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Anita Sarkeesian - Dice and Anita Sarkeesian

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File: i8r01cnipg (316 KB, 1235x923) 目File: 1349064208197 jpg-(127 KB. 1892x934. Anita Sarkeesian discussing Mirror( ..).jpg) 8曜Anonymous 10/01/12/(Mon)09:33:28 UTC+5 30 No.156891346 So who's honestly looking forward to this? really like video games like Mirroř's Edge because they show that women are just as capable of being a hero as men. However I can relate to a lot of fellow female gamers who did not get into this game due to its difficult control scheme. For a sequel, a lot more people would be able □ Anonymous 06/10/15(Wed)20:52:18 No.297756885 to access this beautifully constructed story and world if the controls were a lot more simple. For example, jumping with the A button, and then climbing with the X button. Several gamers, including myself, would really appreciate that and it would be a lot easier to complete the game and enjoy the full story. I share the frustration that many gamers had who wanted to enjoy the first Mirror's Edge but weren't able to get very far into it due to its unnecessanily complex controls Not me. ME was average and if anything it needed to be more complex. Too much contextual s--- Making the game even simpler and story focused is basically guaranteeing I will never bother to play it -Anita Sarkeesian, during her presentation to DICE in Sweden Anonymous 06/10/15(Wed)20:53:07 No. 297756960 ▶ 22297758278 22297758610 esentation of women in vde DICE to use her ideas in order to desperatel s. Yes, it did invołve ideas for Mirror's Edge 2. Yes, EA is ure each out to vet another group of retards who don't buy video games in order to help make the company look mor □ Anonymous 06/10/15(Wed)20:54:22 No 297757081 トー297758610 NEWS FEATURES BLOGS VIDEO FORUMS trying to pretend Anita has anything to do with ME Obviously you're not talking about details yet, but from what you have said it sounds like you're going to make big changes to the original formula? □ Anonymous 06/10/15(Wed)20:55:12 No.2977571 61 ient human being g to work. You have to be very, very honest with yourself and look at Listen, if you do the same thing again then it's not g what went right and what went wrong. It's obvious that people loved the art direction, loved Faith and loved the idea of what you did in the game □ Anonymous 06/10/15(Wed)20:56:04 No.297757258 22297758468 I think we missed completely on the game being too difficult, people keep falling down and the notion of constantly running way wasn't maybe greatly perceived. On top of that there were a bunch of other problems with it, but again we look at what's great with it, we do more of that and we fix the things that were broken After trying the first game, i don't really care about. Im just ripping on this game to add to the discussion about it I'm only interested on the new Doom. Anonymous 06/10/15(Wed)20 And frankly on top of that, even more so we add new things to it. The innovation t talk about. I wish I could! Because excited about it. The ID and vision for the game, coupled with the timing is what made it make sense. That's why we are a good game could have been made from the concept of the first, and I'm willing to accept the possibility that they will accomplish that. The probability of me being killed in a car accident before it's released seems higher, though They seem to want to go in the opposite direction at every case from where they should have to make the game better TEST GAMING NEWS irrors Ed am □ Anonymous 06/10/15(Wed)21:00:27 No 297757791 トー29775827822297758610 Who knows? It may or may not. We're not talking about that. He did, obviously! What I can say is we're taking more of an action adventure approach on it than maybe before. First-person, running predominantly.. This will be more of an action adventure game, but true to what the first one was to a large extent [□ Anonymous 06/10/15(Wed)21:05:42 No.297758278 I find myself going back, playing games that in my mind were so good ten years ago and I'm like, 'holy crap, was it really Are you guys too new to remember when that happened? □ Anonymous 06/10/15(Wed)21:07:23 No 297758439 2997759980 sremoving combat because Anita found it too difficult HAhahahahahahaha Anonymous 06/10/15 only interested on the new Doom brutal doom Anonymous 06/10/15(Wed)21 EA DICE EA DICE Follow DICE loves @femfreq bit.ly/ZkUIHm @femfreq thanks for interesting lecture about Tropes vs Women in Video Games s the evidence that I have provided, proving that you are retards https://twitter.com/EA DICE/status/250253628902871041 https l/twitter.com/EA DICE/status/250256870906920962 https://twitter.com/EA DICE/status/281 https://twitter.com/ea_dice/status/446618092618387456 https://twitter.com/EA DICE/status/591526528791531520 Anonymous 06/10/15(Wed)21:16:30 No.29775935 Anonymous 06/10/15(Wed)21:19:08 No.297759626 File Anonymous 06/10/15(Wed)21:19:22 No.297759653 RiP EA and Dice Looking forward to the lesbian romance between skrillex haired women in Battlefront Anonymous 06/10/15(Wed)21:21:23 No.297759 ile Anonymous 06/10/15(Wed)21:24:36 No.297760202 pppppppppp.jpg (26 KB, 279x281 at TEDxWo WHY ARE COMMENT URNED OFF? This talk comes from a woman who was targeted F------ disgu by an online hate campaign. Predictably, the same campaign has targeted this talk.. IMOUTME RETWEETS FAVORITES □ Anonymous 06/10/15(Wed)21:21:46 No 297759919 □ Anonymous 06/10/15(Wed)21:25:18 No.2977602 AM-20 Dec 2012 a pirate this ow 0 FAVORITES 4 Congratulations Anita Sarkeesian @femfreq to the GDC Ambassador Award well deserved! 1 PM Feminist Frequency @femfreq Apr 1 FemFreq's editing hard drives are named after awesome female characters in 邙 RETWEETS 102. 踴医骗St.ER inge @MiloshTheMedic Dec 1 □ Anonymous 06/10/15(Wed)21:31:02 No.2977608 @EA DICE @DICE FireWall @femfreq i never thought i'd be this ashamed Absolutely disgusting ere FAVORITES 16 I'm legitimately sorry I doubted. I didn't t would be this blatant 24 Apr

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