Forums / Fun! / Forum Games

64,975 total conversations in 720 threads

+ New Thread


Delirium

Last posted Jul 23, 2015 at 10:56AM EDT. Added Jun 18, 2015 at 07:14AM EDT
263 posts from 13 users

In the dark corners of human legends and folklore there is a often forgotten story of the manor and how it takes random people away from their lives. Legend says that manor, called "Coldhill Estate" by those who know of the legend, is a place that exists in the veil between our world and worlds beyond our mortal senses.

This manor that is caught in a eternal dance of existence and oblivion occasionally manifests into our world and when it does it chooses several unlucky souls to walk it's eldritch halls. The only way to escape from Coldhill is to find a series of objects within the manor, for they act as keys for one to leave the estate.

However even with these objects none have manage to escape form the estate, for within the estate lie many deadly traps laying in wait for some poor unfortunate soul to trigger them and foul creatures that roams it's halls, some rumored to be people who were trapped in the estate for countless generations to the point that the estate has eroded their humanity away.

Today Coldhill Estate has appeared once again and like before it has plucked it's victims from their lives so they too will be force to walk through it's halls and find a desperate way to regain both their lives and freedom.
_______________________________________________________________________________

OOC:

Boy it's been a while since I made a RP. Hello folks and welcome to Delirium, my third RP for this site. As the opening suggests you will all be playing as random people who were suddenly taken for reasons that you can even comprehend by Coldhill Estate, a manor that exists between worlds and may infact not be a manor at all.

You all have no memories of how you all got into the estate and most of you have no idea about the legends surrounding the manor (sort of the price for having an obscure legend). Now for this RP I will be adding in a new addition to make the game interesting. All of you will be allow to create three characters for this game, that way if one character dies because you made a mistake you can use another one to move forward, however once all three characters are dead you are off the game for good.

Now as for Coldhill Estate itself like the legend says there are a series of objects within that can lead you out once you collect all of them, however the estate has plenty of objects that have supernatural properties, some of which can either help or hinder you in this game. Now I end this by giving you all one warning. In Coldhill Estate things don't always appear as they are and the boundaries that you all are use too are extremely thin.

Character App

Name:
Age:
Nationality (Optional):
Gender:
Appearance:
Personality:
Advantages:
Disadvantages:
Skills
Occupation:
Dark Secrets:
Biography:
Starting Items:
_______________________________________________________________________________

The Dark Secrets that your character has stems from their past and it does effect them in terms of their personality and their disadvantages (hell it's the main source). In the game those secrets will haunt the characters and as the game moves on the manor will use them against your characters. The normal amount of Dark Secrets a character can have is 3-5 but you can choose to go even further, but doing so would mean that you will have more disadvantages to work with

advantages and disadvantages represent aspects of your character. With advantages they are the positive parts in your personality that makes you great and can help you through the game while disadvantages are the negative parts that will hinder you throughout the game and may even put you in life threatening situations. Also your advantages and disadvantages will effect on your character's appearance depending on what those are.

The game will begin in three days so in the mean time I will answer any questions that you may have about the game, on that note.

Last edited Jun 18, 2015 at 07:26AM EDT

Can we design our three characters one at a time, making a new one when the first dies, rather than all at once? It is a lot to come up with, so I'll only make one for now. Also tell me if I did something wrong because I cannot remember ever having played this kind of RP and I am a little hazy about the dark secrets bit.



Name: Logan Darby

Age: 27

Nationality (Optional): Canada

Gender: M

*Appearance: Average white guy. 5'10" black hair blue eyes. Wardrobe consists of polos, blue jeans, white sneakers. Left arm is scarred from burning.

Personality: Suspicious of others, reclusive, prefers to keep his distance in social situations, likes to read and write, enjoys math and logic puzzles, prefers to be alone rather than in company, scares easily when other people are around but can more easily steel himself when alone

Advantages: Fairly intelligent, very good vision and perception, excellent memory.

Disadvantages: Bad back, slow runner, can't pick up heavy things, can't lift his arms up over his head, has no sense of smell, irrationally afraid of power tools, has difficulty trusting people (especially people with weapons).

Skills: Good at math, memory, and vision tests/puzzles. Can read and type very quickly.

Occupation: Library Clerk. Job consists of putting books back on shelves, putting new books into the database, repairing damaged books, mailing out overdue notices, and keeping track of books that are on loan to other libraries.

Dark Secrets: "Accidentally" killed his younger brother with a power saw when they were small children. Blamed his brother for playing with it, but in reality he just had a morbid curiosity about what would happen if somebody touched it while it was running. The event traumatized him and since then he has hated the sound of electric motors and generally avoids places where power tools are found. He still has that same morbid curiosity, though, but tends to deny it even to himself. When he was a teenager his home was burned down. Although it was not his fault, he took the blame for it because he suffered the most injuries and could not remember how he got out of the house. Was shot in the back by a friend while on a hunting trip, now has difficulty trusting anybody, especially if they have a weapon or are trying to lead him somewhere.

