir Dan and Nariko’s trailers:

They both look like they have amazing movesets.

Aug 31, 2012 at 05:04PM EDT
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Looking better every day. I hope they can include what all the nostalgia-whiners want (Spyro and Crash) so that this game can be as popular as it deserves to be.

Sep 01, 2012 at 04:51PM EDT
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Speaking of those preorder bonuses, when I preordered PSASBR, it came with “Extra costume for every character in the game at launch”. Curious they haven’t shown any alternate skins post-Toro and Heihachi.

Hopeful news: All-Stars will be at Tokyo Game Show, so hopefully new character reveals (fingers crossed).

Sep 04, 2012 at 07:27AM EDT
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Concise wrote:

Pre order bonuses from Gamestop Poker Playing cards:

I noticed something when look at the card-stuff:

Most, if not all, playing card packs come with 54 cards. Now, excluding the two jokers (who’s probably the boss) you are left with 52 cards. And thinking about it, red and black will be replaced by characters and their alternate costumes. Do you know what that leaves us?

26 unique cards. 26 cards based off the game’s characters. Which probably means we are getting 26 characters in this game. Any input?

Sep 04, 2012 at 08:08AM EDT
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That seems about right to me, unless they save a card for the logo or some assists.

Sep 04, 2012 at 09:13AM EDT
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@Rinsan

Well, that picture does look like it has some credibility, but it best to wait until the facts come. Also, I think I see a colossus in the background.

Sep 08, 2012 at 12:44PM EDT
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Wow, I think that screen is legitimate. Why?

Well, THIS just got accidentally leaked on the official website (could be photo shopped though).

Now, If you don’t mind mind me I’ll just be punching the air with happiness.

It’s pretty much confirmed that she’ll be one of the TGS reveals (Gravity Rush was also developed by SCE Japan so it makes total sense).

Last edited Sep 08, 2012 at 10:03PM EDT
Sep 08, 2012 at 07:51PM EDT
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New gameplay of PSASBR with Seth Killian:

I think Seth is hinting at something…

Sep 16, 2012 at 01:10AM EDT
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20% Cooler than Ice Rinsankajugin wrote:

And now ANOTHER supposed blurry, leaked pic, found this one on Tumblr.

Supposed Cloud leak.

Look at that portrait in the bottom-right.

If that’s not Cloud, then I don’t know what is.

Sep 16, 2012 at 02:06AM EDT
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I really love the LocoRoco stage design.

But I noticed something odd about the stage when the city in the background appeared, so I went to other sites to check out what that was about…

It’s a LocoRoco/Metal Gear stage… oh my gawd.

Sep 20, 2012 at 09:18AM EDT
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Man, I’m always late at bringing the news. Well, yes, that was confirmed last night. Remember though, Superbot will have a conference Friday night/Saturday morning, so new characters might appear soon.

Sep 20, 2012 at 09:30AM EDT
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Jeez, that LocoRoco / MGR mashup seems a bit random. Anyway, in one of the IGN Strategy videos that feature Seth Killian he stated there would be a MGS stage plus sound hints (he’s been hinting about some sound Easter Eggs for a while), codec call with Snake anyone?

Now, for the new trailer. New stages finally unveiled are the Reisistance – San Fransisco stage and that Loco Roco stage. Anyone know what the mashup in the Resistance one is? Anyway, there was one more stage that I’m pretty sure is the leaked Sly Cooper – Paris stage.

And the mashup is the Negativitron from LittleBigPlanet 2 (which also includes that screen in the background I think).

Hope you’re right, Lotus. I’m dying for new character reveals (*cough*Kat*cough*).
I’m glad with the changes in the TGS trailer looks way more polished, especially with the UI and character models.

Oh, and have some alternate costumes.

Last edited Sep 20, 2012 at 10:02AM EDT
Sep 20, 2012 at 09:48AM EDT
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While I wasn’t too fussed about this game earlier, I’ve been quite intrigued at the approach it’s taken in terms of fighting. Looks to be interesting.

