RandomMan here, just in case as I'm changing my nick quite often these days.
4th Challenge: Doing a good review for a bad movie:
The Room
The Room is an epic real-time drama featuring the struggles in life of a noble soul and his close relatives. Johnny is a man who has it all, a perfect life, and couldn't have been happier. His friends are the greatest and over time he has build up a great relationship with the local society. Playing ball or doing his job as being the flower shop's favourite customer, Johnny is a face every smiles to and wish they were him.
Not only that, but Johnny has it all. Succes in life, and in love. He has a gorgeous fiancée named Lisa. She means the world to him, and so does he to her…..
But Lisa's innocent act masks the fact that she's looking to bring Johnny down. Lisa plays a dirty game of wits and words to play with Johny's mind. Although to Lisa this is mere elementary, to Johnny she is tearing him apart. Lisa goes deep and dirty to get Johnny, going as far as informing her cancer-ridden mother, Claudette, that Johnny hit her. But any viewer who knows Johnny will know that he did not hit her, that is bull$&!t, he did not!
Meanwhile Johnnys social life is tearing itself apart too. Johnny's best friend, Mark, finds his resistance to Lisa's seductive charms weakening. Even drugs don't hold back from entering Johnny's perfect life as the local orphan, Denny, needs the older man's help after he rips off a drug dealer. What kind of drugs? It doesn't matter.
Then guys play football in tuxedos, because you can play football anywhere. It is a deep plottwist that remind us that even in times of sadness, sports will save the USA. But to all things come an end, as Johnny finds himself ending his own life. This movie is seriously not to be missed.
5th Challenge:
It is unfortunate that producers always seem to limit themselves to more oldschool or classic 64-bit graphics when creating a game surrounded by features from the classics. Fire Emblem, for example, although upgrading its cutscenes by a seriously good level, still has its overview map limited to a classic 32-bit character models. I find this unfortunate, as there is so much more to grab from this.
I have always been a fan of the JRPG genre, as their stories go nice and deep, with good characters, while the singleplayer takes a long time to complete and really asks dedication from the player.
My perfect game would probably be a combination of Fire Emblem (the newer versions, like Awakening), Xenoblade, and the old Lufia games for the SNES (Luffia II to be precise).
Luffia II offered a big overworld with countless dungeons and cities. Although heavily influence by Final Fantasy in terms of gameplay, the dungeon elements and puzzles these offered always kept a player thinking, whereas various systems made the gameplay different for each player. Not even forgetting the Ancient Cave, a random-generated 100 story dungeon that progressively gets harder and starts your party at level 1 (even allowing you to create a party combined of characters you wouldn't have in that combination during the story). Luffia II would be the basis which offered the overworld and dungeons.
Xenoblade adds the graphics and modern elements. Xenoblade was very forgiving to the player in terms of saving and travel, and the graphics really gave you the feeling that you were a small guy in a big ass world. Same for the monsters. I'm in the middle whose figthing woul work best, Xenoblade's style or Lufia II's turn-based fighting with magic and rage attacks. Probs a combination, where characters, instead of just skills, can also use magic, but that characters who can't use magic have stronger skills.
And Fire Emblem would deliver the characters, character interactions, and party options. Their large cast and offering to match these characters together as the player wishes would fit really well into an engaging RPG.