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Fire Emblem Fates General

Last posted Dec 13, 2016 at 10:39PM EST. Added Feb 18, 2016 at 11:03AM EST
212 posts from 42 users

So I was thinking of jumping into this series, but I have literally no knowledge of how fire emblem plays or whats in it aside from the characters in super smash. There's bound to be some awesome mstuff in here if a lot of people care about it.

So, is this a good game to jump into, or if not, what games do I need to play to get the story of this one?

Black Graphic T wrote:

So I was thinking of jumping into this series, but I have literally no knowledge of how fire emblem plays or whats in it aside from the characters in super smash. There's bound to be some awesome mstuff in here if a lot of people care about it.

So, is this a good game to jump into, or if not, what games do I need to play to get the story of this one?

From what I understand, The way they handle narrative is that they like to make certain Fire Emblem games take place in certain worlds/continents that are unreleated to each other.

The most I really know about it (somebody correct me if I'm worng here) is that Fire Emblem Awakening, (the game staring Robin) takes place in Ylisse, which is actually the continent Archanea (location of the first Fire Emblem games staring Marth) set thousands of years in the future. But the games that stars Ike takes place in Tellius, a continent that is completely separate from Archanea.

So as far as story continuity is concern, the stories of Ike and Robin work completely unconnected to each other, But Robin and Marth share the same contient, so Marth's story is somewhat connected to Robin's but it's far from essential to it.

There are around 7 different continents shared accross 12 different Fire Emblem games, but Fire Emblem Fates takes place in a unnamed continent that is again separate from the other ones.

So TL;DR is that you do not need to play pervious Fire Emblem games to understand the story in FE:Fates.

Repeating from the OP: Birthright plays likes it's accessible predecessor Awakening, and Conquest plays like the more difficult Pre-Awakening Games. So since you have no prior knowledge of Fire Emblem,
It's recommended you pick up either FE:Awakening or FE:Fates Birthright as your first game since their difficulty curves are built specifically with beginners in mind.

Last edited Mar 05, 2016 at 02:55PM EST

So I don't need to play Awakening to understands Fates, or any of the prior games. That's good to know. Thank you for your help, Notsocoolguy

I have no nintendo anything. I'll need to buy a 3DS, then wait about a month or 2 to get enough money together to try fire emblem fates.

So I started playing Birthright two days ago, and I'm enjoying this game a lot. I'm really liking the new weapons, music, and characters. I'm also glad I'm choosing Oboro as my S-Support because damn she gets shit done!

I finally finished Conquest last night. Those last chapters were a pain in the ass to beat. Fuck you, Iago, and your staff abuse! Just fuck you! And those goddamn ninjas with their skill that takes out 20% of your HP if they initiate a fight.

Conquest defintely lives up to its reputation as being the hardest of the three paths. You always have to be three steps ahead because if you screw up, the game will punish you accordingly. I had a fun time with Conquest, but those last four chapters frustrated me to the point that I just wanted it all to end. Only four characters realistically stood a chance to survive through a whole map. Even my own Corrin was pathetically weak at the endgame since I had Ophelia do all the fighting.

There's always that Boo Camp DLC that can give my units much needed EXP. There's one teeny little problem: the enemies stats are adjusted based on what chapter you are in the game
It's the same as the children paralogues, by chapter 19 and onwards, all the enemies are promoted units and will kick your ass for even trying to farm experience. It's great for early game, and I assume it can be made useful at the end if you have enough powerful units to take out Boo Camp's biggest offenders.

Now, Revelation is just as hard as Conquest, but its difficulty is somewhat mitigated thanks in part to the freedom to grind gold and experience. It doesn't change the fact that one of Revelation's criticisms is how poorly balanced it is in regards to the playable characters, especially to the Nohr characters because their stats are pathetically low.

At least I finally got Conquest out of the way. Now, let's see Birthright try to punish me for its difficulty despite being the easiest of the three paths.

