I don't really know what Nintendo used exactly to create this game, but this could very well be a quick of the engine, or deliberate model stretching to accentuate a cartoony transitions between two dynamic postures.
Kinda like how Overwatch did for a lot of it's characters. It's so short nobody notices except when you go frame per frame.
Top Comments
Eldaln
Apr 02, 2022 at 01:31PM EDT
Admiral Bone-to-Pick
Apr 02, 2022 at 02:54PM EDT