Biography: Was an only child after the death of his younger brother. Parents divorced a year after that event and he lived with his father after his mother moved to the USA to live with a "friend." She gradually disappeared from his life entirely. His father's house burned down when he was in his mid-teens, and nobody could ever pinpoint the source of the fire. Logan was injured by the flames, leaving a scar on his left arm and destroying his sense of smell and taste. After that, his father moved back in with his parents and Logan lived there until graduating high school and then moving into a college dorm. He dropped out of college in his Sophomore year, but stayed on campus as a Library Clerk, where he has worked for nine years. He has very few close friendships, with most of his contacts being online friends or pen-pals. One such pen-pal invited him to the United States for a camping/hunting trip where Logan was shot in the back and abandoned. He never saw this individual again, and has reason to believe that the sole reason he was invited on this trip was so that his "friend" could experience the thrill of shooting another human being. Because of this, Logan has difficulty trusting others.

Starting Items: Journal, Pen, Book Light, Small Can of Pepper Spray

@Syndic: You can only make a new character after the first one is dead. With dark secrets they have no connections to my past RPs so this is the first time they are being introduced into a forum game. Now for those wondering what kinds of secrets they have have I will have this list to act as a guide. If you which to simply state the name of the secrets on the dark secrets app than go ahead but you do have to write down what that secret is on your character bio.

Curse: You and/or a family are victims of a terrible curse. Your eldest son sold his soul to the devil. Your youngest son may be destined to kill his farther, without knowing it. Your character may be personally cursed or is suffering from one that was struck by a family member. You may live your life constantly trying to escape from the curse

Family secret: In your family, there is a well kept secret in which you were initiated to early in your childhood. Maybe your family were members of a crime organization or were members of a cult.

Forbidden knowledge: Somehow, you have come across knowledge that your were not suppose to have. It might be connected to an industrial complex, the military, political parties, crime family, activist groups, a secret occult society, maybe even information relating to the supernatural. Whether it is normal or paranormal knowledge because of it you have enemies lurking in the shadows waiting for the right moment to strike, you may even have this knowledge without even realizing it.

Guilty of crime: Somewhere in your life you were tempted to perform or take part in a terrible crime. You are constantly haunted by a bad conscience. It may also be a memory of a lesser crime in which you have magnified out of proportion with your imagination, you can even have memories of a crime you have committed by accident.

Insanity: Your and/or a family member have a mental illness. You are mentally ill than you can relapse at any time. If it was a family members than they might have contribute to the illness that you have.

Occult experience: You have either participated or have been a witness to occult proceedings. It may have been conjuring otherworldly beings, sacrificial rites, opening portals to worlds beyond, or transforming a human being beyond recognition. The event can be linked to either your family, friends, or your own interest in the occult

Pact with dark powers: You made a pact with dark and otherworldy powers. You may have sold your soul to a demon from inferno, sold your freedom to a faerie or even forsworn the rights to your life after deaths, all for power, pleasure, knowledge and/or wealth. Any one who has made a pact with dark forces is constantly terrified of their past catching up with them, some can even try to either escape from their fate or prolong it.

Possessed and haunted: In some point in time you have been the victim of either a spirit, demon or some other entity. It may have possessed you into doing things that to this day you can barely remember or it may have chase you and haunt you where ever you go.

Responsible for medical experiments: In the name of science you performed some dubious experiment in medicine, psychology or any other similar fields. You are haunted by the people you have hurt, crippled or killed in the name of science. You may also be prosecuted by either the victims or their relatives and friends.

Supernatural experience: You have witness something that did not fit in the normal frame of human minds. An event that contradicts the normal framework of reality. This event could have happen anywhere in your life, only that you and maybe a select group of other are aware of the event.

Victim of crime: You have been a victim of some horrible crime or was force to partake in some disgusting ritual or event that has marked your life.

Victim of medical experiments: You have either partaken or been exposed to a dubious medical, psychological and genetic experiments. The experiment could have been about dreams, drugs, stress or even the effects of certain microorganisms in the human brain. You may even have your genes altered by a genetic experiment your parents were subjected to before your birth.

Three questions:

1. Is this going to be a like a horror RP? Or is it just gonna be dark?

2. Can your character have supernatural powers? (For example, are able to control shadows, possibly caused by selling their souls to the devil or something.)

3. And last but not least, I feel like this is a dumb question, but there is gonna be a focus on each others characters interacting right? For some reason I feel like that won't be a big focus…

@Cecaelia

1. It's both really.

2. Your character can have supernatural abilities, most would be in the form of psychic abilities and arcane rituals. There are other methods of gaining powers but those are for latter parts in the game and you need some requirements for those powers to be accessible.

3. Character interaction does play a role in this game and not just on working together to survive and escape from Coldhill.