So this is probably the slowest I've ever taken a game. Usually when I play games I just rush the story as hard as I can but I've been doing so much casual grinding and such and it's really fun I've never had this feeling in other FE games. Maybe it's because I like the characters more or I'm just used to it now and a huge factor is probably the weapon health being removed. That literally removed half the stress from the game.

I have like 6 kids at this point and I finally decided to actually make my castle look nice. I spend an awful lot of time in my castle and doing challenges. I'm only missing one of the non-child playable characters at this point. I'm on chapter 13 or 14 can't remember which exactly. I'm still so afraid for Nohr sure it'll be fun but even on easy and casual I feel it might be too much for me.

My kids so far are Kiragi, Asugi, Rhajat, and I have paralogues unlocked for Shigure and Dwyer. Midori I also am supposed to have but need to advance the story more first. Also more fun news I married Rhajat just for fun and I don't regret it much. I'll just get Kana in Conquest no big loss. And she may be kind of creepy and off-putting but after some supports she's kind of cute no lie. It's a pretty cool lesbian relationship even if unnatural of sorts.

My god Birthright plays completely different from Conquest. The ability to do skirmishes to your heart's content giving all your characters equal opportunity to be good is something in comparison to Conquest where you can't make everyone in a single run good.

There's also how many characters Birthright just throws at you. You start with six characters in Ch.6, the start of Ch.7 gives you two more, and the chapter ends with three more characters. Ch.8 gives you three characters at the start, and one more at the end. With all that plus Mozu, that's sixteen characters by the time you start Ch.9 of Birthright.

Conquest, on the other hand, reduces your party count to two in Ch.6, in Ch.7 you gradually get four more characters, and Ch.8 gives you two characters. With all that plus Mozu, that's only nine characters by the time you start Ch.9 of Conquest.

In terms of marriages, my Corrin is ultimately going with Kaze, and they are currently at A-rank. The only other A-rank pairing I have is Saizo and Mozu.

A quick update: I just got my Corrin married to Kaze. I can do Kana's paralogue right away, but they're not letting me do Midori's.

Last edited Mar 08, 2016 at 09:41AM EST

Yeah Midori is story limited I finished chapter 15 this weekend and unlocked her paralogue. There's no real reason why it just kind of happens.

And yes birthright is so comfy I love it. So far haven't made much progress. As I said I did chapter 15 and that's where I'm at. Still just missing 2 story characters. Half of my main units are moving on to their next class since I waited to do it when they reach 20 and wow my party is strong even though I don't do scouting at all really except for special occasions like leveling Mozu. Hell my mage healer Sakura is one of my strongest party members for some reason Axe/Mage Lissa wishes she was this strong.

So I'm almost finished with Birthright. My god, I have known that Fates is a lot different from Awakening in terms of difficulty and strategy, but jeez I've been getting my ass handed to me these last few chapters--AND I'M PLAYING ON NORMAL CASUAL. My biggest regret is that I did not use the Master Seals on my units sooner. I just got lucky till Chapter 27… even when I'm grinding I encounter lots of problems…

I'm bad at Fire Emblem, which I have assumed since Awakening…

Rylade475 wrote:

So I'm almost finished with Birthright. My god, I have known that Fates is a lot different from Awakening in terms of difficulty and strategy, but jeez I've been getting my ass handed to me these last few chapters--AND I'M PLAYING ON NORMAL CASUAL. My biggest regret is that I did not use the Master Seals on my units sooner. I just got lucky till Chapter 27… even when I'm grinding I encounter lots of problems…

I'm bad at Fire Emblem, which I have assumed since Awakening…

This is just my opinion. I don't think there's a thing such as bad players. I'm a Nohrian Scum and I can tell I had to reset at least some 10 times before I finished a chapter (with no deaths). This is because I usually rush into everything. My recommendation is to take things… slowly. I'm not the best Fried Embul player but I learned to be patient the hard way. I hope this helped a bit at least!

To Henry from Another Dimension: thanks for that, I'll keep that in mind for the future.