I’m a little worried about Sir Daniel, his playstyle looks a lot like Link (Variety of items, many projectiles, slow). Seeing how Link is considered quite a bad character in SSB, I’m hoping Dan won’t be the same case.

Dante looks to play like he did in MvC3, some similar attacks and good combo capabilities. Even though I hope he isn’t going to be the exact same. I don’t want to play this online and be faced with Dante in every match.

I do like the style they went for Sly Cooper, a very interesting fighting strategy indeed. It’s like they took the Spy from TF2 and put him into a fighting game. Very hyped to play as Cooper.

I’ll be awaiting the latest character reveals, they are sure to be great.

Sep 28, 2012 at 01:17PM EDT
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There’s some news flying around and it’s causing some real chaos.

According to Sid Shuman, a Sony social media specialist, There are no more characters to announce.

However, some people think this is either false or a misunderstanding, as Superbot hasn’t released a statement yet. Also add the supposed unlockable characters and at the moment it’s hard to tell whether this is true or not.

Sep 29, 2012 at 09:48AM EDT
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Rin Tezuka wrote:

There’s some news flying around and it’s causing some real chaos.

According to Sid Shuman, a Sony social media specialist, There are no more characters to announce.

However, some people think this is either false or a misunderstanding, as Superbot hasn’t released a statement yet. Also add the supposed unlockable characters and at the moment it’s hard to tell whether this is true or not.

It’d be best to ignore it until actual news arrives. I’ve been using my time with WaW and watching some random Parappa clips. It’s also fun seeing how mad the guys on the other forums can get over a simple rumor.

Sep 29, 2012 at 11:36AM EDT
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Bad news guys, apparently at the EB Games Expo 2012 in Sydney,Omar confirmed that there would be 20 characters at launch.

The optimist in me is still hoping that they’re lying so that the next character reveals will pack that much more of a punch. It seems weird that the Kat screen that I posted earlier looked so legitimate but they’ve said they’ll be no more on disk. Unless of course, they’re saving her and more for DLC, which doesn’t seem that unlikely since they’re fairly close to code-lock.

Here’s a video interview with Omar at the EB Games Expo, for the most part it’s just already known stuff but some interesting stuff comes up. Skip to 16:55 for question about Crash Bandicoot’s inclusion in the game. Omar makes it sound as though they’ve tried but Activision aren’t allowing it just yet.




Oct 07, 2012 at 11:07PM EDT
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Cyber6x wrote:

Bad news guys, apparently at the EB Games Expo 2012 in Sydney,Omar confirmed that there would be 20 characters at launch.

The optimist in me is still hoping that they’re lying so that the next character reveals will pack that much more of a punch. It seems weird that the Kat screen that I posted earlier looked so legitimate but they’ve said they’ll be no more on disk. Unless of course, they’re saving her and more for DLC, which doesn’t seem that unlikely since they’re fairly close to code-lock.

Here’s a video interview with Omar at the EB Games Expo, for the most part it’s just already known stuff but some interesting stuff comes up. Skip to 16:55 for question about Crash Bandicoot’s inclusion in the game. Omar makes it sound as though they’ve tried but Activision aren’t allowing it just yet.




Eh, don’t sweat it. This game is game is gonna be awesome none the less. Cool roster, lots of alts and pallets, plus dem most desired minions!

Also, Medusa’s Head, the Killing Item:

Oct 07, 2012 at 11:19PM EDT
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Alright, I’ve got some awesome news for a change (albeit, potentially fake).

Paul Gale, guy who’s been leaking PSABR info since before the game was announced, sent an email at the start of October to SuperBot saying that if they didn’t send him a response email by the 10th (start of New York Comic Con) he’d leak the remaining characters he knew.

Well, the date’s up and SuperBot never responded so here’s the key points that Paul claims his source says is true. Take these with a grain of salt.

