- Where Are They Now? Here's What Nyannyancosplay, AKA The 'Hit or Miss Girl,' Has Been Up To Since Her Viral TikTok Era In 2018
- What Does 'Slugs For Salt' Mean? The Political Cartoon Meme And Catchphrase Explained
- Who Is David Vujanić, aka Vuj? The Man Behind The 'Awkward White People Smile' Meme Revealed
- Donald Trump Has Won The U.S. Presidency Once Again As Memes And Reactions Dominate Social Media
- What Is The So-Called 'Immigrant Scar?' Viral Memes About The TB Vaccine Scar Explained
+7
Super Mario 64 is good for your brain
Uploaded by Sum Lu Zer May 07, 2022 at 12:56PM EDT
super mario 64 study neuropsychology brain grey matter gray matter dementia neurological disorder supper mario broth
Origin Entry: Super Mario 64
File type: png
Resolution: (750px x 831px)
File size: 431 KB
More:
There is a spot at a ledge in Cool, Cool Mountain where Mario cannot backflip. Every attempted backflip will end immediately without Mario getting off the ground. This only affects backflips specifically; Mario can still perform any other action normally.
Share Pin
The mushroom platforms in Tall, Tall Mountain have faulty collision that manifests in angle-dependent invisible walls. If Mario approaches them at a precise angle, he will hit an invisible wall that is not normally there.
Share Pin
In Tall Tall Mountain, it is possible to skip the slide by jumping to the alcove with the star directly. This can also be deadly; as it was not designed to be entered this way, the imprecise collision can cause Mario to clip through the wall and die.
Share Pin
According to a 1996 Mario 64 interview, the developers consider the Sweep Kick to be "useless" as it was originally intended to deal with enemies that were too short to punch. In the finished game, all enemies that can be Sweep Kicked can also be punched.
Share Pin
There is a specific spot near the top of Tall, Tall Mountain where failing to grab a ledge will result in Mario comically falling down the entirety of the mountain while hitting every ledge on the way down.
Share Pin
In Super Mario 64 DS, it is possible to cause the Chill Bully boss to self-destruct by making it stand on a crate. This disables its self-preservation AI, causing it to walk off the edge of the arena and die.
Share Pin
Pushing a block underneath this platform in Wet-Dry World will cause Mario's crawling animation to become glitched on top of it, resulting in him crawling in mid-air at unnatural angles.
Share Pin
+7
Super Mario 64 - Super Mario 64 is good for your brain
◄ Previous | View Gallery Random Image | Next ► |
There are no comments currently available.
Display Comments