I just beat Birthright. Ryoma pretty much became my saving grace the last few chapters. I was hoping it would be Corrin to deal the final blows, but still…
Lots of feels, I tell ya. I did enjoy it a lot. I liked the story, characters (I know I gush on about her a lot, but I especially fucking love Oboro), and music. I didn't get through all the paralogues because I wanted to focus more on the story. My Castle was a really neat feature, too. Gives you that little slice of life break from the main campaign.

I'm also kinda heartbroken about betraying Nohr because I really enjoyed their characters, too. When Conquest comes and I side with Nohr, I just can't picture Hoshidans as the enemy. I got invested with the Hoshidans that once I start playing Conquest I'm actually gonna get even more heartbroken for fighting them (as a matter of fact, I've been thinking about this a lot and I'm already starting to feel that way).

Despite the heartbreak, I can't wait until I get to play Conquest and Revelations.

Just beat Conquest the other day. The final boss theme made me want to cry; alongside the fuckton of feels I had. Hell, I made the dumbass decision to beat BlazBlue Chronophantasma immediately afterward, which only made me feel worse.
Despite that, I'm heading into Revelations. I'm probably going to play it simultaneously with my replay of Awakening and my attempt at creating a Pokemon Hack (Allegedly that can take up to a year, and I'm not looking forward to that kind of length). Hopefully Revelations won't destroy my heart as much as Conquest did.

I started with Conquest on Normal/Classic first since I read that it was similar to the older games. So I made it to chapter 20 and I'm really enjoying some of these maps (I actually loved chapter 10's defense objective). I've been hearing that the final boss is a huge pain in the ass so I'm looking forward to see much of challenge it is.

On a side note, Peri and Selena got RNG screwed in my game which sucks because I started to like Peri in the early chapters and now she can't really keep up against enemies in mid-game. Luckily, they've been the only ones so far. Anyone else got their units screwed by the RNG or benched them for the remainder of the game?

So I got practically to the end of birthright aka beat chapter 27 and got to end game and had to stop and won't be able to finish until the end of this week because of shitty circumstances. But wow this game is a rollercoaster I love it. I stopped doing challenges and paralogues (I'm only missing two kids azama's and kaden's which are a pain to get anyways no regrets) and decided to focus on the story chapters and started to blast through.

The plot is pretty standard and lame as expected but it doesn't feel lame because the characters are so compelling. All the interactions with the family members you betrayed and all the tragedy and suspense makes it feel so thrilling and powerful I never felt anything like this in awakening. Tbh I don't feel overly sad since games don't make me sad almost ever it takes a lot and FE usually isn't up to this but for FE wow some of these moments are powerful.

And as someone else said above when I play conquest the emotion will only increase since conquest is overall a sadder game from what I've heard and now I've become attached to my party members and will have to betray them. So I'll tell more when I begin conquest and finish birthright. Revelations seems like the best game but feels so far away. I'm excited for that probably the most.

Made some progress on Birthright. I'm up at chapter 13 now. I knew you could try to fight Garon in chapter 12, but since his stats are pretty much endgame from looking at them briefly, he'll one shot everyone unless you bring in an overpowered unit to take out Garon.

What threw me off was the fact that Xander and his retainers could also be fought. I actually never knew about that despite jumping into spoiler territory back when the game released in Japan in June.

Now, that I got Kaden, I can finally go to Sophie and Caeldori's paralogues. Maybe I'll take on Asugi's and any other paralogues I unlock during the process.

In other news, I got a random event conversation between Ben Diskin, and Ben Diskin!

Halfway through Conquest, my Corrin has 5 units he can S Support with (Azura, Elise, Niles, Fire Emblem Nui Peri, and Camilla) and trying to pick one isnt fun….

Youd think itd be an easy one for me

Last edited Mar 18, 2016 at 10:54AM EDT

Does anyone else feel mad about the lack of women in Fates? Not for waifus, I mean. But for the children. Because in Fates, most children depend on the father, with only Shigure and possibly Kana depending on the mother.