- SuperBot are (or perhaps were) in talks with Ubisoft to get an Assassin’s Creed protagonist (Altair, Ezio or Connor). Connor seemed most likely to conicide with AC3

- Kat’s fate is unknown but a guess is that both her and Connor were pushed past release date to be DLC. This would make the total characters 26.

- The roster may have even reached the 28 – 30 range with the inclusion of Chun-Li or Ryu from the Street Fighter series, Spyro the Dragon or Dart Feld from The Legend of Dragoon. However, these characters apparently didn’t make the cut.

- The final four unannounced characters whom are not DLC according to the source are…


That’s Cloud Strife from Final Fantasy 7, Wander from Shadow of the Colossus, Old Snake from Metal Gear Solid 4 and Crash Bandicoot (woo!).

- Last thing, apparently Old Snake and Cloud were supposed to be Tokyo Game Show Character reveals to coincide with Metal Gear Solid and Final Fantasy’s 25th Anniversary. No idea why they weren’t.

Now, these are all through the words of Paul via his source. And they’re not even sure if these characters have been kept or whatnot. Let’s hope for any sort of confirmation.

Last edited Oct 11, 2012 at 07:25AM EDT
Oct 11, 2012 at 07:14AM EDT
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Sorry, I have been gone for quite a while. Here’s a new interview!

Oct 12, 2012 at 03:40PM EDT
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Couldn’t think of s moveset for King of Cosmos, huh. Well, it’s cool that you’re back. Also, new info from Playstation Magazine:

-Kratos and Sweet Tooth are rivals.
-Big Daddy and Sackboy are rivals, and it’s because Big Daddy “flies into a rage when his Little Sister decides Sackboy is cuter than he is.” There is a screenshot of their cutscene as well.
-Minions are confirmed, and there is a screenshot of the Kat (DmC) minion that we previously saw. Captain Qwark will also be a minion.
-The final boss will be “instantly recognizeable to old-school PSone fans.”
-Another mode, known as Combat Trials, features short, character-specific challenges meant to teach new skills and put them to the test.

Also, a scan of the Magazine:

Is that a new stage I spy!? Lemme zoom in:

This looks similar to something… OH…

Oct 12, 2012 at 11:22PM EDT
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Ico stage? Fuck yes. They really want me to rethink my decision to not buy this game. Maybe once the price drops.

Oct 13, 2012 at 01:22PM EDT
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Here are the currently confirmed rivalries plus some guesses of my own.

Reasons:

Good Cole vs Raiden: Raiden (as pointed out in MGS4) is the name of the god of lightning and thunder. Plus, Raiden was leaked via this image.

Radec vs Evil Cole: The major reason would be simply that they are both evil. Killzone does feature a lightning gun though, so maybe there’s some connection there if Radec uses it.

Sir Dan vs Drake: A little vague, but Drake is a bit of a archaeologist, something about Sir Dan being a skeleton could be it.

Sly vs Fat Princess: Aside from them being the only cute, cell-shaded characters left, the major game mode of Fat Princess is to ‘steal’ the princess. Sly being a thief lends some weight to this rivalry.

I was thinking it could be Good vs Evil Cole and thus some changes, but other connections seemed way too vague.

I’m personally just hoping these rivalries turn out to be more than just two cutscenes, before and after, the rival fight. Although it probably won’t have a subspace emissary mode like brawl, they do really have to find a way to bring more than just two characters together somehow. Best thing about a crossover is the interaction between characters.

Last edited Oct 13, 2012 at 11:51PM EDT
Oct 13, 2012 at 11:49PM EDT
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>Ratchet, Cole, Sackboy and Jak alternate skins

Not sure why Dante’s is just a removal of clothing. Not sure what Nariko’s is either.

I just had a revelation:

(Raiden is PS3 because it’s Revengence Raiden and I was a little indecisive about Mishima since he started in arcades and had appeared on every PS home console.)

There really isn’t that much handheld exposure. The only PSP coverage is the mix with Patapons in the Hades level and the Locoroco level.