Name: Johnny Quasar
Age: 27.
Gender: Male
Appearance: A thin black 5'7" man, with black hair, and brown eyes. he seems to be wearing a mask usually, yet he always removes it to talk. he wears all blue-ish.

Personality: Quick to talk, and Quicker to stop, he is known to be polite, however will act aggressive to any white person.

Advantages: Quick, knows alot about tricking people, and he also knows how to hide well.

Disadvantages: Hates white people, which means he is VERY uncooperative to white people. he also seems to be a bit of a coward with it comes to a outnumbered fight.

Skills: Knows Hiding, Quick, and is known to lie well.

Occupation: Gang Member

Dark Secrets: Killed people based on their skins, however he did a pact with the mafia, that if he killed his gang members, he will join them, so-vice to say, he did kill a couple however he also discovered that the mafia didn't exist. leaving him to run from his own gang.

Biography: Johnny's young life was short, he lived with his mother and sisters. but he ran away, after discovering that his mother is trying to marry a white person. Johnny blames the white for his suffering, for his deadbeat of a father left, he thought it was the white man that forced him to leave. but nonetheless, he joined a gang, known as the Tunnelrulers, there are notorously known to commit murders based on race. anything that is lighter than a tree is considered to be a lightskinned degenerate. this gang became a family to Johnny, however a mysterious mafia member states to Johnny that if he kills the Tunnelrulers, he will be given the supplies and support to kill ALOT of people. he did this without remorse, however later it was revealed that the "mafia member" was a revival gang member, it seems that Johnny now has dig himself between all the gangs. hated by all, but feared by all too.

Starting Items: Switch Knife, Flask with Liquor in it. and a empty Gun.

Last edited Jun 19, 2015 at 03:23AM EDT

@Crow

Okay, thanks for the info. I did not realize that the supernatural would play a part in the character's life before being transported to the manor. I will have to rethink some things and I will later post an updated character sheet.

Syndic wrote:

@Crow

Okay, thanks for the info. I did not realize that the supernatural would play a part in the character's life before being transported to the manor. I will have to rethink some things and I will later post an updated character sheet.

Yeah originally I was planing that the supernatural had noting to do with the character's before Coldhill but I realize that would have been a bit of a downgrade since the previous RP that I made allowed for supernatural inclined characters. If you want to change your character based on the new information than your free to do so since the game hasn't started yet.

Also there will be a sanity mechanic in the form of "Mental Balance". In short when your character encounter something shocking your character will either fail or succeed in their sanity check. Failure will result in their disadvantages taking over the character's actions and emotions as they are gripped in fear, they will also gain points for a new disadvantage. Characters who are on the negative side on the balance scale will be more sensitive to the terrors in Coldhill and will have a hard time recovering from shock. Characters who succeed on the other hand will feel less impact from the shock and if they keep on going up in the scale will be more likely to break free from being in shock. The higher or lower your balance goes the more things begin to change your character. On a final note gaining both new advantages and disadvantages will also allow you to gain new skills.

The last thing to mention is what happens after character death. When your first character dies the new one that takes over their place will gain the memories of the previous character (they will have to roll a san check since this process often shocking for the character). Also they will gain only a few items that they previous character might have gotten in the estate at random, if the previous character had one of the items that can act as they keys to leave Coldhill than the next character doesn't get those items, they instead are either teleported back to where they were before or are in a different location. Staring items from the dead characters will also not be given to the new ones.

Last edited Jun 19, 2015 at 04:30AM EDT

Name:Lincon Van Bloom,birth name is Shaka
Age:23
Nationality (Optional):Dutch,born in South Africa.
Gender:M
Appearance:6'2'' dark brown skin,muscular,black hair,green eyes, wears a tuxedo.
Personality:Polite,honest,humble,likes to over analyze stuff,and VERY shy to women.
Advantages:Can lift heavy stuff,smart,good runner and ambidextrous
Disadvantages:Allows others to decide want to do in situations that he does not quite understand,naive especially to women ,a hot head when insulted and he has medium myopia
Skills:Good with chemistry,knows Martial arts,good decision maker when alone.
Occupation:Coroner.
Dark Secrets:Is father as a serial killer who rapes his victims corpses who made a blood pact to the devil for eternal live and Lincon also became included in the pact.
Biography:His father attacked Lincon's mother in an alley by plunging a knife in her spine she passed out due the pain, lincon's father even knowing that she was still alive decided to rape her anyway,when he was finished and about to kill her, local policeman doing a routine check in the area saw him and shoot his left hand(his pact did not include invulnerability) ,Lincon's father flew the scene leaving behind is now paraplegic victim.
A child born from the rape ,was offered for adoption three days later to the Van Bloom family from the Netherlands who were in South Africa looking for a child to adopt.
Lincon had nice childhood for the most part even knowing he was adopted he never made any questions about his biological family,but he had occasional nightmares about him killing women and raping their corpses eventually they stopped when he was teenager but as got older he became more and more interested in corpses that he went to medical school in America to then became an coroner.
Starting Items:a compass,a Swiss army knife,a porn magazineand 100.000 euros