Inigo x Anyone > Soleil. Xander x Anyone > Siegfry. Owain x Anyone > Ophelia, and so on.

Using Conquest as an example, there are about 13 men not counting MCorrin, and 11 women not counting neither FCorrin nor women that can only marry the Avatar (Flora, Anna). Problem? There are 13 children, all dependant on the father with only 1-2 exceptions.

So in the end, no matter what you do, you will never be able to get 1 or 2 of the children if you use MCorrin, unless you marry Flora, Anna or one of the kids, which not everyone wants to do, because there will always be a few single guys while all women are married. And the worst part is…just look at the children of Nohr. It's impossible for me to pick any of them to abandon.

Does anyone else feel like this? Does anyone share my pain?

@liveandsound

Yeah I understand I noticed quick even in birthright the pool of available girls to pair with is really small and I was exhausted of them pretty quickly. Hell not even all of them are available for supports like scarlet and reina. By the end I was left with pairings that just felt weird to me it's hard to explain. I was able to get all of them but it would be exact one girl for every guy with a child and that's only with me as femme corrin married to a child.


So I finished birthright. The final boss was okay I guess. Typical FE thing as I said before. Still a ton of plot openings and cliffhangers since obviously birthright is the game with the simplest story from what I've heard. I hope conquest explains some things and revelations wraps it all up. I'm so excited for revelations it's challenging but in a forgiving way and I'm excited for all the cross-kingdom interactions as well as the story. But I have to finish conquest first obviously.

I'm going into conquest casual normal duh as I did with birthright because I'm a weenie and with conquest I'll definitely need it. I feel like I'll suffer but not too much because I picked up a lot of skills and basic mechanics from asking some friends playing and from just playing birthright myself, it's a good one to start out with gameplay-wise because it teaches you the basics and I've played about 3 FE games so far so I feel I'll be as ready as I'll ever be I guess. I won't be using DLC either so wish me luck.

I don't have much to say about birthright I haven't already tbh it was great. I love the Hoshido family especially Ryoma. Takumi is annoying but he got better and I also kinda got used to it. The plot was okay you know it was there but it was enough to keep me going and the characters are what really kept me going. Excited to die have fun in Nohr.

So here’s a story for you guys:
I was in the middle of doing the Before Awakening Xenologue. After Lissa got killed and the enemy unit attacks my Avatar, the music suddenly stopped. As the battle went on, Chrom and Frederick became these hooded figures and the map went black where all you could see were shrubs, forts, and units. I looked up to see if this actually happened, thinking that if one of the Awakening characters got killed, it would disrupt the game’s space-time continuum and would perform those actions, but nothing came up. I was on the verge of freaking out that I was gonna post a pic of it on Miiverse. Thankfully, the home menu told me that something happened with the SD Card, so a simple system restart would be enough to fix the problem.

Rylade475 wrote:

So here’s a story for you guys:
I was in the middle of doing the Before Awakening Xenologue. After Lissa got killed and the enemy unit attacks my Avatar, the music suddenly stopped. As the battle went on, Chrom and Frederick became these hooded figures and the map went black where all you could see were shrubs, forts, and units. I looked up to see if this actually happened, thinking that if one of the Awakening characters got killed, it would disrupt the game’s space-time continuum and would perform those actions, but nothing came up. I was on the verge of freaking out that I was gonna post a pic of it on Miiverse. Thankfully, the home menu told me that something happened with the SD Card, so a simple system restart would be enough to fix the problem.

This is from my second playthrough of it


Another reason why you can't have Chrom, Lissa, or Frederick fall in battle. Their defeats somehow causes Ylisse to suffer eternal chaos. Lucina traveled back in time to prevent an apocalyptic future. I don't think she prepared for a chaotic future.

At the very least it didn't corrupt your save file. I assume you're somewhere near the end since the Purple People are all promoted units and that doesn't occur until you complete Chapter 19 of any path. Having to start all over would have just suck.

