>Player characters are both mute, both have ambiguous pasts, and both (are implied to) have brain damage >Player characters undergo a series of tests, with the promise of being allowed to leave a massive underground complex being the incentive (Portal 2) >Numerous quirky personalities accompany the player throughout their adventure (Portal 2)
>Tests are overseen (or at least administered) by robotic systems that initially give the pretense of being automated, but reveal themselves to be fully sentient AIs bent on murdering the player character in the climax (Portal) >Both AIs have a homicidal streak that dates back long before the player character ever entered their sights >Both AIs are destroyed after a final boss fight with the player (Portal) >After dealing with the AIs for the last time, both player characters get to enjoy the surface in peace
Top Comments
Sneaker
Jun 27, 2018 at 03:00AM EDT
Meowstic
Jun 26, 2018 at 09:00PM EDT