Last edited Jun 19, 2015 at 08:54AM EDT

Name: Houston Rogers
Age: 48
Nationality: American
Gender: M
Appearance: A tall man of 6'7" he has well kept gray hair along with a stubble, wears a cowboy hat, as well as an overcoat along with a pinstripe suit.
Personality: An honorable man, he will speak when spoken to, but does have random outbursts. Ironically is quite playful, as well as being too trusting, Extremely obedient.
Advantages: Keen eyesight(even at his age), Experienced in most fields, Fast runner
Disadvantages: Bad back, Low endurance, Health problems
Skills: Extended knowledge in survival, Firearms training
Occupation: Performer
Dark secret: Was operated on at the age of 27, was a failed experiment involving the total indoctrination of ones will. This explains his all too trusting personal as well his obedience. However he retained most of his free will, as well as his original personality.
Biography: Was born and raised in Texas, His father died about a month before he was born, and his mother remarried. Had a troubled childhood, with him hoping he could give other children the childhood he wanted. As a performer he plays a stereotypical cowboy, and enjoys his job. Before being a performer he was a police officer, but got stressed from the job. Married with a son, all who which live on his ranch.
Starting Items: Lighter, Survival Backpack, Prop Revolver

Last edited Jun 19, 2015 at 01:56PM EDT

Name: Vinny Alneta
Age: 34
Nationality (Optional):Italian
Gender:M
Appearance: 6'3", black hair, brown eyes, large scar over his right eyebrow, usually wear a suit with an overcoat, red tie, and a fedora
Personality: Sauve, liar, and a womaniser
Advantages: Good with guns and knives, can talk himself out of a tough situation.
Disadvantages: His lies get him in a bad situation most of time, missing his pinky and ring finger on his left hand.
Skills: Sharpshooter, experienced with sleight of hand
Occupation: Mafia Member
Dark Secrets:Accidently killed an innocent family while carrying out a hit on a rival Mafia's leaders.
Biography: Vinny used to be a poor man from Italy until he moved to the USA to find a good job but instead got caught up with a Mafia. His involvement in this Mafia made him very rich and made forget about his family and killing people become his job.
Starting Items: Butterfly knife, empty revolver, 200 U.S. Dollars

Last edited Jun 19, 2015 at 02:12PM EDT

Name: Victor Costello
Age: 30
Nationality (Optional): British
Gender: Male
Appearance: 6', dirty brown hair, green eyes, very thin with a slight beer belly, wears most of the time long sleeved shirts with a dirty green blazer, dark black cargo pants, thick woolen scarf and a grey bucket hat.
Personality: Timid, shy, soft-spoken, air-headed, depressed, respectful of others.
Advantages: Can imitate almost any sound made by human beings with his voice, and can also imitate other people's voices too. Good at handling fires and containing them, despite being scared of them. Took lessons in light medical care.
Disadvantages: Scared of dark places, fires and screaming. Also tends to become disconnected from the situation at hand due to his air-headedness. Talks to himself a lot.
Skills: Can lockpick doors.
Occupation: Singer
Dark Secret: Accidentally lit his friend's house on fire, killing his friend and his friend's family and was sent to juvenile prison. He was raped by his uncle when he was younger repeatedly. His family has a history of mental illnesses, including tourettes, psychosis and Alzheimer's. He was diagnosed with mild autism when he was younger.
Biography: Born to a large, rough family with multiple problems, such as drug addiction and mental problems, Victor was a quiet boy who never fought with people, and was taught to respect everyone he met. He never really got on with other people, but people always described him as a "nice person". After the incidents of him being raped by his uncle, he was put into the custody of his best friend's parents, who happened to be foster parents as well, as his family was not seen as able to care for him. However, after he burnt down his friend's house, and leaving prison afterwards, he had no home. He became homeless for a while, until one day he started singing in the street. He was invited by a musician to come sing for them. After that, he became a decent reggae-singer and was well-known in the reggae scene for his ability to imitate animals and other voices for his performances.
Starting Items: Unbreakable lockpick (stolen from a fellow travelling circus member), flute and a flashlight.

Boy bit of a sausage fest here right now but it's probably going to change soon. I may extend to waiting period to one more day depending if no other app appears.

Last edited Jun 20, 2015 at 04:13AM EDT

I have some updates for Logan's dark secrets to fit into this supernatural setting. I can also give him a gender change, if you want a female character involved.


Morbid Curiosity being the first secret, remains fairly unchanged. Logan is just some kind of secret psychopath denying his true nature.

Supernatural Experience being related to the house fire, and why he does not talk about it. He read a spell in an old book and it caused the page to go up in flames. He knows how the fire started and that it was his fault, but he keeps it to himself because nobody would believe his story.