Kotor wrote:

Another reason why you can't have Chrom, Lissa, or Frederick fall in battle. Their defeats somehow causes Ylisse to suffer eternal chaos. Lucina traveled back in time to prevent an apocalyptic future. I don't think she prepared for a chaotic future.

At the very least it didn't corrupt your save file. I assume you're somewhere near the end since the Purple People are all promoted units and that doesn't occur until you complete Chapter 19 of any path. Having to start all over would have just suck.

Not just near the end, I actually beat the game like last week.

I just finished Birthright a few hours ago. My thoughts on the experience I would say was more pleasant than Conquest. In Conquest, I was pretty much dependent on four units, which is something I would not recommend if you're playing Conquest. The endgame will make you feel like shit if you're not using everyone equally.

In Birthright, thanks in part to the skirmishes, I was able to get everyone to their promoted class and everyone could kick ass. I at least had the benefit of not dealing with any bullshit skills the enemies had towards the end of Birthright than in Conquest. This became my main team in Birthright.

In terms of the second generation, it's certainly different. In Conquest, I had four as part of my main team, here it's just Kiragi. I might actually fuck Takumi as Femui in Revelation just to have Kiragi as my son. Kiragi was just someone I didn't give a fuck about like half of the second generation, but thanks to his optimistic personality, and for being a damn good ass kicker, Kiragi became one of my favorite characters in Fates.

Now, I just started Revelation and holy shit Felicia is racking up the stats.


This is like the third or fourth time she got six stats go up! You do deserve a raise!

I'm glad I'm playing Casual Normal in Conquest. Chapter 10 is pretty tough, took me three tries to win it. All I pretty much did was have paired up units defend those four zones, made sure everyone got a long for the support defense, and have Camilla and Selena do the dirty work.

Well looks like those of you who said you'd wait for the fan translation… well you're out of luck. The people working on the fan-translation have said they're not doing a full translation anymore, and the only thing they're releasing are the re-translated support conversations (which I guess is fine since it seems like those were the translations from Treehouse people complained about the most).

IMPORTANT: Nintendo did not C&D the fan-translation, it seems the people working on the fan translation simply just no longer wanted to continue working on the project.

Source right from one of the fan translation members themselves

So yeah sorry but this is a time where I do have to honestly just say, and I don't mean any malice behind it… you'll just have to deal with it. The Treehouse translation is all you're getting right now when it comes to the majority of the game.

If this is the kind of changes I can look forward to in this game, I'm going to be severely dissapointed.

I mean, come on. There wasn't even an attempt. There was not even a single attempt to translate that. For what? A joke? Ha Ha Ha very funny. But please don't do this 4kids type changes to a game I'm paying over 70$ for with having to pay for the other paths as dlc.

Last edited Mar 22, 2016 at 05:10PM EDT

Black Graphic T wrote:

If this is the kind of changes I can look forward to in this game, I'm going to be severely dissapointed.

I mean, come on. There wasn't even an attempt. There was not even a single attempt to translate that. For what? A joke? Ha Ha Ha very funny. But please don't do this 4kids type changes to a game I'm paying over 70$ for with having to pay for the other paths as dlc.

Yeah there's little things like this here and there in Fates but most of it is in support conversations and some character personalities. I remember that Effie's personality was completely different than her Japanese counter-part and they added some pop culture references.

But there are good changes to gameplay such as the A.I. being a bit smarter this time and not suicidal like they were in Awakening. The new weapon triangle makes things interesting and the children aren’t ridiculously overpowered like they used to be.

I've got a question for y'all: If I'm not exactly all that good at Fire Emblem, should I play Birthright or Conquest first?

I've only just managed to complete a Classic playthrough of Awakening on normal difficulty, and my skills have gone up to around a meh level. I had intended to get Conquest after I finished (because who wants to be traitorous Hoshido scum, amirite?), but I've heard it's much more difficult than the Birthright version, which is in itself harder than Awakening. On top of that, Conquest apparently has few opportunities for level grinding, which was practically the only reason my troops made it through classic mode Awakening alive.

