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Dungeons and Dragons - “The players didn’t tell us copper weapons were the cleric's one weakness!”

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Eldaln
Eldaln

I struggle to understand as a GM why this is such a common problem. Bad guys don't HAVE to kill PCs, it's often not the smartest thing for them to do. They could leave them naked but unconscious, take them to be eaten later, get them in prison, or in some James Bondesque evil lair.

You don't have to be nice to them or rigg the fight (do mug/estropiate/kill one of them), but there are tons of way to create a defeat scenario where they don't all die with your campaign, it might even make for an even better story.

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