Occult Experience is the last secret, relating to his back injury during the hunting trip. As it turns out, his "friend" from America was part of a Wild Hunt Cult and was offering Logan up for sacrifice by hunting him.

Name: Meme Demarco
Age: 23
Nationality: columbian
Gender: meme/memeself pronouns uwu
Appearance: he is dangerously white even though he is columbian, he wears a sadboy hoodie and a tourist hat with cargo shorts and sandals (with socks)
Personality: he does nothing but spew reddit memes and complains about not being able to play video games
Advantages: nice shoes, huge dong, always has a can of arizona ice tea
Disadvantages: no gf
Skills: can lick his own elbow, makes sick memes every day
Occupation: memer
Dark Secrets: accidentally peed on his gay uncle's bed so his gay uncle cursed him to forever listen to memerap and have no gf
Biography: he was a mod on a memesite but then he decided to go to coldhill estate to find a gf
Starting Items: mp3 with memerap on it, ariziona ice tea, the first 3 seasons of seinfeld on vhs

Last edited Jun 20, 2015 at 05:01AM EDT

@Syndic: Thanking for update and as for the sex change that one is really more up to you if you want to do it.

@Kcashraor: Please change your app cause I'm not accepting an obvious joke character like that.

Ignore the first character i made, he is broken.

Name: Emily D. Last Name Classified

Age: 22

Nationality (Optional): Mexico

Gender: Female

Appearance: 4'9" Pale Latino, her face seems bit chubby, she wears a maid outfit due to her Occupation.

Personality: she has a mild cheeky attitude when facing problems, however she has clear voice of fear of anyone superior.

Advantages: Good with spotting things, also a bit Quick.

Disadvantages: if scared, will run and ignore anything, making her prone to hit a trap without her noticing. can't fight, and doesn't have the knowledge to use a gun. she's a coward. she is Addicted to Cigarettes. and her curiosity brings the worst events.

Skills: knows how to spot things and she can climb.

Occupation: Maid.

Dark Secrets: in one of her Payer's house, she ran off with the child, first she wanted to put it up for ransom, however she was curious about how Human Meat taste. that day she became a cannibal.

Biography: Emily's life was one of many wild things, her family disowned her after they discovered she tried smoking for a while, this new lifestyle forced her to get a job, she took up a job as a maid, seeing as it didn't need much skill or a degree, this however didn't stop her curiosity, as she tried new things, her maid job got harder, one they she got sick of it, and stole a infant, hoping to put up a ransom about the child from the rich family, however her curiosity got the best of her, she ate the child, and sadly enjoyed it. later she disappeared, no one knows how.

Starting Items:Feather Duster, 1 pack of cigarettes, and two yellow gloves.

KYFPMM wrote:

@MadScientistsCrow if the sausage fest anoys you ,you could make a rule that we (players)have to at least make one female caracter durnig their playthrough

It doesn't annoy me that much as more as the fact that some one tried to bring in a joke character. If anything I don't even know why I even stated that.

OOC: Right now I think we have enough for this game to begin and to make things interesting some of you would be partnered with another player while others would be left all alone, really though I'm rolling a virtual dice to see who goes with who. I may decide to include a seventh or even eighth player later on but for now let's get this game started.
___________________________________________________________________________________________

Within the cursed structure known as Coldhill Estate were six unfortunate souls taken away from the world that they know to partake in it's demented games and trails.

On one room lying on a old dust covered elegant couch was Canadian library clerk Logan Darby, still asleep after being taken, going through a horrific nightmare that once awaken he'll will have trouble recalling most details of. One the same room sitting on a sofa was British singer Victor Costello, also asleep. Once the two awake they will find themselves to be in a fire place of sort. The fire place was covered in spider webs, ashes and dust.

The paintings on showed different people from different time periods. On the ceiling was a glass chandelier having several cracks on it and appearing close to finally crashing down on the ground. The wood that made up the floor, walls and ceiling are moaning and creaking from age and the paint that at once made the interior marvelous is now mostly gone, time and erosion leaving only a few dried up patches of paint to cling desperately on to the wall. From several spots on the walls and ceiling mold and other sorts of fungi can be seen growing from the interior. Away from them the doors leading out from the fire place was wide open, looking outside one can see a massive door underneath two curved stair cases taking one to another level of the estate. Both men will be awaken after hearing a loud sound coming from the fire place.

On the dinning hall one would find Mexican maid Emily D sitting on one of the seats asleep. Most of the tables and chairs in the dinning hall are covered in white sheets, infact Emily too is covered underneath the sheet as well. On the tables there are plates, glasses and utensils set up as if expecting guests to come over. What will awaken Emily will be the smell of lit cigarettes in the dinning room along with some other strange smell coming from the kitchen.