(For the record, I do intend to play all three campaigns eventually, but I don't want to get stuck on the first one I buy.)

tl;dr how hard is Conquest, and will i fuck it up if I'm not that good at FE?

Snickerway wrote:

I've got a question for y'all: If I'm not exactly all that good at Fire Emblem, should I play Birthright or Conquest first?

I've only just managed to complete a Classic playthrough of Awakening on normal difficulty, and my skills have gone up to around a meh level. I had intended to get Conquest after I finished (because who wants to be traitorous Hoshido scum, amirite?), but I've heard it's much more difficult than the Birthright version, which is in itself harder than Awakening. On top of that, Conquest apparently has few opportunities for level grinding, which was practically the only reason my troops made it through classic mode Awakening alive.

(For the record, I do intend to play all three campaigns eventually, but I don't want to get stuck on the first one I buy.)

tl;dr how hard is Conquest, and will i fuck it up if I'm not that good at FE?

Conquest does tend to be harder than Awakening and you can't grind for exp unless you do the castle invasions or you have the Boo Camp DLC. If you were struggling with Awakening's campaign, I'd recommend Birthright since its tutorial does a good job of teaching new players the new and old mechanics.

Keep in mind that Conquest was intended for FE veterans, so the levels do have some more diverse objectives than Birthright such as defend for X turns, escape, rescue, etc. Also you’ll have to manage your gold more carefully too since there aren’t always a lot of opportunities to increase it, so doing the bonus really does pay off in the long run. Plus Birthright allows you to grind for exp no problem.

Overall it mostly comes down which version feels more comfortable to you.

Snickerway wrote:

I've got a question for y'all: If I'm not exactly all that good at Fire Emblem, should I play Birthright or Conquest first?

I've only just managed to complete a Classic playthrough of Awakening on normal difficulty, and my skills have gone up to around a meh level. I had intended to get Conquest after I finished (because who wants to be traitorous Hoshido scum, amirite?), but I've heard it's much more difficult than the Birthright version, which is in itself harder than Awakening. On top of that, Conquest apparently has few opportunities for level grinding, which was practically the only reason my troops made it through classic mode Awakening alive.

(For the record, I do intend to play all three campaigns eventually, but I don't want to get stuck on the first one I buy.)

tl;dr how hard is Conquest, and will i fuck it up if I'm not that good at FE?

Conquest was designed for old FE fans. Of the Pre-Awakening games. It's not that it's horrendously hard, it's just that, like the Pre-Awakening games, it didn't hold your hand as much and was kind-of limited on purpose.

Except in the Sacred Stones and maybe Gaiden, you could not grind. And you were not even given any "dead units revive in next map" option until New Mystery of the Emblem, the 12th game.

In most games, weapons were also breakable, and since you couldn't grind, money was very limited. This means that you needed to manage both items and gold far more.

Conquest goes along these lines: Money is limited, experience is limited, enemies can be of a higher level than you, you cannot grind for EXP or Supports., multiple units are pre-promoted…it's also the reason it has most of the classic units like Cavaliers and Mercenaries. The only thing that didn't return is weapon breakability.

Birthright, is designed to appeal to the Post-Awakening crowd. You can grind, the story is more simplistic and optimistic, enemies are usually around or lower than your level, and so on.

"Harder than Awakening"…if that was IS's intention, then they failed hard. Takumi alone breaks the game's dificulty via great stats+great stat growth+his bow. And even ignoring Takumi, the objectives are simple and don't require too much thinking. In fact, if you finished Awakening in Classic on Normal, then Birthright should be a piece of cake.

It's also got some new, original classes that mirror some existing ones. Granted, some of these new classes are also available for Nohr through reclass or promotion. And IIRC, you could choose an Hoshidan/Nohr class as a reclass option for Corrin at creation regardless of the route.

