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Fire Emblem Fates General

Last posted Dec 13, 2016 at 10:39PM EST. Added Feb 18, 2016 at 11:03AM EST
212 posts from 42 users

Decided to replay Birthright recently.

Married Rinkah this time, so far I beat Chapter 18 and as I type this I'm doing the Invasion on my castle.

Look at this shit

Rinkah and Corrin are the only units left, we got these Falcon Knights that keep on healing others, making this last much longer. Rinkah isn't even getting damaged! By the time this is over, we're gonna be the highest-leveled units in the game!

Now I'm replaying Conquest. This is going a LOT better than my first run, even with the most difficult chapters like 10 and 17

My current lineup:
Nohr Noble me
Azura
Hero Selena (my wife in this)
Strategist Elise
Leo, Camilla, Xander
General Benny
Swordmaster Odin
Wolfsgenner Keaton
Paladin Peri
Felicia and Flora
Adventurer Anna
Berserker Charlotte (saved her for last because man I'm enjoying her with this class; I gave her a Killer Axe and a Goddess Icon to increase her luck)

Right now, I'm on Chapter 23. This playthrough is a lot more satisfying than my first run.

If there is going to be another Fire Emblem other than the mobile game along with Animal Crossing Mobile in which they are supposedly coming this Fall, what setting do you want the next installment to take place? Also, what features do you want to add or bring back?

For example,

Part One…

I want another game that takes place after the events of Fates. You may be thinking. "Why's that? You know the plot is really confusing to understand." Personally, I kinda want to explore more of the lore to the Fates Universe. Hell, we never got to hear the name of the continent where Horshido and Nohr sat; it was never mentioned in the game, period. Also, I want to fix the majority of the game's issues of story, writing, gameplay, etc.

When I first heard about the games since it's first official trailer, it was suppose to fix the issues of the previous game's (Awakening's) writing. IS even hired a professional mangaka to be the official writer for only two versions of FE:F (Birthright and Conquest). Unfortunately, I've heard from others about the premise being kinda "meh". Like why the hell is the Deep Realm serves as fanservice yet there's no significance to the game's plot. And also, why do you have to buy two or three versions either?

Deep Realm

It was totally unnecessary to have children included to the plot for no rhyme or reasons whatsoever. Don't get me wrong, I do love the children's personalities with the exceptions of the three awakening clones: Rhajat, Caeldori, and Asugi. They are pretty much carbon copies but have their personalities tweaked a little fit their appearance. btw I paired up with their parents (Hayato x Nyx, Severa | Selena x Subaki, and Sakura x Saizo) retrospectively

I agree about what the 6th guy said. The child mechanic was only included because it worked well in awakening and were afraid that it wasn't going to do well if it didn't had it. Also the writing for Birth and Conquest (not played revelations yet) is weak at times I will admit. Though the localizations didn't phased me that much, I do believe the company that works on translating should still have tried to have the dialogue be accurate as possible instead of doing whatever they were doing in Fates.

What I would like to see for the next game is something that I kept daydreaming about. I usually imagined that they would do another Fates like game again (deciding who to side: The Great Nohr or Hoshido) but instead of a western and eastern cultural war it would be fighting for ideals of whether to improve human lives, like create new technology to advance human capabilities, against the ideals of preserving nature, like allow nature to thrive first and everything else will be second. The side that supports to improve humans would live in a steampunk-esque megacity; while the nature preservers live spread out far and wide. I was also thinking that the nature side would have traditional magic, like tomes and such, while human advancement would create gadgets to replicate magic for them (e.g. a thunder tome is similar to a tesla gun). Also that the nature would be a linear storyline (chapter 1,2,3,etc…) while human advancement would have some kind of hub world were you could choose which "chapter" you want to start and end; then it would unlock a major story "chapter" and once completed it would unlock another set of "chapters" as well.
I had more stuff but I can't think of it right now, maybe later.

Last edited Sep 07, 2016 at 12:39AM EDT

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