On another floor in the basement levels of the estate Dutch/South African Cornor Lincon Van Bloom was sleeping on a metal bed frame. In the room he'll find once awake to be surround by all sorts of medical equipments, most covered in dust and cobwebs with others already covered in rust. He'll find jars containing different sorts of chemicals, some even having preserved body parts and organs. There is also drawers who's doors are either left wide open or doors that fell off their hinges, the door left intact is the one leading in and out of the room. One the room the box containing an emergency ax as it's glasses shattered and the ax missing.

On the floor of the medical room was old beat up mattress and lying on it was American performer Houston Rogers, with a few medical equipments and syringes filled with unknown drugs around the mattress that he is sleeping on. Both Roger and Lincoln will wake up to the hanging light bulb on ceiling suddenly turns on, shining the room with a dim light but being bright enough to show black mold who's pattern resembles faces of sort.

On a random bedroom in the estate member of the Italian mafia Vinny Alneta was sleeping on a bed. The bed was in surprisingly good condition with dust being the only issue. The room around it was a mess however, the window leading outside was shattered as if someone broken into the room, the mirror on the dresser was also shattered leaving glass shards on both the dresser and floor, the drawers were all open and were empty and the walls and ceiling above was in the general poor condition as every where else in the estate. There are two doors wide open in the bedroom, one leads to the bathroom and the other to the halls, one door that isn't open is the closet doors. Vinny soon after feeling something hot and sharp piercing through his body which only lasted for a few seconds.

Last edited Jun 21, 2015 at 07:15AM EDT

AHH, what was that noise!?
Oh jesus, um, okay calm down Vic, calm down, nothing to be afraid of.
phew
Now, erm, where am I-
Oh, there's someone else in here with me.
Alright, let's check if anything's missing…
Flute, check.
Lockpick, check.
Flashlight, check.
Headache tablets… not here, shit.
Wallet… not here either, ugh.
Oh well, I guess I won't be needing those for a while now, first gotta get back home from… wherever I am now.
Those paintings look nice, I'll check 'em out after I check this guy out. I mean, uh, see if he's awake.
Blud, you, er, you awake?

The light awakes Lincon during a nightmare like those he had as a child.

-Ah(heavy breathing) these nightmares again?I thoutgh they were gone for good.they just stoped when i was a teen,no therapy managed end them,now it's happenig again and they feel so real.


-My vision is blurry ….shit i am whitout my glasses
Looks around to see if mangaes to see if is glasses are close but he saw a blur with the shape of a human standing and he stands up to talk to him by sayng:


-Sir or Ms can you please help me find my glasses?

Last edited Jun 21, 2015 at 09:27AM EDT

Emily awakens due to the smell of lit cigarettes

Emily Yawns, but then looks surprised

"W'aa? what the heck?"

Emily looks around, confused at where she is. Emily however searched to see if she still had her cigarettes. she finds them

"Oh thanks god. wait where's my lighter."

Emily couldn't find her lighter. she however then aims to look at the lit cigarettes, wondering who it must be for, grabbing it even though it's nearly finished, smoking some of em, however her attention was aimed at the strange smells coming at of another room, she follows it.

@Emily: As Emily got up from her seat the sheet that was on her fell to the floor. As she walked through the empty dinning hall a part of Emily's mind wonders why are all the tables set up, who could have set them up and if she was the only human in this location? She than sees the door to the kitchen. Opening it she finds that the kitchen was dark with fire from a stove being the only source of light, above the fire was a large metal pot, the sound of water boiling was clear to Emily thanks to the quietness in the room and the smell grew stronger and more foul.

@Emily: The closer Emily got to the pot the more the stench became unbearable, she was forced to cover her nose to continue on to the pot. When she got to the pot she can see boiling on the pot was a decaying malformed blob of.. something. Emily had trouble trying to figure out what this rotting slab of strange meat was.

Last edited Jun 21, 2015 at 03:41PM EDT

Emily got her head away from the pot. looking at the flames under the pot, Emily sticks one of her cigarettes in to light it, after that she was still confused, is she the only one here? Emily got tried of just standing around, Emily went out to other rooms she didn't see yet.

"Hello! anyone here!?" Emily shouted as she is moving.

@Emily: As Emily moved away from the dinning into the halls. She find that throughout the halls all she can see from them are either dust covered or broken tables. The tables that weren't broken had objects like broken vases, flower pots that were either broken or had dead plants or poor quality photos in picture frames. Occasionally she would see mirrors on the wall that was of course said mirrors weren't on the floor shatter into a million pieces. Emily soon began to her crying of a baby coming from somewhere in the halls.

Last edited Jun 21, 2015 at 04:23PM EDT

Houston awakens from from a rather strange dream. He looks around to find the medical supplies on his bed, he picks them up and is questioning why they're with him. He places them in his bag, but decides not to use them, knowing he would be an idiot if he did. He does however try to read any inscriptions on the drugs.

Emily was startled by the crying, thinking that she should avoid it.
But the baby is not with anyone. and as far as Emily has been in this house, no one is going to go for the baby.