So Basically: If you take Birthright, there will be no problem. If you take Conquest you'll need to put some effort and planning but it shouldn't be impossible for you.

PS: If you get Conquest, don't use Xander, Leo or Camilla too much. They make things too easy for pre-promoted units IMO.

I feel like a god. I used to be so so bad at fire emblem like so bad it became and still is a joke among my FE playing friends and people facepalmed until they ripped their skin off. I actually ragequit normal casual awakening several times and didn't know how classes or grinding or anything worked. I didn't get any optional characters (killed Tharja and Gaius) and generally was like bottom-tier bad. But since then I've played Rekka no Ken the first US game and I decided to sit down and really try with birthright and it really got me places.

Now doing conquest it's actually surprisingly… easy from what everyone has been hyping up on this thread and elsewhere. I didn't know I'd improved that much at Fire emblem. I'm not even using DLC and I don't even really do castle battles and I've only game-overed once which was for that stage with only 3 characters in conquest, you know the one. Hell most levels I play I get 1-2 character deaths. Like in the infamous chapter 10 I only had 1 character die and no enemy got even within range of the green spaces.

Sure I'm playing normal casual but this is a huge huge step up from where I was before lol. I currently have 5 kids and am close to having more which I also thought I wouldn't be able to get in conquest because it'd be too difficult to even focus on that with no skirmishes and no dlc.

So, my opinion on conquest, it's really really fun. I'm having more fun than birthright because honestly the challenges are kind of boring to me and drags me away from the real game and I just feel obligated to do them. Hell by the end of birthright I stopped doing them. Now that I'm at the skill level to where I don't need them and I might even avoid them in revelations for the most-part when I get that I'm having more fun also just that the maps in conquest are way more fun in design and with the unique goals. Lots of the more difficult maps in birthright were kind of just annoying like filling the stages with terrain hazards.

I'm only on like chapter 18 so I'll tell more as I go farther. The plot so far is about the same. Playing one game before the other is cool because there are some things I know ahead of time and some things that make sense that went unexplained before, with obviously revelations closing up any loose threads I assume.

Damn…Chapter 17's boss is fucking absurd. He must listen to Piccolo because he dodges a lot of my attacks. I think I have to do three things:
I need lots of resistance because of those Flame Shurikens.
I gotta mind that Dragon Vein a lot.
And the third thing is in the spoiler

I need to keep Saizo and Shura alive so I can disable traps. Kept this as a spoiler for the time being.
Last edited Mar 24, 2016 at 10:45AM EDT

Rylade475 wrote:

Damn…Chapter 17's boss is fucking absurd. He must listen to Piccolo because he dodges a lot of my attacks. I think I have to do three things:
I need lots of resistance because of those Flame Shurikens.
I gotta mind that Dragon Vein a lot.
And the third thing is in the spoiler

I need to keep Saizo and Shura alive so I can disable traps. Kept this as a spoiler for the time being.

EDIT: I beat the Chapter, but I'm starting to feel like I should use some Master Seals. What do you guys think?

Rylade475 wrote:

EDIT: I beat the Chapter, but I'm starting to feel like I should use some Master Seals. What do you guys think?

Generally, it's a good idea to use Master Seals when your units hit level 20 so they get the most increases to their stats. If your units are weak and having trouble fighting the enemy, it might be best to promote them to make it easier for you. But you will miss out on the chance to cap some of their stats. I wouldn't promote anyone under level 15, unless it's a desperate situation.

Try to do some of the paralogues if you can or invasions. Don’t forget about pair-ups or the (temporary) stat increasing items at the store. Those items can be very useful in a situation such as this and if you don’t want to spend the money, you could also use the mess hall. If you have been collecting food items, cook them to get stat boosts!

Rylade475 wrote:

EDIT: I beat the Chapter, but I'm starting to feel like I should use some Master Seals. What do you guys think?

Depends on the route you're currently playing.

If Birthright, feel free to do so. Though the route is pretty easy anyway, so I don't see much reason to not wait until reaching Lv20.