And the Vita doesn’t have any (yet). Kat’s appearance would be appreciated as a Vita rep. Although to be fair, the PSP doesn’t really have any notable reps that I could think of that would make good fighters. Still a little weird when you think about it that the PS3 was given the most coverage.

Oct 16, 2012 at 07:19AM EDT
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New gameplay from CVG. Judging by another gameplay video they have, it seems that hazards were turned off.

@Cyber: Hmmm, I don’t know, I tend to see it a bit differently…

I thought it’d be good to put Dante and Raiden in the PS2 roster since they originated on said console. Tekken arcade machines had PSX technology, so that counts. Also remember, Toro has a video game series of his own. While the PS3 still has the most reps, it roster feels pretty good at the moment. If the four rumored characters are true, then that would make the PSX roster the biggest. I do agree that the handhelds do need some reps. Maybe when DLC comes…

Last edited Oct 16, 2012 at 05:31PM EDT
Oct 16, 2012 at 05:28PM EDT
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The live action (former release) trailer:

Remember, the game was supposed to be released today.

Oct 23, 2012 at 02:05PM EDT
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20% Cooler than Ice Rinsankajugin wrote:

FOAMS FROM THE MOUTH

IT’S HIM!

That was indeed an awesome trailer. I knew he was going to be the final boss.

Nov 10, 2012 at 09:45PM EST
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They should include Chimera Nathan Hale, and his super would involve the powers he obtained from Daedalus.

Last edited Nov 10, 2012 at 11:34PM EST
Nov 10, 2012 at 11:33PM EST
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Yep, Nathan Hale in there would be great, although I would be worried that he would play too much like Radec but with some Daedalus powers (might be hard to do since he was only like that for a limited time) it could be unique.

Either him or Joseph Capelli would be worthwhile, I was shocked we’ve barely had any talk of a Resistance rep considering there’s a Resistance Stage

@The Attract Trailer
That one of the most badass trailers I’ve seen all year. That’s come close to rivaling Super Smash Bros in terms of quality trailers. If this had the build-up that the live action trailer did, I wouldn’t of been disappointed.

There really need to be a filter, or at least a map that makes the game dark like that and makes the special features of each character glow.

Last edited Nov 15, 2012 at 10:59PM EST
Nov 11, 2012 at 01:38AM EST
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I found the clearest picture of Polygon Man I could find and I have to say…

He looks amazing. It’s been so long… also random Sir Dan:

He is just hilarious.

Last edited Nov 13, 2012 at 08:59AM EST
Nov 13, 2012 at 08:57AM EST
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I’m surprised that with how much you guys are keeping track of the development of the game, none of you have already mentioned the Kat and Emmett Graves “free for two weeks” DLC announced last Thursday.

LINKAGE!

With only two days left (at least for me) before the game officially hits stores, I can honestly say I’ve been losing sleep over this game. I mean, seriously, I’m typing this post up at four in the morning. I’ve never been this hyped for a release date before, it’s crazy!

Well, suffice it to say, I’m gonna enjoy kicking all your asses when the 20th comes along! I hope you all have fun kicking mine too.

On another note, I’ll forever love that Dancing Dan animation. All other gifs pale in comparison.

Nov 18, 2012 at 05:21AM EST
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Haha, same Jostin. Although it comes out 1 or 2 days later for us Australians, it comes out the day after exams finish for me (lucky!).

As I’ve said before, Kat’s inclusion was very necessary, sad though that they’re only in the character model wire-frame creation. Emmett seems like an odd choice, although many are happy to see him, with him being from a not-great selling game that resulted in the dev’s split from Sony and job cuttings. Although I am intrigued to see how the “build and battle” system will be implemented into combat.

I’ve read from a few places that Seth Killian said that Sony is now in full talks with Activision over the inclusion of Crash. Sorry to get your hopes up again, but let a faint glimmer of optimism remain.