Emily follows the cries, muttering to herself about the memory of flesh and how it was so good.

@Houston and Lincoln: The two men hear a loud knock on the door, they check on the door and find much to their relief that the lock is on their side. The knock happens again and soon they realize that for every knock their is a ten second delay for the next one. The knocking keeps on going for a while until they both hear footsteps moving away from the door.

@Vinny: As Vinny turns on the lights in the bathroom he find the ceiling with holes showing the cobwebs of spiders that hid inside the structure along with the rusted metal beams that seem to be holding the place together. On the parts of the ceiling that don't have holes mold can be seen growing from it. The tile floors are filthy with some of the tiles broken off, the floor is wet with muddy water and close to the bathtub Vinny sees dried up remains of plants that were growing from the ground. Unsurprisingly the bathroom had an awful odor in the air. He sees the cabinet and finds plastic bottles from pills but finds out that they are all empty.

@Emily: Following the strange cries Emily didn't focus much around her surroundings, infact she was so lost in her memories that she didn't realize that she was no longer on the halls but on the twin staircases that was close to the fire place.

Last edited Jun 22, 2015 at 12:06AM EDT

"Blud, you, er, you awake?"

"Yes hello, I'm here," Logan shouted and sat upright on the couch. For a moment, he had thought he fell asleep on the job. It was the only logical place to be woken, as he lives alone and nobody wakes him up in his home. The unsettling environment quickly dawned on him though as the scent of mold, fire, and rotting woodwork entered his nostrils. His eyes adjusted to the dimness of the room and he locked his eyes on the other man. "Where am I?" he asked, pointing an accusatory glare towards Victor, "and who the hell are you? Where have you taken me!?"

Houston is relieved that whoever had been previously knocking on the door had now left. Curiosity gets the best of him however when he decides to open the door and take a peek into the hallway.
Edit: Houston had almost forgot the existence of the other man in the room with him, Lincoln was it? Feeling embarrassed, Houston turns to Lincoln, noticing that Lincoln had apparently called for help involving glasses. Houston then decides to leave the door alone.

Last edited Jun 22, 2015 at 01:22AM EDT

@Houston: What he sees outside is what appears to be an ordinary basement with random junk stuffed throughout the room, however due to poor lighting he can't see much in the basement. The more Houston stared out in the darkness the more he began to feel that someone or something was staring back.

OOC: I was told that I could still join the game even if I was late. Leaving profile here.

Character App

Name: Estelle Atticus
Age: 16
Nationality: Some Mix of White, Native American, and Asian. 2nd Generation American.
Gender: Female
Appearance: Fair Skin. Short with a Noel Vermillion type body. Has long hair tied into a braid that reaches her Thigh…. while braided.
Personality: Innocent and inquisitive.
Advantages: Fit and Acrobatic. Very Good Hearing.
Disadvantages: Judgement is heavily impeded when put under stress. Also can jump to strange conclusions resulting her beating her head against a wall over the most simplistic of issues. Additionally, she has Sound-Triggered Schizophrenia, so Music will change her perception of the world.
Skills: Can climb a tree with ease. Can use Music to intentionally calm herself down long enough to think. Can literally see the Supernatural if a supernatural instrument is played.
Occupation: Home-School Student.
Dark Secrets: Diagnosed Schizophrenia. Music changes the nature of what she sees completely, and cannot even comprehend danger if something uplifting is playing. Equally, if something menacing is playing she will see nothing but nightmare.
Biography: Estelle is the daughter of an upper class family. When she was 6 her mother died, and it became quickly apparent that she thought her mom was still there. After being diagnosed with Schizophrenia, she was pulled out of school and was home-schooled by a tutor named Mrs. Baily. As time went on, her symptoms got worse and Music started causing massive hallucinations. Most of her electronics where confiscated save for an MP3 Player… filled with Calming Melodies, Environmental Sounds, and an emergency White Noise Maker.
Starting Items: MP3 Player with about 15 minutes of battery left. Flashlight. A Good Luck Charm.

Lincon after searching for his glasses for a while along the way noticing that the place his in right now as a lot of medical stuff that he will check later.
5 minutes have past since the knock on the door, Lincon talks to Houston:

-Sir since we are not able to find my glasses i am going to check the medical equipment and products in this room and one more thing can you please tell me or warn me about anything far away i can't see almost nothing but blur from 16'

Last edited Jun 22, 2015 at 06:18AM EDT
“Where am I and who the hell are you? Where have you taken me!?”

"Ay, calm down there pal, I haven't the faintest idea of where we are. All I know is, is that I woke up, looked in me pockets for a bit, boom, found you laying down there. Alright, erm, I'll introduce myself, I'm, er, Victor Costello. I just woke up and I, er, wait I already said this, argh…"
Victor grabbed his head, he was starting to get a slight headache, but he knew it would soon turn out to become a bigger problem if it didn't get addressed soon.
"Listen, I know you don't know me, nor trust me, but, erm, we're in a bit of a pickle here. We don't know where we are or why's we here, so erm, let's take a look-see around and see what we can find, okay? Also, I say it's best we get out of here, seeing as how that there chandelier looks like it might fall down."
Victor walks out of the room and goes to the massive door beneath the staircase. He examines it.