On the other hand, the more you grind levels, the harder the enemies get in paralogues and xenologues. And I've heard that Shiro's can even become impossible if you do it too late. So using the MS to promote someone before Lv20 may not be too much of a bad idea if you are absolutely sure you need extra power but don't want to grind much.

LiveandSound wrote:

Depends on the route you're currently playing.

If Birthright, feel free to do so. Though the route is pretty easy anyway, so I don't see much reason to not wait until reaching Lv20.

On the other hand, the more you grind levels, the harder the enemies get in paralogues and xenologues. And I've heard that Shiro's can even become impossible if you do it too late. So using the MS to promote someone before Lv20 may not be too much of a bad idea if you are absolutely sure you need extra power but don't want to grind much.

I think the enemies' level scales based on your progress into the story chapters. Still there are some paralogues like the one you mentioned and Ignatius's paralogue is brutal near late game.

I've found out that a good moment to do the paralogues is between chapters 19-21 since every kid comes with the offspring seal which is basically a free master seal for that character only.

Slutty Sam wrote:

I feel like a god. I used to be so so bad at fire emblem like so bad it became and still is a joke among my FE playing friends and people facepalmed until they ripped their skin off. I actually ragequit normal casual awakening several times and didn't know how classes or grinding or anything worked. I didn't get any optional characters (killed Tharja and Gaius) and generally was like bottom-tier bad. But since then I've played Rekka no Ken the first US game and I decided to sit down and really try with birthright and it really got me places.

Now doing conquest it's actually surprisingly… easy from what everyone has been hyping up on this thread and elsewhere. I didn't know I'd improved that much at Fire emblem. I'm not even using DLC and I don't even really do castle battles and I've only game-overed once which was for that stage with only 3 characters in conquest, you know the one. Hell most levels I play I get 1-2 character deaths. Like in the infamous chapter 10 I only had 1 character die and no enemy got even within range of the green spaces.

Sure I'm playing normal casual but this is a huge huge step up from where I was before lol. I currently have 5 kids and am close to having more which I also thought I wouldn't be able to get in conquest because it'd be too difficult to even focus on that with no skirmishes and no dlc.

So, my opinion on conquest, it's really really fun. I'm having more fun than birthright because honestly the challenges are kind of boring to me and drags me away from the real game and I just feel obligated to do them. Hell by the end of birthright I stopped doing them. Now that I'm at the skill level to where I don't need them and I might even avoid them in revelations for the most-part when I get that I'm having more fun also just that the maps in conquest are way more fun in design and with the unique goals. Lots of the more difficult maps in birthright were kind of just annoying like filling the stages with terrain hazards.

I'm only on like chapter 18 so I'll tell more as I go farther. The plot so far is about the same. Playing one game before the other is cool because there are some things I know ahead of time and some things that make sense that went unexplained before, with obviously revelations closing up any loose threads I assume.

It's good to hear you're having fun playing Conquest. I hope the endgame doesn't kill all that fun. You're doing it on Normal difficulty so it shouldn't be bullshit I think. All the snipers on Hard difficulty had the counter skill so you have to kill them at a distance unless you have someone that can one shot them. I would be surprised if none of the snipers on Normal have counter.

How did chapter 17 (the ninja map with all the traps) fare for you? I saw a couple of people rank that chapter alongside chapter 10 in terms of difficulty. I didn't have as much trouble as people made it seem like and I was playing Conquest on Hard.

Update on Conquest:
I'll probably regret this, but I did use Master Seals on me, Niles, Arthur, Effie, Silas, and Kaze. I'll regret it because majority of them were under Level 15 (Siegfried recommended them to be above level 15 in order to use the seals, but I used them before I got a chance to read it).
I also married Felicia because tbh, none of the Nohr girls interest me and I think Corrin and Felicia are a good pair based on their relationship. I view them more as friends than master and servant. This also means I got Kana.
Now I'm in Chapter 19, with the kitsune illusions. Wish me luck

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