That's the main difference between hit-scan and projectile weapons.
Even now, most games that use modern-day weapons alongside fanciful ones do this. I guess cause it's easier to program guns that way, especially since one can't normally see bullets in real time, but energy weapons can be detected by the naked eye.
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LightDragonman1
Apr 26, 2014 at 11:20PM EDT
MIMU
Apr 27, 2014 at 02:03AM EDT in reply to