Houston turns to Lincoln, defeated that they couldn't find his glasses, and states:
"Haha, well I always had good eyesight, I'll be your eyes. But whatever was knocking on our door seems to still be nearby, I can feel it."
Houston begins to question as to where they are, feeling a bit off as to why he awoken in a room with a complete stranger.

Last edited Jun 22, 2015 at 08:26AM EDT

@Emily: As Emily leave to the other halls she finds that the halls that she entered was much shorter than the one she walked through, already she found the end of the hall in under 5 minutes. She tried to open the doors but all of them were locked. With nothing left to do she walked back to the starcases, once she got back she saw Victor walked to the massive door beneath them

@Estelle: Estelle woke up in a room that was rather spartan with only a single lightbulb above her, the mattress she was sleeping on and a empty closet being in room. She looks around the room and other than the room looking as bad as everything else in estate Estelle realize that the room was so quiet that she can hear her own heart beats. However the silence was broken by the sound of someone walking past the door in her room, in a few minutes the same footsteps can be heard again walking past from the opposite direction.

@Lincoln: As Lincoln got up he heard the sound of glass breaking. When he reached down he found that what he stepped on was his missing glasses. Checking on his now broken glasses he found that the glass on the left was completely shattered into pieces on the floor while the right was cracked, Lincoln also notice that there was some sort of clear liquid on the frames of the glasses. With his glasses now confirmed to be destroyed Lincoln put most of the jars and tools close to see clearly what they were. Lincoln found that half the equipment and products in the room are items that a mortician would use while the other half are tools that a surgeon would use, even more so when he found drawings and models of the human body, a few being even the parts of animals.

@Victor: The massive door was made of wood and painted in a very dark red color. The door has cravings of strange chimera like animals and humanoids. Victor found that he can't open the door, most likely it would need a key for it to be open. With nothing else to do Victor was forced to go back to the fire place. As walked away from the door he swore that he can hear someone scratching behind door, but he didn't stay in that train of thought for long once he Emily coming from his left.

@Houston: As Houston wonders why he was in the estate with a stronger he heard a soft knock on the door. The knocking was following the same pattern as before but unlike before Houston seems to be the only one to hear it as Lincoln doesn't seem to pay any attention to it as he looks through the products in the room. The soft knocking soon stopped only to be replace be the sound of an ax blade scraping against the ground coming towards the door, again Houston seems to be the only one to hear it.

Last edited Jun 22, 2015 at 08:35AM EDT

-i think someone was a least examining humans and animals, but why booth in the same room?
as Lincon was examining some of the tools and jars he opened some some of them because even blowing the dust away from the jars sometimes could not distinguish what was inside of them until he found out one that very hard to open,he checked his pockets to find his Swiss army knife ,compass ,100000 euros and a porn magazine
- why a have a porn magazine with me?
Lincon puts everything but the Swiss army knife in his pockets and tries to open the jar

@Lincoln: Tried his best to open the jar but find that the jar was sealed in tight, he knew that there was a chance that he might actually break his knife if he continues on opening the jar. With one final effort he manage to open the jar, inside the jar he found a foul smelling liquid with human eye balls all staring at him, Lincoln could have sworn that he saw one of them moved a tiny bit but couldn't tell if it was a trick of the light or if he actually saw it.

Lincoln puts way the jar and decides to pick up anything that might be used for first-aid but first he needs a bag to carry them, starts looking for it. But fist takes off his jacket because it's hot for him but he notices the drawing of a human body with some strange details

"Hey buddy what are ya looking at?"
Cried Houston who had just got back from his little episode at the door. He too noticed the Human drawing, and also the jars. Houston was still suspicious of the door he had opened, so keep his eye on it."
"Hey Kid remember, if you need anything just call… wait did we even introduce ourselves yet? Strange… Well before I forget, my name is Houston."

"Oh nothing, but I have an odd feeling something was looking back at me as soon as I opened the door Van Bloom, wait I forgot about my lighter, we got anything in here to use as a torch, flashlight maybe? I wanna see who this guy is but I don't feel sure about it, sounds like he's holding something heavy. "

-In the middle of all these medical equipment if we can find some alcohol and put in some kind of cloth…oh! We will burn my jacket no need for alcohol to burn something now we need something long to hold it
looking around he notices Houston's survival backpack :
-Sr Houston lets also gather some first-aid equipment and put it all on your backpack

Skeletor-sm

This thread is closed to new posts.

Old threads normally auto-close after 30 days of inactivity.

Why don't you start a new thread instead?

'lo! You must login or signup first!