Here’s a picture of some of the skins / alternate colors from the IGN livestream with Omar (Aww yeah, Reaper Cole) -

I’ll be maining Ratchet and Jak. If anyone wants to friend me so we can battle, my PSN is the same as my KYM username.

Nov 18, 2012 at 07:04AM EST
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Dante’s alternate skins still make me laugh every time I see them. I mean, the pre-order one is “jacketless” and one of the in-game ones is “shirtless”. What’s next? “Pantsless”? “Boxerless?” That’s just nuts!

Also, Toro has the best alternate costume in my opinion. Nothing says “I’m the boss” like wearing a Hawaiian motif while kicking Big Daddy, Kratos, and Sweet Tooth down to the ground.

However, if there was one alternate costume that I wanted in the game, it would have to be Doughnut Drake. I would freely accept SuperBot as my gods and goddesses if they added this into the game.

As for that PSN thing, I’ll add you guys as friends when I have some spare time. I’ll be maining Sly, Good Cole, and Sackboy so you all better watch out!

Nov 18, 2012 at 02:32PM EST
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20% Cooler than Ice Rinsankajugin wrote:

I don’t know why, but line is really funny:

Poor Kane, he can’t enjoy an ice cream…

I really hope that stage is unlockable. The XMB-themed stage is probably one of SuperBot’s smartest ideas, in my opinion.

Nov 18, 2012 at 02:37PM EST
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Jostin Asuncion wrote:

I’m surprised that with how much you guys are keeping track of the development of the game, none of you have already mentioned the Kat and Emmett Graves “free for two weeks” DLC announced last Thursday.

LINKAGE!

With only two days left (at least for me) before the game officially hits stores, I can honestly say I’ve been losing sleep over this game. I mean, seriously, I’m typing this post up at four in the morning. I’ve never been this hyped for a release date before, it’s crazy!

Well, suffice it to say, I’m gonna enjoy kicking all your asses when the 20th comes along! I hope you all have fun kicking mine too.

On another note, I’ll forever love that Dancing Dan animation. All other gifs pale in comparison.

I would have mentioned it sooner, but I’m being REALLY lazy when it comes to anything right now. Either way, stoked to hear about the DLC, I knew Kat would get in somehow.
BTW, does anyone know if all the rival cutscenes are out yet? I can only find a few so far.

Nov 18, 2012 at 03:01PM EST
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I can already feel the aura of disappointment drifting through the air.

Nov 26, 2012 at 04:53PM EST
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I’d play if I wanted to, I’m just broke unfortunately. I have played a demo of it before and, to me, it feels really nice. I thought it’d be a bit floaty since some games in the brawler genre feel like gravity has been lifted a bit. Also, I really love comboing my opponents a lot. I think I’ll go for Parappa, Jak (due to the demo), Nariko, Sir Dan, Toro, Heihachi, Raiden, Dante and the Coles.

Last edited Nov 27, 2012 at 09:31AM EST
Nov 27, 2012 at 09:27AM EST
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Wouldn’t say that, Ermac. I’ve been having a blast with it. I’m currently a purple belt (although there are 3 more belts higher ;_; )

One thing I will say without hesitation that’s been disappointing though, and that’s the arcade mode. Two voice-over cutscenes and a short in-game one. This game really needed a Subspace Emissary mode like Brawl, something to meet them all together.

Other than that, pretty happy with the game. Gameplay is great, attention to detail is magnificent, all characters (cept good and evil Cole) feeling unique unlike Brawl and all feel like their moveset was ripped from their respective games.

Sweet Jesus is Raiden overpowered, his level 2 is BETTER than his level 3, and his combos are ridiculous. Also, I often get the error of joining games with a random character not of my choosing.

Glad for all the unlockables, great incentive for replayability, wish there were more meaningful unlockables though, like costumes rather than just one + preorder DLC.

So yeah, really happy with it, I’m especially impressed by the cross-play with the Vita version. I really hope a sequel would include better presentation, more character interactions and of course, way more characters.

Nov 28, 2012 at 06:35AM EST
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Skeletor-sm

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