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Created By Argonaut Games • Updated about a month ago
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Nic Cusworth talks about Croc being on Playstation as opposed to N64
The in-game Crocumentary is a series of interviews with the development team, production staff, musicians, and game experts. In today’s #Croctober treat, Croc’s Lead Designer, Nic Cusworth, discusses the team’s desire to push the boundaries and build texture-rich open-world… pic.twitter.com/d2DssggYrE
— Argonaut Games (@ArgonautGames_) October 4, 2024
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The in-game Crocumentary is a series of interviews with the development team, production staff, musicians, and game experts. In today's #Croctober treat, Croc's Lead Designer, Nic Cusworth, discusses the team's desire to push the boundaries and build texture-rich open-world… pic.twitter.com/d2DssggYrE
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