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This Is the Only Correct Game Design - Diablo World Design

PROTIP: Press the ← and → keys to navigate the gallery, 'g' to view the gallery, or 'r' to view a random image.

The town is presented in our isometric view with a main road, a town square, and a dozen or so buildings. The player will move his character around by placing the mouse-controlled cursor on the 'square' he wishes to walk to and left-clicking. Left-clicking on a square will cause the character to move to the selected square by the shortest route possible. Left-clicking on an item or creature will cause the character to move next to it. If already adjacent to an item or creature, a left-click causes the character to interact in the appropriate way (trade with a shopkeeper, attack a creature, open a chest, etc.). Right-clicking will cast the readied spell in the indicated location. The arrow keys will TEMPLE/ DUNGEON TOWN scroll the map independently of the character. Moving about the town, the character can visit various shops to purchase further equipment, a temple for healing, and his home to rest and store extraneous items and gold.

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